Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Azmuth_Prime
Cerberus
Level 29
God Stats
62W - 52L
1,572 SR
Queue Stats
135W - 141L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
Sweatpants09
Baron Samedi
Level 26
God Stats
29W - 18L
1,344 SR
Queue Stats
140W - 111L
1,504 Elo+
Solo
Team Averages
Level 60
1,472 SR
1,485 Elo+

VS

Team Averages
Level 15
1,689 SR
1,462 Elo+
Erlang Shen
Erlang Shen
JaxonExias
Erlang Shen
Level 7
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Thanatos
Thanatos
barker_alex
Thanatos
Level 11
God Stats
5W - 2L
1,844 SR
Queue Stats
28W - 8L
1,743 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
megaman1237
Morgan Le Fay
Level 28
God Stats
183W - 213L
1,477 SR
Queue Stats
209W - 281L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 2 / 15
9,143
831
12,279
10,850
3,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Azmuth_Prime
Cerberus
13
6 / 4 / 15
9,468
861
5,236
15,546
8,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Sweatpants09
Baron Samedi
14
14 / 1 / 10
10,247
932
14,785
8,691
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JaxonExias
Erlang Shen
8
0 / 12 / 4
6,606
601
4,731
13,824
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
barker_alex
Thanatos
13
7 / 5 / 0
9,060
824
11,154
14,407
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
megaman1237
Morgan Le Fay
10
0 / 9 / 6
7,364
669
7,387
13,122
4,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
26
Kills
7
7
Deaths
26
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
2
15
6.75
W
Cerberus
Azmuth_Prime
Cerberus
6
4
15
3.38
L
Erlang Shen
JaxonExias
Erlang Shen
0
12
4
0.17
W
Baron Samedi
Sweatpants09
Baron Samedi
14
1
10
19
L
Thanatos
barker_alex
Thanatos
7
5
0
1.4
L
Morgan Le Fay
megaman1237
Morgan Le Fay
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
23,272
35,087
Taken
41,353
15,306
Mitigated
15,899
12,792
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,279
4,697
0
2,364
10,850
3,695
987
2,289
8,561
0
38,905
W
Cerberus
Azmuth_Prime
Cerberus
5,236
313
0
3,040
15,546
8,230
128
2,423
13,123
12,074
0
L
Erlang Shen
JaxonExias
Erlang Shen
4,731
1,195
0
286
13,824
5,455
0
5,771
8,053
0
16,712
W
Baron Samedi
Sweatpants09
Baron Samedi
14,785
798
2,380
5,008
8,691
3,381
395
3,011
5,680
35,827
0
L
Thanatos
barker_alex
Thanatos
11,154
883
0
5,597
14,407
5,493
0
7,277
7,130
0
27,074
L
Morgan Le Fay
megaman1237
Morgan Le Fay
7,387
1,471
0
819
13,122
4,951
0
7,659
5,463
24,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
23,030
125
Minions Killed
90
5
Camps Cleared
5
625,106
Distance Traveled
599,659
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,143
831
57
5
1
208,375
6
W
Cerberus
9,468
861
22
2
0
211,711
1
L
Erlang Shen
6,606
601
16
1
0
195,278
0
W
Baron Samedi
10,247
932
46
4
4
205,020
1
L
Thanatos
9,060
824
37
3
3
234,394
3
L
Morgan Le Fay
7,364
669
37
3
2
169,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role