Player Matchup

Nu Wa
Nu Wa
El Bo Jenkem
Nu Wa
Level 6
God Stats
5W - 4L
1,294 SR
Queue Stats
204W - 132L
1,810 Elo+
Solo
Persephone
Persephone
I KOS ZBRA I
Persephone
Level 29
God Stats
2W - 7L
1,302 SR
Queue Stats
283W - 279L
1,555 Elo+
Solo
Fenrir
Fenrir
Shots1Qstns2
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,561 Elo+
Solo
Anhur
Anhur
Vaihitinui
Anhur
Level 16
God Stats
12W - 6L
1,703 SR
Queue Stats
54W - 29L
1,620 Elo+
Solo
Hou Yi
Hou Yi
cessarCR17
Hou Yi
Level 5
God Stats
3W - 1L
1,461 SR
Queue Stats
6W - 4L
1,385 Elo+
Solo
Team Averages
Level 14
1,452 SR
1,586 Elo+

VS

Team Averages
Level 11
1,542 SR
1,595 Elo+
Poseidon
Poseidon
Bullet8Proof525
Poseidon
Level 27
God Stats
13W - 5L
1,708 SR
Queue Stats
112W - 88L
1,490 Elo+
Solo
Kali
Kali
Danielio87
Kali
Level 8
God Stats
10W - 5L
1,500 SR
Queue Stats
79W - 74L
1,666 Elo+
Solo
Zeus
Zeus
Squirrel2005981
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Substance_P_
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,455 Elo+
Solo
Horus
Horus
xTowaSama
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 10
14,085
704
21,175
11,184
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
I KOS ZBRA I
Persephone
17
11 / 7 / 10
12,953
648
13,580
12,018
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
11 / 4 / 5
13,114
656
12,009
15,901
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
20
10 / 2 / 3
13,052
653
10,722
14,317
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
cessarCR17
Hou Yi
16
1 / 5 / 8
10,154
508
3,598
9,005
2,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 8 / 2
8,273
414
8,210
11,610
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 4 / 1
12,190
610
14,886
21,451
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 15 / 1
7,189
359
2,018
16,366
5,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Substance_P_
Morgan Le Fay
11
0 / 14 / 2
7,148
357
2,974
16,529
4,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
xTowaSama
Horus
16
3 / 6 / 6
10,319
516
7,296
18,788
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
46
Kills
20
20
Deaths
47
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
8
2
0.63
L
12
4
1
3.13
W
13
2
10
9
W
Persephone
I KOS ZBRA I
Persephone
11
7
10
2.29
W
Fenrir
11
4
5
3.38
L
1
15
1
0.1
L
Morgan Le Fay
Substance_P_
Morgan Le Fay
0
14
2
0.07
W
Anhur
10
2
3
5.75
W
Hou Yi
cessarCR17
Hou Yi
1
5
8
1
L
Horus
xTowaSama
Horus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,084
Damage
35,384
62,425
Taken
84,744
22,113
Mitigated
36,434
18,710
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,210
884
0
1,170
11,610
2,484
120
4,892
6,474
48,352
0
L
14,886
6,856
0
7,199
21,451
10,851
0
9,831
11,330
0
76,856
W
21,175
5,645
0
2,817
11,184
3,708
5,330
1,504
9,680
99,022
0
W
Persephone
I KOS ZBRA I
Persephone
13,580
1,184
0
2,611
12,018
4,004
1,350
2,559
9,452
61,910
0
W
Fenrir
12,009
3,449
0
6,554
15,901
7,169
693
3,516
12,085
0
72,747
L
2,018
629
0
1,633
16,366
5,468
669
4,444
11,842
16,574
0
L
Morgan Le Fay
Substance_P_
Morgan Le Fay
2,974
778
0
1,334
16,529
4,857
168
7,990
8,341
30,831
0
W
Anhur
10,722
6,115
0
5,579
14,317
4,799
3,374
2,037
12,189
0
137,012
W
Hou Yi
cessarCR17
Hou Yi
3,598
1,372
0
1,149
9,005
2,433
467
3,716
5,253
0
34,074
L
Horus
xTowaSama
Horus
7,296
2,411
339
3,182
18,788
12,774
147
6,626
12,002
0
40,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,358
Gold Earned
45,119
594
Minions Killed
351
0
Camps Cleared
0
1,803,750
Distance Traveled
1,525,911
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,273
414
82
4
0
248,212
1
L
Kali
12,190
610
131
7
0
385,876
0
W
Nu Wa
14,085
704
161
8
0
369,392
10
W
Persephone
12,953
648
96
5
0
345,801
2
W
Fenrir
13,114
656
111
6
0
357,192
7
L
Zeus
7,189
359
26
1
0
285,322
3
L
Morgan Le Fay
7,148
357
39
2
0
266,272
1
W
Anhur
13,052
653
163
8
0
381,720
0
W
Hou Yi
10,154
508
63
3
0
349,645
0
L
Horus
10,319
516
73
4
0
340,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role