Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BloodyInstinctz
Ganesha
Level 142
God Stats
7W - 10L
1,485 SR
Queue Stats
107W - 109L
1,506 Elo+
Solo
Anhur
Anhur
POOCHOU
Anhur
Level 141
God Stats
9W - 17L
1,470 SR
Queue Stats
179W - 198L
1,500 Elo+
Solo
Merlin
Merlin
Ratatoskaar
Merlin
Level 127
God Stats
1W - 2L
1,235 SR
Queue Stats
121W - 116L
1,530 Elo+
Solo
Loki
Loki
lll_BAZOOKA_lll
Loki
Level 20
God Stats
1W - 3L
1,525 SR
Queue Stats
8W - 11L
1,535 Elo+
Solo
Team Averages
Level 116
1,443 SR
1,514 Elo+

VS

Team Averages
Level 122
1,591 SR
1,503 Elo+
Chang'e
Chang'e
Ashundy
Chang'e
Level 157
God Stats
7W - 4L
1,653 SR
Queue Stats
570W - 514L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Badhopes
Guan Yu
Level 122
God Stats
5W - 2L
1,757 SR
Queue Stats
259W - 260L
1,529 Elo+
Solo
The Morrigan
The Morrigan
DismalPlace7555
The Morrigan
Level 44
God Stats
9W - 9L
1,558 SR
Queue Stats
136W - 138L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
PigletsSideChick
Ne Zha
Level 160
God Stats
2W - 1L
1,742 SR
Queue Stats
114W - 105L
1,524 Elo+
Solo
Charybdis
Charybdis
Z3ck3n-_-
Charybdis
Level 129
God Stats
4W - 4L
1,246 SR
Queue Stats
169W - 187L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 7 / 0
7,704
550
2,186
10,615
9,690
15
0 / 6 / 3
8,117
580
6,389
14,440
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
POOCHOU
Anhur
16
3 / 7 / 1
9,888
706
9,491
15,511
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
1 / 3 / 1
9,052
647
11,214
5,510
1,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 2
8,674
620
4,270
11,985
3,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashundy
Chang'e
17
6 / 1 / 12
11,098
793
9,993
9,517
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Badhopes
Guan Yu
16
6 / 1 / 14
11,300
807
6,987
14,852
11,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
DismalPlace7555
The Morrigan
16
1 / 2 / 9
9,912
708
4,454
9,567
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 15
11,654
832
10,631
13,763
8,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Z3ck3n-_-
Charybdis
19
7 / 0 / 13
11,930
852
15,196
10,431
3,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
89
6
Kills
26
29
Deaths
6
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
7
0
0.14
W
Chang'e
Ashundy
Chang'e
6
1
12
12
W
Guan Yu
Badhopes
Guan Yu
6
1
14
13
L
0
6
3
0.25
W
The Morrigan
DismalPlace7555
The Morrigan
1
2
9
2.75
L
Anhur
POOCHOU
Anhur
3
7
1
0.5
W
6
2
15
6.75
L
Merlin
1
3
1
0.5
W
Charybdis
Z3ck3n-_-
Charybdis
7
0
13
13.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
47,261
58,061
Taken
58,130
30,126
Mitigated
29,635
788
Healing
28,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,186
290
0
195
10,615
9,690
2
1,386
9,229
0
11,534
W
Chang'e
Ashundy
Chang'e
9,993
622
8,002
6,499
9,517
3,166
1,803
5,076
4,251
36,918
0
W
Guan Yu
Badhopes
Guan Yu
6,987
1,190
2,556
2,077
14,852
11,699
0
3,001
11,761
0
15,040
L
6,389
597
0
0
14,440
9,222
0
3,858
10,582
27,322
0
W
The Morrigan
DismalPlace7555
The Morrigan
4,454
1,558
0
0
9,567
3,119
999
3,743
5,370
29,408
1,730
L
Anhur
POOCHOU
Anhur
9,491
2,906
0
406
15,511
5,657
0
4,056
11,455
0
33,370
W
10,631
2,505
0
4,898
13,763
8,150
851
3,212
10,443
68
40,749
L
Merlin
11,214
115
0
18
5,510
1,763
1
2,069
3,441
42,587
0
W
Charybdis
Z3ck3n-_-
Charybdis
15,196
9,915
0
4,211
10,431
3,501
2,851
2,543
7,824
0
46,353
L
4,270
328
0
169
11,985
3,794
0
2,207
9,778
0
19,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
55,894
259
Minions Killed
311
5
Camps Cleared
12
1,181,805
Distance Traveled
1,485,099
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,704
550
27
2
1
224,890
5
W
Chang'e
11,098
793
62
4
1
322,914
0
W
Guan Yu
11,300
807
29
2
3
328,164
6
L
Ganesha
8,117
580
20
1
0
235,804
2
W
The Morrigan
9,912
708
83
6
1
282,326
1
L
Anhur
9,888
706
78
6
1
225,084
0
W
Ne Zha
11,654
832
45
3
4
287,126
2
L
Merlin
9,052
647
98
7
0
258,600
1
W
Charybdis
11,930
852
92
7
3
264,569
3
L
Loki
8,674
620
36
3
3
237,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role