Player Matchup

Cerberus
Cerberus
HRDoom
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,054 Elo+
Solo
Bakasura
Bakasura
Roxitas
Bakasura
Level 86
God Stats
0W - 1L
1,308 SR
Queue Stats
176W - 162L
1,386 Elo+
Party 1
Scylla
Scylla
iTzEvilBoyHD
Scylla
Level 23
God Stats
6W - 5L
1,683 SR
Queue Stats
35W - 29L
1,430 Elo+
Party 1
Team Averages
Level 46
1,497 SR
1,290 Elo+

VS

Team Averages
Level 21
1,402 SR
1,500 Elo+
Poseidon
Poseidon
BabyDance
Poseidon
Level 3
God Stats
1W - 0L
1,188 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
NunoPitbull
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
kaliOwO
Chang'e
Level 12
God Stats
2W - 0L
1,520 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HRDoom
Cerberus
10
2 / 3 / 2
7,659
589
7,350
16,696
22,794
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Roxitas
Bakasura
12
5 / 6 / 2
8,527
656
7,207
12,202
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
12
1 / 5 / 6
8,193
630
5,839
8,496
3,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BabyDance
Poseidon
12
4 / 6 / 8
9,310
716
11,368
8,702
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
NunoPitbull
Bacchus
13
4 / 1 / 9
9,222
709
7,248
8,983
10,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
kaliOwO
Chang'e
14
6 / 1 / 7
9,839
757
12,692
9,123
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
14
14
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BabyDance
Poseidon
4
6
8
1.33
L
Cerberus
HRDoom
Cerberus
2
3
2
1
W
Bacchus
NunoPitbull
Bacchus
4
1
9
8.5
L
Bakasura
Roxitas
Bakasura
5
6
2
1
L
Scylla
1
5
6
0.8
W
Chang'e
kaliOwO
Chang'e
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
31,308
37,394
Taken
26,808
31,906
Mitigated
16,738
5,741
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BabyDance
Poseidon
11,368
1,807
0
0
8,702
2,908
739
4,094
4,391
31,952
0
L
Cerberus
HRDoom
Cerberus
7,350
424
0
2,302
16,696
22,794
0
12,847
3,357
24,470
0
W
Bacchus
NunoPitbull
Bacchus
7,248
905
0
411
8,983
10,452
87
4,290
4,382
13,737
0
L
Bakasura
Roxitas
Bakasura
7,207
4,387
0
2,176
12,202
5,625
0
10,739
1,173
0
20,357
L
Scylla
5,839
593
50
1,213
8,496
3,487
0
7,539
811
18,952
0
W
Chang'e
kaliOwO
Chang'e
12,692
1,686
3,741
5,342
9,123
3,378
160
5,051
3,881
33,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
28,371
139
Minions Killed
115
5
Camps Cleared
4
669,762
Distance Traveled
692,994
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,310
716
50
4
0
206,377
0
L
Cerberus
7,659
589
56
4
2
226,307
4
W
Bacchus
9,222
709
9
1
0
236,451
0
L
Bakasura
8,527
656
43
3
2
235,781
1
L
Scylla
8,193
630
40
3
1
207,674
0
W
Chang'e
9,839
757
56
4
4
250,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role