Player Matchup

Morgan Le Fay
Morgan Le Fay
ProXIsza177
Morgan Le Fay
Level 28
God Stats
54W - 25L
1,636 SR
Queue Stats
225W - 124L
1,602 Elo+
Party 1
Sol
Sol
bulek1234
Sol
Level 17
God Stats
26W - 2L
1,933 SR
Queue Stats
76W - 35L
1,642 Elo+
Party 1
Ymir
Ymir
kewin04
Ymir
Level 20
God Stats
67W - 25L
1,705 SR
Queue Stats
92W - 37L
1,655 Elo+
Party 1
Fenrir
Fenrir
maticontador1972
Fenrir
Level 58
God Stats
2W - 0L
1,803 SR
Queue Stats
174W - 98L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
rudolfrudy
Danzaburou
Level 25
God Stats
64W - 33L
1,634 SR
Queue Stats
114W - 64L
1,600 Elo+
Party 1
Team Averages
Level 30
1,742 SR
1,630 Elo+

VS

Team Averages
Level 13
1,593 SR
1,549 Elo+
Kukulkan
Kukulkan
Br8k1ngPo1nT
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Ra
Ra
MAJD GL0RY
Ra
Level 29
God Stats
5W - 2L
1,803 SR
Queue Stats
39W - 25L
1,591 Elo+
Solo
Cupid
Cupid
Zurito17
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
cultureman919
Anhur
Level 16
God Stats
2W - 1L
1,662 SR
Queue Stats
40W - 38L
1,481 Elo+
Solo
Cerberus
Cerberus
holgyike666
Cerberus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ProXIsza177
Morgan Le Fay
20
10 / 3 / 22
13,851
1,154
22,308
16,610
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 3 / 22
11,460
955
14,577
12,002
4,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
kewin04
Ymir
19
3 / 2 / 22
12,761
1,063
6,112
19,839
25,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 1 / 20
14,894
1,241
19,741
15,052
16,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
rudolfrudy
Danzaburou
18
7 / 4 / 14
11,954
996
12,035
14,872
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Br8k1ngPo1nT
Kukulkan
17
4 / 8 / 4
12,297
1,025
21,688
17,359
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 11 / 8
13,219
1,102
29,529
21,597
9,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Zurito17
Cupid
15
0 / 3 / 1
8,865
739
899
2,293
661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 2
9,775
815
3,404
6,393
2,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
holgyike666
Cerberus
18
3 / 11 / 8
11,590
966
7,378
31,948
33,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
36
38
Kills
13
13
Deaths
38
100
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Br8k1ngPo1nT
Kukulkan
4
8
4
0.75
L
5
11
8
0.82
W
Morgan Le Fay
ProXIsza177
Morgan Le Fay
10
3
22
7
L
Cupid
Zurito17
Cupid
0
3
1
0.17
W
4
3
22
5
L
1
5
2
0.4
L
Cerberus
holgyike666
Cerberus
3
11
8
0.64
W
Ymir
kewin04
Ymir
3
2
22
7
W
14
1
20
24
W
Danzaburou
rudolfrudy
Danzaburou
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,773
Damage
62,898
78,375
Taken
79,590
58,363
Mitigated
54,695
14,965
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Br8k1ngPo1nT
Kukulkan
21,688
2,917
0
668
17,359
8,835
0
6,928
10,201
38,189
0
L
29,529
941
1,196
2,350
21,597
9,204
0
11,312
9,961
62,598
0
W
Morgan Le Fay
ProXIsza177
Morgan Le Fay
22,308
2,937
746
3,945
16,610
6,221
0
13,876
2,734
54,210
0
L
Cupid
Zurito17
Cupid
899
390
0
0
2,293
661
0
1,418
849
0
993
W
14,577
6,050
91
2,478
12,002
4,864
0
10,588
1,414
32,438
0
L
3,404
654
0
672
6,393
2,118
0
3,131
3,186
0
18,166
L
Cerberus
holgyike666
Cerberus
7,378
35
0
5,154
31,948
33,877
0
19,646
11,920
23,310
0
W
Ymir
kewin04
Ymir
6,112
1,729
206
3,834
19,839
25,365
0
12,711
7,128
12,078
0
W
19,741
6,617
0
2,081
15,052
16,061
0
9,127
5,430
736
34,295
W
Danzaburou
rudolfrudy
Danzaburou
12,035
7,377
0
1,584
14,872
5,852
0
12,293
2,579
0
32,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,920
Gold Earned
55,746
217
Minions Killed
204
5
Camps Cleared
3
1,099,996
Distance Traveled
647,242
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,297
1,025
44
4
1
173,115
0
L
Ra
13,219
1,102
82
7
1
203,777
0
W
Morgan Le Fay
13,851
1,154
82
7
1
227,998
6
L
Cupid
8,865
739
0
0
0
39,029
0
W
Sol
11,460
955
26
2
2
220,254
0
L
Anhur
9,775
815
22
2
1
80,432
0
L
Cerberus
11,590
966
56
5
0
150,889
2
W
Ymir
12,761
1,063
23
2
0
211,181
1
W
Fenrir
14,894
1,241
33
3
0
250,084
2
W
Danzaburou
11,954
996
53
4
2
190,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role