Player Matchup

Vamana
Vamana
LazyJ4ye
Vamana
Level 21
God Stats
5W - 2L
1,440 SR
Queue Stats
44W - 51L
1,368 Elo+
Solo
Cthulhu
Cthulhu
MostFresh i3
Cthulhu
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
31W - 23L
1,502 Elo+
Solo
Fenrir
Fenrir
gokuu0
Fenrir
Level 17
God Stats
4W - 0L
1,817 SR
Queue Stats
49W - 37L
1,563 Elo+
Solo
Arachne
Arachne
xDANKWARIORx
Arachne
Level 29
God Stats
76W - 47L
1,598 SR
Queue Stats
182W - 201L
1,480 Elo+
Solo
Charybdis
Charybdis
xToYz_SinnZ
Charybdis
Level 27
God Stats
19W - 9L
1,764 SR
Queue Stats
43W - 32L
1,447 Elo+
Solo
Team Averages
Level 22
1,624 SR
1,472 Elo+

VS

Team Averages
Level 18
1,427 SR
1,484 Elo+
Camazotz
Camazotz
Grimm2000
Camazotz
Level 14
God Stats
0W - 2L
1,124 SR
Queue Stats
23W - 21L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Kionee339
Zhong Kui
Level 26
God Stats
3W - 3L
1,595 SR
Queue Stats
57W - 48L
1,566 Elo+
Solo
Anubis
Anubis
MARLUXIAXIII13
Anubis
Level 29
God Stats
10W - 11L
1,500 SR
Queue Stats
67W - 88L
1,384 Elo+
Solo
Zeus
Zeus
RedCahti_-
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ShySHYSHYBABY
Nu Wa
Level 7
God Stats
1W - 9L
1,418 SR
Queue Stats
7W - 19L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LazyJ4ye
Vamana
20
4 / 1 / 19
12,652
973
12,402
17,048
6,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
MostFresh i3
Cthulhu
20
4 / 2 / 28
13,430
1,033
15,587
16,297
16,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
gokuu0
Fenrir
20
19 / 0 / 16
15,635
1,203
28,669
18,401
21,023
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
xDANKWARIORx
Arachne
20
12 / 4 / 10
13,674
1,052
15,646
13,370
4,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
xToYz_SinnZ
Charybdis
20
4 / 3 / 21
12,649
973
14,037
12,457
4,289
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Grimm2000
Camazotz
18
1 / 5 / 6
11,317
871
12,674
18,537
9,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Kionee339
Zhong Kui
18
5 / 7 / 4
12,958
997
14,740
22,607
16,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 9 / 7
12,044
926
15,076
17,266
8,888
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 12 / 8
11,541
888
13,565
18,015
6,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 10 / 8
10,633
818
10,844
16,812
6,727
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
43
43
Kills
10
10
Deaths
43
94
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Grimm2000
Camazotz
1
5
6
0.8
L
Zhong Kui
Kionee339
Zhong Kui
5
7
4
1
W
Vamana
LazyJ4ye
Vamana
4
1
19
13.5
L
3
9
7
0.72
W
Cthulhu
MostFresh i3
Cthulhu
4
2
28
9
L
1
12
8
0.42
L
0
10
8
0.4
W
Fenrir
gokuu0
Fenrir
19
0
16
27
W
Arachne
xDANKWARIORx
Arachne
12
4
10
4.25
W
Charybdis
xToYz_SinnZ
Charybdis
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,341
Damage
66,899
77,573
Taken
93,237
52,592
Mitigated
47,822
8,776
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Grimm2000
Camazotz
12,674
2,813
0
4,218
18,537
9,098
0
2,083
16,454
0
27,086
L
Zhong Kui
Kionee339
Zhong Kui
14,740
1,525
0
6,548
22,607
16,518
0
4,685
17,922
62,202
0
W
Vamana
LazyJ4ye
Vamana
12,402
6,466
0
2,420
17,048
6,745
0
12,092
4,956
0
26,174
L
15,076
77
0
3,339
17,266
8,888
0
3,494
13,772
40,409
0
W
Cthulhu
MostFresh i3
Cthulhu
15,587
684
86
0
16,297
16,256
0
12,564
3,733
55,164
0
L
13,565
2,450
0
0
18,015
6,591
0
2,746
15,269
36,969
0
L
10,844
4,753
112
623
16,812
6,727
0
3,107
13,705
19,633
0
W
Fenrir
gokuu0
Fenrir
28,669
10,328
0
4,354
18,401
21,023
0
11,765
6,636
528
49,790
W
Arachne
xDANKWARIORx
Arachne
15,646
12,536
0
1,916
13,370
4,279
0
8,797
4,573
0
34,469
W
Charybdis
xToYz_SinnZ
Charybdis
14,037
8,958
0
0
12,457
4,289
0
9,007
3,450
0
42,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,040
Gold Earned
58,493
290
Minions Killed
272
11
Camps Cleared
6
1,263,943
Distance Traveled
957,927
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,317
871
16
1
3
240,483
2
L
Zhong Kui
12,958
997
144
11
1
237,034
0
W
Vamana
12,652
973
33
3
0
294,859
0
L
Anubis
12,044
926
47
4
1
182,241
0
W
Cthulhu
13,430
1,033
87
7
2
268,694
1
L
Zeus
11,541
888
52
4
1
163,578
1
L
Nu Wa
10,633
818
13
1
0
134,591
2
W
Fenrir
15,635
1,203
44
3
4
250,024
3
W
Arachne
13,674
1,052
48
4
2
237,828
0
W
Charybdis
12,649
973
78
6
3
212,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role