Player Matchup

Morgan Le Fay
Morgan Le Fay
Itsmemariii
Morgan Le Fay
Level 7
God Stats
3W - 5L
1,189 SR
Queue Stats
4W - 13L
1,126 Elo+
Solo
Jormungandr
Jormungandr
PrincesoAtlas
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Szurpza
Hun Batz
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
73W - 70L
1,525 Elo+
Solo
Charybdis
Charybdis
TigerFênix
Charybdis
Level 26
God Stats
4W - 2L
1,857 SR
Queue Stats
110W - 118L
1,437 Elo+
Solo
Cthulhu
Cthulhu
YuriOsaida
Cthulhu
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,552 SR
1,417 Elo+

VS

Team Averages
Level 11
1,516 SR
1,430 Elo+
Fenrir
Fenrir
ELcorvinata
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,358 Elo+
Solo
Arachne
Arachne
Elquelora
Arachne
Level 16
God Stats
21W - 12L
1,580 SR
Queue Stats
42W - 35L
1,486 Elo+
Solo
Achilles
Achilles
GAMEREBDR
Achilles
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 17L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
duraaacell
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
evyfoxy
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Itsmemariii
Morgan Le Fay
18
0 / 11 / 6
11,607
893
6,645
18,090
8,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
PrincesoAtlas
Jormungandr
17
0 / 9 / 3
10,545
811
5,229
17,181
19,323
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Szurpza
Hun Batz
19
8 / 6 / 3
14,383
1,106
21,512
17,594
8,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
TigerFênix
Charybdis
20
7 / 6 / 4
14,660
1,128
24,688
16,737
6,573
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
YuriOsaida
Cthulhu
16
0 / 9 / 3
10,153
781
4,343
14,692
9,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 4 / 17
12,481
960
9,678
15,877
8,998
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Elquelora
Arachne
20
17 / 2 / 12
14,398
1,108
23,603
15,970
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
GAMEREBDR
Achilles
20
7 / 3 / 17
13,153
1,012
16,945
16,704
22,946
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
duraaacell
Tsukuyomi
18
4 / 3 / 13
11,927
917
10,009
8,856
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
evyfoxy
Kukulkan
20
6 / 3 / 20
13,330
1,025
16,263
11,974
5,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
120
15
Kills
41
41
Deaths
15
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
4
17
3.88
W
Arachne
Elquelora
Arachne
17
2
12
11.5
W
Achilles
GAMEREBDR
Achilles
7
3
17
5.17
L
Morgan Le Fay
Itsmemariii
Morgan Le Fay
0
11
6
0.27
L
Jormungandr
PrincesoAtlas
Jormungandr
0
9
3
0.17
L
Hun Batz
Szurpza
Hun Batz
8
6
3
1.58
L
Charybdis
TigerFênix
Charybdis
7
6
4
1.5
L
Cthulhu
YuriOsaida
Cthulhu
0
9
3
0.17
W
Tsukuyomi
duraaacell
Tsukuyomi
4
3
13
3.5
W
Kukulkan
evyfoxy
Kukulkan
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,417
Damage
76,498
84,294
Taken
69,381
52,451
Mitigated
46,883
1,238
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,678
3,066
0
941
15,877
8,998
0
3,445
12,432
0
21,013
W
Arachne
Elquelora
Arachne
23,603
15,606
0
3,283
15,970
6,176
0
5,608
10,362
0
38,767
W
Achilles
GAMEREBDR
Achilles
16,945
5,803
0
901
16,704
22,946
0
3,948
12,756
854
29,349
L
Morgan Le Fay
Itsmemariii
Morgan Le Fay
6,645
1,083
0
1,238
18,090
8,560
0
1,967
16,123
31,244
0
L
Jormungandr
PrincesoAtlas
Jormungandr
5,229
1,230
0
0
17,181
19,323
0
3,555
13,155
22,978
0
L
Hun Batz
Szurpza
Hun Batz
21,512
4,481
0
0
17,594
8,141
0
2,547
15,047
0
46,787
L
Charybdis
TigerFênix
Charybdis
24,688
14,655
0
0
16,737
6,573
0
5,672
11,065
0
64,006
L
Cthulhu
YuriOsaida
Cthulhu
4,343
413
0
0
14,692
9,854
0
3,376
11,316
11,479
0
W
Tsukuyomi
duraaacell
Tsukuyomi
10,009
2,933
0
208
8,856
3,720
0
1,598
7,258
0
27,962
W
Kukulkan
evyfoxy
Kukulkan
16,263
2,216
0
1,476
11,974
5,043
0
1,618
10,356
54,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,348
Gold Earned
65,289
249
Minions Killed
217
8
Camps Cleared
10
869,189
Distance Traveled
1,063,926
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,481
960
25
2
3
224,866
0
W
Arachne
14,398
1,108
14
1
4
238,073
2
W
Achilles
13,153
1,012
24
2
1
207,730
0
L
Morgan Le Fay
11,607
893
33
3
0
161,818
1
L
Jormungandr
10,545
811
27
2
0
158,919
1
L
Hun Batz
14,383
1,106
66
5
6
266,151
1
L
Charybdis
14,660
1,128
108
8
2
188,400
0
L
Cthulhu
10,153
781
15
1
0
93,901
5
W
Tsukuyomi
11,927
917
49
4
1
169,437
0
W
Kukulkan
13,330
1,025
105
8
1
223,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role