Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AugustParadox
Guan Yu
Level 15
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 2L
1,361 Elo+
Party 2
Raijin
Raijin
BKRNFOCUSS
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,361 Elo+
Party 2
Team Averages
Level 57
1,568 SR
1,407 Elo+

VS

Team Averages
Level 34
1,487 SR
1,539 Elo+
Olorun
Olorun
BabyDance
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 1
Kuzenbo
Kuzenbo
Ewthulhu
Kuzenbo
Level 49
God Stats
12W - 7L
1,460 SR
Queue Stats
20W - 16L
1,367 Elo+
Solo
Hercules
Hercules
NunoPitbull
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 4
9,196
613
2,898
5,266
2,759
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
14
5 / 1 / 7
10,379
692
9,645
19,728
18,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
BKRNFOCUSS
Raijin
13
3 / 7 / 6
9,532
635
10,674
14,095
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BabyDance
Olorun
11
2 / 6 / 5
9,377
625
7,192
7,845
2,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
Ewthulhu
Kuzenbo
13
4 / 2 / 4
11,073
738
8,549
15,046
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
NunoPitbull
Hercules
13
3 / 4 / 6
10,125
675
10,264
13,712
4,869
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
9
9
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
4
5
L
Guan Yu
5
1
7
8.5
L
Raijin
BKRNFOCUSS
Raijin
3
7
6
0.86
W
Olorun
BabyDance
Olorun
2
6
5
0.75
W
Kuzenbo
Ewthulhu
Kuzenbo
4
2
4
3
W
Hercules
NunoPitbull
Hercules
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
26,005
39,089
Taken
36,603
27,258
Mitigated
28,002
5,455
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,898
954
363
1,189
5,266
2,759
0
2,285
2,981
0
8,672
L
Guan Yu
9,645
1,822
576
3,100
19,728
18,472
314
8,193
11,535
0
23,271
L
Raijin
BKRNFOCUSS
Raijin
10,674
1,087
0
227
14,095
6,027
595
5,436
8,659
53,165
0
W
Olorun
BabyDance
Olorun
7,192
3,180
0
512
7,845
2,296
1,691
2,990
4,855
29,036
0
W
Kuzenbo
Ewthulhu
Kuzenbo
8,549
3,029
642
3,077
15,046
20,837
433
5,101
9,945
32,974
0
W
Hercules
NunoPitbull
Hercules
10,264
2,574
0
1,985
13,712
4,869
1,153
3,047
10,665
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
30,575
117
Minions Killed
125
1
Camps Cleared
3
660,095
Distance Traveled
782,150
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,196
613
14
1
0
123,011
1
L
Guan Yu
10,379
692
43
3
1
311,767
4
L
Raijin
9,532
635
60
4
0
225,317
2
W
Olorun
9,377
625
52
3
0
220,222
1
W
Kuzenbo
11,073
738
43
3
2
292,327
2
W
Hercules
10,125
675
30
2
1
269,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role