Player Matchup

Merlin
Merlin
DarkHood69
Merlin
Level 68
God Stats
2W - 1L
1,624 SR
Queue Stats
238W - 234L
1,487 Elo+
Solo
Apollo
Apollo
JoSeSkA98
Apollo
Level 69
God Stats
9W - 10L
1,364 SR
Queue Stats
127W - 128L
1,484 Elo+
Solo
Serqet
Serqet
SchafSchaf
Serqet
Level 100
God Stats
16W - 9L
1,532 SR
Queue Stats
120W - 119L
1,431 Elo+
Party 2
Cerberus
Cerberus
ZaddySixtyFine
Cerberus
Level 68
God Stats
3W - 2L
1,570 SR
Queue Stats
37W - 39L
1,401 Elo+
Party 2
Ao Kuang
Ao Kuang
kelertzell
Ao Kuang
Level 89
God Stats
2W - 7L
1,050 SR
Queue Stats
429W - 444L
1,417 Elo+
Solo
Team Averages
Level 79
1,428 SR
1,444 Elo+

VS

Team Averages
Level 89
1,481 SR
1,383 Elo+
Nu Wa
Nu Wa
Gogogor
Nu Wa
Level 53
God Stats
8W - 9L
1,436 SR
Queue Stats
81W - 107L
1,369 Elo+
Party 1
Mercury
Mercury
K3nzzzo
Mercury
Level 46
God Stats
7W - 9L
1,418 SR
Queue Stats
156W - 191L
1,366 Elo+
Solo
Bacchus
Bacchus
WunderwaffIe
Bacchus
Level 157
God Stats
26W - 30L
1,506 SR
Queue Stats
532W - 623L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
СМЕХУЁЧЕК
Sun Wukong
Level 149
God Stats
1W - 3L
1,329 SR
Queue Stats
138W - 155L
1,403 Elo+
Solo
Charybdis
Charybdis
уtochka
Charybdis
Level 41
God Stats
1W - 2L
1,718 SR
Queue Stats
41W - 49L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarkHood69
Merlin
19
9 / 6 / 4
12,488
520
15,385
18,252
8,010
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JoSeSkA98
Apollo
20
11 / 0 / 8
14,126
589
19,285
17,073
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
SchafSchaf
Serqet
17
2 / 7 / 11
11,050
460
16,146
18,292
18,685
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
17
3 / 1 / 23
12,253
511
9,093
19,077
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
kelertzell
Ao Kuang
20
12 / 3 / 8
13,213
551
15,418
25,471
10,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gogogor
Nu Wa
16
6 / 8 / 3
11,250
469
26,089
16,000
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
K3nzzzo
Mercury
18
2 / 7 / 2
11,590
483
6,233
20,175
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
WunderwaffIe
Bacchus
14
2 / 6 / 3
9,691
404
9,490
24,221
25,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
17
5 / 7 / 1
11,464
478
15,555
23,722
16,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
уtochka
Charybdis
15
2 / 9 / 3
10,150
423
9,808
18,777
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
37
Kills
17
17
Deaths
37
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
DarkHood69
Merlin
9
6
4
1.83
L
Nu Wa
Gogogor
Nu Wa
6
8
3
0.94
W
Apollo
JoSeSkA98
Apollo
11
0
8
15
L
Mercury
K3nzzzo
Mercury
2
7
2
0.43
W
Serqet
SchafSchaf
Serqet
2
7
11
1.07
L
Bacchus
WunderwaffIe
Bacchus
2
6
3
0.58
W
Cerberus
3
1
23
14.5
W
Ao Kuang
kelertzell
Ao Kuang
12
3
8
5.33
L
Sun Wukong
5
7
1
0.79
L
Charybdis
уtochka
Charybdis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,327
Damage
67,175
98,165
Taken
102,895
64,875
Mitigated
59,646
30,692
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DarkHood69
Merlin
15,385
1,217
0
5,994
18,252
8,010
216
8,554
9,698
85,599
0
L
Nu Wa
Gogogor
Nu Wa
26,089
6,168
0
1,599
16,000
5,047
1,385
9,927
5,416
72,056
0
W
Apollo
JoSeSkA98
Apollo
19,285
12,359
0
8,846
17,073
6,985
4,092
6,430
10,643
0
119,858
L
Mercury
K3nzzzo
Mercury
6,233
2,570
0
2,339
20,175
7,377
1,171
4,162
15,448
0
85,158
W
Serqet
SchafSchaf
Serqet
16,146
1,496
0
0
18,292
18,685
223
4,104
14,047
0
57,475
L
Bacchus
WunderwaffIe
Bacchus
9,490
830
465
2,675
24,221
25,414
0
9,175
14,806
30,853
0
W
Cerberus
9,093
320
0
2,840
19,077
20,606
0
9,468
9,401
35,785
0
W
Ao Kuang
kelertzell
Ao Kuang
15,418
4,641
0
13,012
25,471
10,589
733
6,750
18,721
89,305
0
L
Sun Wukong
15,555
2,569
0
8,457
23,722
16,347
551
9,774
13,219
0
70,309
L
Charybdis
уtochka
Charybdis
9,808
4,193
0
3,151
18,777
5,461
68
6,502
12,239
0
57,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,130
Gold Earned
54,145
544
Minions Killed
494
0
Camps Cleared
0
2,262,287
Distance Traveled
2,048,833
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,488
520
114
5
0
415,193
6
L
Nu Wa
11,250
469
101
4
0
410,007
0
W
Apollo
14,126
589
189
8
0
484,105
5
L
Mercury
11,590
483
134
6
0
448,610
3
W
Serqet
11,050
460
82
3
0
444,974
5
L
Bacchus
9,691
404
41
2
0
439,279
9
W
Cerberus
12,253
511
52
2
0
450,898
0
W
Ao Kuang
13,213
551
107
4
0
467,117
4
L
Sun Wukong
11,464
478
123
5
0
398,902
11
L
Charybdis
10,150
423
95
4
0
352,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role