Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
LuisNori
Danzaburou
Platinum IV
Level 149
God Stats
6W - 11L
1,621 SR
Queue Stats
180W - 170L
1,783 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
MagicBoy79
Sun Wukong
Platinum IV
Level 129
God Stats
1W - 3L
1,504 SR
Queue Stats
202W - 204L
1,680 MMR
Solo
Cthulhu
Cthulhu
Platinum V
ΞNyxΞ
Cthulhu
Platinum V
Level 140
God Stats
2W - 3L
1,538 SR
Queue Stats
231W - 218L
1,663 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,533 SR
1,625 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,592 SR
1,713 MMR
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
LikoX8
Arachne
Gold I
Level 84
God Stats
1W - 0L
1,724 SR
Queue Stats
122W - 126L
1,669 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Majicbeasty
Zhong Kui
Platinum II
Level 160
God Stats
36W - 21L
1,711 SR
Queue Stats
604W - 596L
1,828 MMR
Solo
Agni
Agni
Diamond V
PrideBlue
Agni
Diamond V
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 107L
1,819 MMR
Solo
Freya
Freya
Platinum III
SiiGhT
Freya
Platinum III
Level 145
God Stats
16W - 27L
1,524 SR
Queue Stats
574W - 583L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 2 / 2
8,608
506
5,222
10,920
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
 
Sol
13
1 / 6 / 0
7,746
456
7,188
12,816
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LuisNori
Danzaburou
14
0 / 6 / 2
8,254
486
3,067
10,902
3,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MagicBoy79
Sun Wukong
14
3 / 3 / 0
8,170
481
4,950
12,217
7,958
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cthulhu
ΞNyxΞ
Cthulhu
12
0 / 3 / 3
7,414
436
4,468
14,251
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatGilgameshSet

VS

Bans
ArtemisKhepriIzanamiNe ZhaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 9
8,880
522
5,949
12,781
10,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
LikoX8
Arachne
14
3 / 2 / 5
9,106
536
6,003
11,063
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Majicbeasty
Zhong Kui
15
2 / 2 / 2
9,689
570
7,053
9,700
10,054
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Agni
18
8 / 0 / 1
11,196
659
18,156
10,197
4,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Freya
SiiGhT
Freya
17
4 / 1 / 4
10,812
636
7,623
11,933
6,063
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
20
20
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
2
1.5
L
Sol
 
Sol
1
6
0
0.17
W
Ymir
 
Ymir
3
1
9
7.5
W
Arachne
LikoX8
Arachne
3
2
5
2.75
L
Danzaburou
LuisNori
Danzaburou
0
6
2
0.17
L
Sun Wukong
MagicBoy79
Sun Wukong
3
3
0
1
W
Zhong Kui
Majicbeasty
Zhong Kui
2
2
2
1.5
W
Agni
8
0
1
8.5
W
Freya
SiiGhT
Freya
4
1
4
6
L
Cthulhu
ΞNyxΞ
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
44,784
61,106
Taken
55,674
30,037
Mitigated
36,305
13,740
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,222
2,014
0
748
10,920
4,558
0
5,173
5,747
0
62,383
L
Sol
 
Sol
7,188
999
0
4,513
12,816
4,159
0
8,752
4,064
55,125
0
W
Ymir
 
Ymir
5,949
1,220
210
3,719
12,781
10,156
0
4,616
8,020
28,664
0
W
Arachne
LikoX8
Arachne
6,003
4,159
0
2,918
11,063
5,428
0
2,675
8,370
0
60,787
L
Danzaburou
LuisNori
Danzaburou
3,067
1,104
0
2,343
10,902
3,259
0
5,724
5,178
0
56,835
L
Sun Wukong
MagicBoy79
Sun Wukong
4,950
1,069
0
4,071
12,217
7,958
0
7,858
4,359
0
44,511
W
Zhong Kui
Majicbeasty
Zhong Kui
7,053
2,055
0
4,272
9,700
10,054
673
1,056
8,626
65,088
0
W
Agni
18,156
2,467
0
5,215
10,197
4,604
517
5,137
4,869
93,863
0
W
Freya
SiiGhT
Freya
7,623
2,589
0
8,133
11,933
6,063
597
1,414
10,451
69,819
0
L
Cthulhu
ΞNyxΞ
Cthulhu
4,468
533
74
1,991
14,251
10,103
0
11,590
2,661
25,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
49,683
466
Minions Killed
498
0
Camps Cleared
0
1,663,142
Distance Traveled
1,773,658
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,608
506
117
7
0
415,477
2
L
Sol
7,746
456
111
7
0
300,423
5
W
Ymir
8,880
522
24
1
0
334,757
2
W
Arachne
9,106
536
77
5
0
409,972
3
L
Danzaburou
8,254
486
110
6
0
304,328
2
L
Sun Wukong
8,170
481
88
5
0
305,772
8
W
Zhong Kui
9,689
570
112
7
0
314,042
6
W
Agni
11,196
659
157
9
0
349,070
8
W
Freya
10,812
636
128
8
0
365,817
6
L
Cthulhu
7,414
436
40
2
0
337,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role