Player Matchup

Izanami
Izanami
ANGELofDEATH0314
Izanami
Level 49
God Stats
3W - 1L
1,732 SR
Queue Stats
157W - 128L
1,577 Elo+
Party 1
Awilix
Awilix
Bamma HotPocket
Awilix
Level 153
God Stats
1W - 3L
1,669 SR
Queue Stats
250W - 216L
1,612 Elo+
Party 1
Merlin
Merlin
Giofreitas
Merlin
Level 134
God Stats
215W - 198L
1,557 SR
Queue Stats
638W - 539L
1,542 Elo+
Solo
Team Averages
Level 112
1,652 SR
1,577 Elo+

VS

Team Averages
Level 76
1,435 SR
1,495 Elo+
King Arthur
King Arthur
JamalFastclap
King Arthur
Level 63
God Stats
2W - 0L
1,463 SR
Queue Stats
33W - 40L
1,458 Elo+
Party 2
Sol
Sol
LASTpigSTANDING
Sol
Level 100
God Stats
6W - 4L
1,538 SR
Queue Stats
23W - 25L
1,488 Elo+
Party 2
Da Ji
Da Ji
Zááne
Da Ji
Level 66
God Stats
1W - 0L
1,305 SR
Queue Stats
105W - 106L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
8,021
729
8,104
10,061
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 5 / 1
8,214
747
7,311
10,382
3,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Giofreitas
Merlin
10
0 / 5 / 4
7,197
654
5,012
5,074
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JamalFastclap
King Arthur
13
3 / 1 / 12
8,714
792
5,065
9,960
5,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 10
8,982
817
5,939
8,744
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Zááne
Da Ji
13
11 / 3 / 5
9,839
894
9,546
9,870
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
18
18
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
4
5
1
0.9
L
Merlin
Giofreitas
Merlin
0
5
4
0.4
W
King Arthur
JamalFastclap
King Arthur
3
1
12
9
W
4
2
10
4.5
W
Da Ji
Zááne
Da Ji
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
20,550
25,517
Taken
28,574
8,158
Mitigated
14,605
580
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,104
3,810
0
580
10,061
3,062
0
3,040
7,021
0
24,829
L
7,311
2,191
0
0
10,382
3,774
0
2,230
8,152
0
25,074
L
Merlin
Giofreitas
Merlin
5,012
71
0
0
5,074
1,322
0
589
4,485
14,215
0
W
King Arthur
JamalFastclap
King Arthur
5,065
727
0
1,935
9,960
5,875
187
2,099
7,552
0
18,603
W
5,939
1,957
0
3,566
8,744
3,381
970
1,446
7,110
35,243
3,748
W
Da Ji
Zááne
Da Ji
9,546
3,702
0
1,470
9,870
5,349
1,231
1,827
7,825
0
25,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
27,535
102
Minions Killed
128
3
Camps Cleared
9
489,765
Distance Traveled
595,818
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,021
729
45
4
1
172,514
5
L
Awilix
8,214
747
37
3
2
205,366
3
L
Merlin
7,197
654
20
2
0
111,885
0
W
King Arthur
8,714
792
26
2
2
219,375
7
W
Sol
8,982
817
69
6
5
191,097
2
W
Da Ji
9,839
894
33
3
2
185,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role