Player Matchup

Hades
Hades
BigDawgAnt80
Hades
Level 29
God Stats
5W - 3L
1,703 SR
Queue Stats
202W - 237L
1,355 Elo+
Party 1
Charybdis
Charybdis
DarkAngelKinght
Charybdis
Level 26
God Stats
3W - 4L
1,282 SR
Queue Stats
45W - 51L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
FearHurts
Zhong Kui
Level 28
God Stats
7W - 5L
1,614 SR
Queue Stats
177W - 220L
1,335 Elo+
Party 1
Thanatos
Thanatos
XtHeReAlZoRro-cv
Thanatos
Level 18
God Stats
5W - 4L
1,634 SR
Queue Stats
11W - 14L
1,270 Elo+
Solo
Ares
Ares
jefry_lopexx_PR
Ares
Level 5
God Stats
1W - 5L
1,109 SR
Queue Stats
6W - 22L
1,271 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,308 Elo+

VS

Team Averages
Level 14
1,403 SR
1,397 Elo+
Nu Wa
Nu Wa
Bleu Eve
Nu Wa
Level 10
God Stats
5W - 5L
1,310 SR
Queue Stats
8W - 11L
1,284 Elo+
Solo
Yemoja
Yemoja
Damiansinho6
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
JD_N_08
Tiamat
Level 29
God Stats
4W - 9L
1,202 SR
Queue Stats
47W - 62L
1,292 Elo+
Solo
Bakasura
Bakasura
thehippiespartan
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
x4thLineGrindx9
Charybdis
Level 28
God Stats
37W - 14L
1,500 SR
Queue Stats
329W - 306L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,673
607
714
2,506
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DarkAngelKinght
Charybdis
9
4 / 2 / 3
6,154
559
3,895
6,184
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
FearHurts
Zhong Kui
9
4 / 1 / 2
6,192
563
1,523
2,617
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
7 / 0 / 1
7,223
657
5,047
7,149
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 4 / 2
4,557
414
678
5,807
3,363
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bleu Eve
Nu Wa
6
1 / 3 / 0
4,305
391
730
2,719
422
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
6
1 / 4 / 0
4,443
404
224
4,900
1,269
Tiamat
JD_N_08
Tiamat
4
2 / 4 / 0
4,318
393
1,060
2,841
784
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

2
0 / 5 / 0
3,790
345
535
3,249
908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
x4thLineGrindx9
Charybdis
9
1 / 4 / 1
5,529
503
3,096
6,939
1,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
17
Kills
5
7
Deaths
20
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Nu Wa
Bleu Eve
Nu Wa
1
3
0
0.33
L
Yemoja
1
4
0
0.25
W
Charybdis
DarkAngelKinght
Charybdis
4
2
3
2.75
W
Zhong Kui
FearHurts
Zhong Kui
4
1
2
5
L
Tiamat
JD_N_08
Tiamat
2
4
0
0.5
W
7
0
1
7.5
W
0
4
2
0.25
L
0
5
0
0
L
Charybdis
x4thLineGrindx9
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,857
Damage
5,645
24,263
Taken
20,648
11,299
Mitigated
4,710
12,180
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
714
220
0
1,966
2,506
1,252
1,556
0
2,486
29,845
0
L
Nu Wa
Bleu Eve
Nu Wa
730
556
0
261
2,719
422
295
145
2,574
5,148
0
L
Yemoja
224
224
0
0
4,900
1,269
362
1,303
3,597
3,507
0
W
Charybdis
DarkAngelKinght
Charybdis
3,895
2,359
0
1,125
6,184
1,679
0
55
6,129
0
21,062
W
Zhong Kui
FearHurts
Zhong Kui
1,523
333
0
561
2,617
1,732
1,244
610
1,811
19,791
0
L
Tiamat
JD_N_08
Tiamat
1,060
96
0
168
2,841
784
203
602
2,239
4,724
0
W
5,047
1,330
0
8,188
7,149
3,273
0
262
6,863
0
46,276
W
678
334
0
340
5,807
3,363
273
781
4,930
4,667
0
L
535
366
0
100
3,249
908
0
865
2,384
0
2,468
L
Charybdis
x4thLineGrindx9
Charybdis
3,096
1,688
0
1,906
6,939
1,327
345
0
6,939
0
24,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
22,385
243
Minions Killed
75
0
Camps Cleared
0
868,962
Distance Traveled
686,725
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,673
607
79
7
0
166,480
1
L
Nu Wa
4,305
391
11
1
0
146,805
2
L
Yemoja
4,443
404
6
1
0
163,046
0
W
Charybdis
6,154
559
37
3
0
186,839
1
W
Zhong Kui
6,192
563
43
4
0
154,554
0
L
Tiamat
4,318
393
7
1
0
82,496
0
W
Thanatos
7,223
657
76
7
0
224,396
0
W
Ares
4,557
414
8
1
0
136,693
0
L
Bakasura
3,790
345
5
0
0
103,185
1
L
Charybdis
5,529
503
46
4
0
191,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role