Player Matchup

Achilles
Achilles
ARGENTINA_Smite
Achilles
Level 5
God Stats
1W - 3L
1,263 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Cerberus
Cerberus
Billy1177406
Cerberus
Level 12
God Stats
14W - 25L
1,363 SR
Queue Stats
81W - 140L
1,207 Elo+
Party 1
Apollo
Apollo
Full iShadowZ
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 153L
1,446 Elo+
Solo
Ravana
Ravana
SongHelio381
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 115L
1,275 Elo+
Party 1
Bacchus
Bacchus
XInfernolynxX
Bacchus
Level 26
God Stats
32W - 41L
1,453 SR
Queue Stats
139W - 146L
1,435 Elo+
Solo
Team Averages
Level 17
1,416 SR
1,316 Elo+

VS

Team Averages
Level 18
1,551 SR
1,423 Elo+
Ah Puch
Ah Puch
CRicHtheGawWd
Ah Puch
Level 10
God Stats
12W - 18L
1,397 SR
Queue Stats
19W - 23L
1,436 Elo+
Solo
Fenrir
Fenrir
Dark-_-angle_30
Fenrir
Level 13
God Stats
11W - 7L
1,500 SR
Queue Stats
29W - 32L
1,489 Elo+
Solo
Charybdis
Charybdis
Teddys_T-Rex
Charybdis
Level 28
God Stats
6W - 4L
1,773 SR
Queue Stats
18W - 20L
1,389 Elo+
Solo
Terra
Terra
backdropped
Terra
Level 29
God Stats
4W - 1L
1,698 SR
Queue Stats
76W - 91L
1,356 Elo+
Solo
Neith
Neith
machinegun270
Neith
Level 11
God Stats
5W - 3L
1,385 SR
Queue Stats
39W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
4 / 4 / 0
5,808
528
4,492
9,822
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Billy1177406
Cerberus
8
0 / 6 / 1
4,676
425
4,856
8,301
8,238
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
1 / 2 / 1
5,978
543
2,211
5,343
1,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
6
1 / 9 / 1
4,755
432
1,902
6,766
1,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
1
0 / 0 / 0
3,633
330
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 0 / 0
6,567
597
4,087
2,272
738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 3
6,221
566
2,174
6,339
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Teddys_T-Rex
Charybdis
11
2 / 3 / 0
6,543
595
3,114
5,342
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
4 / 0 / 9
6,002
546
2,700
5,877
3,661
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
11 / 2 / 3
7,395
672
10,313
7,390
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
21
21
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
4
0
1
L
Cerberus
Billy1177406
Cerberus
0
6
1
0.08
W
Ah Puch
2
0
0
2
W
2
1
3
3.5
L
1
2
1
0.75
L
Ravana
1
9
1
0.17
W
Charybdis
Teddys_T-Rex
Charybdis
2
3
0
0.67
L
Bacchus
0
0
0
0
W
4
0
9
8.5
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,461
Damage
22,388
30,232
Taken
27,220
17,730
Mitigated
9,911
3,629
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,492
1,729
0
1,707
9,822
6,772
168
2,917
6,905
0
20,684
L
Cerberus
Billy1177406
Cerberus
4,856
275
0
1,347
8,301
8,238
0
1,717
6,584
14,443
0
W
Ah Puch
4,087
0
0
946
2,272
738
1,570
0
2,144
39,484
0
W
2,174
532
0
2,144
6,339
2,020
0
34
6,227
0
27,542
L
2,211
1,308
0
500
5,343
1,336
0
1,752
3,591
0
19,512
L
Ravana
1,902
480
0
75
6,766
1,384
0
401
6,365
0
10,954
W
Charybdis
Teddys_T-Rex
Charybdis
3,114
1,908
0
490
5,342
1,382
781
0
5,021
0
29,804
L
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
2,700
1,122
1,017
1,683
5,877
3,661
81
2,306
3,489
5,619
0
W
10,313
5,888
0
3,141
7,390
2,110
597
2,516
4,874
0
49,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
32,728
129
Minions Killed
288
0
Camps Cleared
0
808,147
Distance Traveled
952,458
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,808
528
34
3
0
189,420
0
L
Cerberus
4,676
425
24
2
0
217,046
0
W
Ah Puch
6,567
597
75
7
0
177,781
0
W
Fenrir
6,221
566
63
6
0
236,371
1
L
Apollo
5,978
543
49
4
0
188,560
5
L
Ravana
4,755
432
22
2
0
212,951
0
W
Charybdis
6,543
595
64
6
0
166,554
0
L
Bacchus
3,633
330
0
0
0
170
0
W
Terra
6,002
546
2
0
0
186,097
1
W
Neith
7,395
672
84
8
0
185,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role