Player Matchup

Chang'e
Chang'e
emy5034
Chang'e
Level 101
God Stats
3W - 1L
1,557 SR
Queue Stats
181W - 116L
1,582 Elo+
Party 2
Guan Yu
Guan Yu
juandorian
Guan Yu
Level 86
God Stats
6W - 0L
1,749 SR
Queue Stats
207W - 132L
1,581 Elo+
Party 2
Da Ji
Da Ji
nani40gv
Da Ji
Level 65
God Stats
6W - 2L
1,947 SR
Queue Stats
210W - 138L
1,560 Elo+
Party 2
Team Averages
Level 84
1,751 SR
1,574 Elo+

VS

Team Averages
Level 88
1,537 SR
1,476 Elo+
Merlin
Merlin
DRK_Lacking
Merlin
Level 21
God Stats
9W - 5L
1,598 SR
Queue Stats
13W - 14L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
U7 Kaigito
Sun Wukong
Level 126
God Stats
1W - 3L
1,524 SR
Queue Stats
45W - 43L
1,494 Elo+
Party 1
Anhur
Anhur
U7 Lucifer
Anhur
Level 118
God Stats
0W - 2L
1,488 SR
Queue Stats
38W - 35L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
emy5034
Chang'e
16
9 / 2 / 14
12,067
754
20,678
17,400
11,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
juandorian
Guan Yu
15
5 / 0 / 18
11,181
699
12,781
20,592
22,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
nani40gv
Da Ji
15
10 / 4 / 12
12,241
765
9,923
14,400
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 10 / 5
9,297
581
9,973
12,100
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
U7 Kaigito
Sun Wukong
14
4 / 3 / 2
11,217
701
17,106
19,432
22,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
12
2 / 11 / 3
9,587
599
8,403
15,828
4,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
24
Kills
6
6
Deaths
24
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
10
5
0.25
L
Sun Wukong
U7 Kaigito
Sun Wukong
4
3
2
1.67
L
Anhur
2
11
3
0.32
W
Chang'e
emy5034
Chang'e
9
2
14
8
W
Guan Yu
juandorian
Guan Yu
5
0
18
14
W
Da Ji
nani40gv
Da Ji
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,382
Damage
35,482
52,392
Taken
47,360
41,157
Mitigated
29,600
27,305
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,973
720
0
0
12,100
2,495
162
3,539
8,561
36,049
0
L
Sun Wukong
U7 Kaigito
Sun Wukong
17,106
2,043
0
3,773
19,432
22,666
42
9,504
9,928
12,561
28,665
L
Anhur
8,403
3,864
0
1,443
15,828
4,439
720
7,858
7,970
0
34,271
W
Chang'e
emy5034
Chang'e
20,678
759
7,942
9,490
17,400
11,600
972
7,117
10,283
79,411
0
W
Guan Yu
juandorian
Guan Yu
12,781
736
2,735
6,398
20,592
22,022
952
5,612
14,980
0
29,725
W
Da Ji
nani40gv
Da Ji
9,923
2,170
0
740
14,400
7,535
392
3,551
10,849
0
32,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
30,101
199
Minions Killed
164
8
Camps Cleared
7
938,834
Distance Traveled
796,108
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,297
581
63
4
0
235,640
0
L
Sun Wukong
11,217
701
43
3
2
313,378
7
L
Anhur
9,587
599
58
4
5
247,090
5
W
Chang'e
12,067
754
141
9
4
304,110
1
W
Guan Yu
11,181
699
19
1
1
334,943
1
W
Da Ji
12,241
765
39
2
3
299,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role