Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Albathanor
Hel
Level 80
God Stats
0W - 1L
1,606 SR
Queue Stats
14W - 26L
1,265 Elo+
Solo
Amaterasu
Amaterasu
Movementroboter
Amaterasu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schwencke10
Morgan Le Fay
Level 65
God Stats
3W - 6L
1,457 SR
Queue Stats
299W - 293L
1,413 Elo+
Solo
Nu Wa
Nu Wa
misstcat
Nu Wa
Level 45
God Stats
4W - 8L
1,460 SR
Queue Stats
422W - 490L
1,356 Elo+
Solo
Team Averages
Level 74
1,505 SR
1,389 Elo+

VS

Team Averages
Level 66
1,491 SR
1,362 Elo+
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DavidCuixart
Anubis
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 69L
1,366 Elo+
Solo
Raijin
Raijin
GoE6atca
Raijin
Level 67
God Stats
3W - 1L
1,633 SR
Queue Stats
150W - 205L
1,334 Elo+
Solo
Serqet
Serqet
Hitchiro
Serqet
Level 102
God Stats
5W - 11L
1,320 SR
Queue Stats
242W - 241L
1,376 Elo+
Solo
Discordia
Discordia
Pyscho_syko
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 10
9,879
659
11,277
8,717
4,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 17
10,143
676
9,717
15,662
12,017
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Movementroboter
Amaterasu
17
4 / 5 / 12
10,434
696
9,303
23,861
27,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Schwencke10
Morgan Le Fay
19
6 / 4 / 14
11,116
741
21,933
15,139
7,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
misstcat
Nu Wa
20
9 / 2 / 9
11,921
795
19,679
12,740
6,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 4 / 8
12,098
807
14,834
24,930
26,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
18
1 / 5 / 11
10,508
701
12,079
15,101
7,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
GoE6atca
Raijin
18
4 / 6 / 6
11,377
758
10,554
12,604
5,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Hitchiro
Serqet
17
4 / 6 / 6
10,577
705
9,283
13,930
6,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Pyscho_syko
Discordia
19
4 / 4 / 11
11,262
751
16,554
13,927
5,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
60
25
Kills
18
18
Deaths
25
62
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
10
4.5
W
Ares
 
Ares
5
4
8
2.25
L
2
5
17
2.1
W
Anubis
1
5
11
1.3
W
Raijin
GoE6atca
Raijin
4
6
6
1.17
W
Serqet
Hitchiro
Serqet
4
6
6
1.17
L
Amaterasu
Movementroboter
Amaterasu
4
5
12
2
W
Discordia
Pyscho_syko
Discordia
4
4
11
2.38
L
Morgan Le Fay
Schwencke10
Morgan Le Fay
6
4
14
3.25
L
Nu Wa
misstcat
Nu Wa
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,909
Damage
63,304
76,119
Taken
80,492
57,502
Mitigated
51,848
38,718
Healing
26,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,277
5,088
512
2,874
8,717
4,223
864
6,597
1,574
0
20,298
W
Ares
 
Ares
14,834
635
1,481
7,314
24,930
26,945
446
14,622
10,308
23,807
0
L
9,717
1,318
12,788
7,037
15,662
12,017
515
13,784
1,584
19,148
0
W
Anubis
12,079
544
1,476
5,275
15,101
7,491
1,225
10,819
4,282
38,881
0
W
Raijin
GoE6atca
Raijin
10,554
1,037
1,095
1,111
12,604
5,901
958
7,471
5,133
42,267
0
W
Serqet
Hitchiro
Serqet
9,283
3,072
2,353
1,804
13,930
6,141
1,391
9,068
4,862
0
13,915
L
Amaterasu
Movementroboter
Amaterasu
9,303
3,629
975
5,404
23,861
27,947
314
12,854
10,851
0
15,390
W
Discordia
Pyscho_syko
Discordia
16,554
816
1,509
3,141
13,927
5,370
1,071
9,349
4,578
38,729
0
L
Morgan Le Fay
Schwencke10
Morgan Le Fay
21,933
1,835
1,135
3,217
15,139
7,296
1,112
10,520
3,797
45,516
0
L
Nu Wa
misstcat
Nu Wa
19,679
7,465
1,989
2,787
12,740
6,019
456
10,266
2,198
35,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
55,822
133
Minions Killed
179
0
Camps Cleared
0
1,200,926
Distance Traveled
1,264,563
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,879
659
20
1
0
158,573
0
W
Ares
12,098
807
10
1
0
267,172
0
L
Hel
10,143
676
20
1
0
263,982
0
W
Anubis
10,508
701
54
4
0
244,707
1
W
Raijin
11,377
758
61
4
0
220,599
0
W
Serqet
10,577
705
17
1
0
283,253
0
L
Amaterasu
10,434
696
18
1
0
256,867
0
W
Discordia
11,262
751
37
2
0
248,832
2
L
Morgan Le Fay
11,116
741
41
3
0
254,124
2
L
Nu Wa
11,921
795
34
2
0
267,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role