Player Matchup

Fenrir
Fenrir
Narcoxx13
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
PiatekPlay
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Charybdis
Charybdis
hokkabaz123
Charybdis
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,565 Elo+

VS

Team Averages
Level 16
1,541 SR
1,498 Elo+
Hou Yi
Hou Yi
Gansonomanda
Hou Yi
Level 23
God Stats
2W - 2L
1,484 SR
Queue Stats
50W - 44L
1,547 Elo+
Party 2
Thoth
Thoth
STFUT0THonly
Thoth
Level 5
God Stats
67W - 77L
1,500 SR
Queue Stats
67W - 77L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
lopes300
Sun Wukong
Level 21
God Stats
3W - 2L
1,639 SR
Queue Stats
15W - 14L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Narcoxx13
Fenrir
10
0 / 7 / 1
6,926
533
2,161
8,613
2,862
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
PiatekPlay
Vulcan
11
3 / 6 / 1
8,212
632
9,428
11,535
3,941
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
hokkabaz123
Charybdis
11
2 / 3 / 3
8,010
616
5,280
11,730
3,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 3 / 11
9,434
726
7,262
6,792
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
9 / 0 / 6
10,472
806
16,484
7,509
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
lopes300
Sun Wukong
12
4 / 2 / 8
9,189
707
3,631
8,932
6,696
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
3
11
2.83
L
Fenrir
Narcoxx13
Fenrir
0
7
1
0.07
L
Vulcan
PiatekPlay
Vulcan
3
6
1
0.58
W
9
0
6
12
L
Charybdis
hokkabaz123
Charybdis
2
3
3
1.17
W
Sun Wukong
lopes300
Sun Wukong
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
27,377
31,878
Taken
23,233
10,410
Mitigated
11,690
3,974
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,262
2,198
0
386
6,792
2,777
1,110
1,917
4,875
0
40,412
L
Fenrir
Narcoxx13
Fenrir
2,161
350
0
695
8,613
2,862
0
4,829
3,784
0
5,697
L
Vulcan
PiatekPlay
Vulcan
9,428
3,814
0
283
11,535
3,941
0
5,972
5,563
30,180
0
W
16,484
725
0
809
7,509
2,217
1,097
3,770
3,739
48,550
0
L
Charybdis
hokkabaz123
Charybdis
5,280
2,811
307
2,689
11,730
3,607
0
5,883
5,847
0
24,517
W
Sun Wukong
lopes300
Sun Wukong
3,631
375
0
440
8,932
6,696
447
4,226
4,706
0
12,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,148
Gold Earned
29,095
82
Minions Killed
155
2
Camps Cleared
8
646,408
Distance Traveled
687,644
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,434
726
74
6
4
202,802
2
L
Fenrir
6,926
533
9
1
2
193,695
1
L
Vulcan
8,212
632
39
3
0
218,551
0
W
Thoth
10,472
806
67
5
2
239,214
0
L
Charybdis
8,010
616
34
3
0
234,162
3
W
Sun Wukong
9,189
707
14
1
2
245,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role