Player Matchup

Mercury
Mercury
Ginbiko
Mercury
Level 28
God Stats
2W - 6L
1,368 SR
Queue Stats
560W - 526L
1,433 Elo+
Solo
Awilix
Awilix
GonnFreecss
Awilix
Level 27
God Stats
15W - 17L
1,720 SR
Queue Stats
47W - 54L
1,399 Elo+
Solo
Neith
Neith
HangerMarks
Neith
Level 14
God Stats
4W - 2L
1,659 SR
Queue Stats
11W - 12L
1,431 Elo+
Solo
Khepri
Khepri
PrototypeSylver
Khepri
Level 27
God Stats
1W - 3L
1,545 SR
Queue Stats
53W - 59L
1,656 Elo+
Solo
Charybdis
Charybdis
SHARK3Y3229
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,338 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,451 Elo+

VS

Team Averages
Level 24
1,539 SR
1,474 Elo+
Charybdis
Charybdis
Audreyhh
Charybdis
Level 29
God Stats
7W - 10L
1,189 SR
Queue Stats
97W - 105L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
Stoise102
Baron Samedi
Level 29
God Stats
3W - 1L
1,804 SR
Queue Stats
89W - 69L
1,601 Elo+
Solo
Cerberus
Cerberus
gabou888
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,480 Elo+
Solo
Odin
Odin
junglergod12
Odin
Level 29
God Stats
39W - 27L
1,511 SR
Queue Stats
380W - 366L
1,606 Elo+
Solo
Bakasura
Bakasura
toro_valeroso501
Bakasura
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
156W - 178L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ginbiko
Mercury
17
7 / 4 / 5
10,687
509
11,833
16,302
7,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
15
11 / 3 / 8
10,013
477
14,695
17,337
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 9 / 8
8,203
391
5,592
14,544
4,364
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

15
4 / 2 / 19
10,347
493
10,521
19,055
23,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
SHARK3Y3229
Charybdis
14
1 / 11 / 1
8,980
428
4,962
15,336
5,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Audreyhh
Charybdis
16
2 / 3 / 7
10,312
491
7,945
10,877
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Stoise102
Baron Samedi
18
13 / 4 / 3
12,216
582
22,985
19,214
11,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
gabou888
Cerberus
11
0 / 13 / 7
8,218
391
5,135
17,322
8,569
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 0 / 5
12,855
612
18,859
14,374
12,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 5 / 12
10,567
503
11,224
18,053
7,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
63
25
Kills
29
29
Deaths
25
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Audreyhh
Charybdis
2
3
7
1.83
L
Mercury
Ginbiko
Mercury
7
4
5
2.38
L
Awilix
11
3
8
5
L
2
9
8
0.67
L
4
2
19
6.75
L
Charybdis
SHARK3Y3229
Charybdis
1
11
1
0.14
W
Baron Samedi
Stoise102
Baron Samedi
13
4
3
3.63
W
Cerberus
gabou888
Cerberus
0
13
7
0.27
W
13
0
5
15.5
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,603
Damage
66,148
82,574
Taken
79,840
48,765
Mitigated
43,953
6,772
Healing
27,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Audreyhh
Charybdis
7,945
3,610
0
2,859
10,877
4,379
5,540
1,845
9,032
0
63,651
L
Mercury
Ginbiko
Mercury
11,833
5,973
0
0
16,302
7,980
0
5,680
10,603
0
74,123
L
Awilix
14,695
5,442
0
2,367
17,337
6,925
0
7,802
9,515
0
48,045
L
5,592
2,197
0
1,896
14,544
4,364
774
8,742
5,802
0
27,643
L
10,521
1,791
0
816
19,055
23,942
0
6,189
11,419
34,844
0
L
Charybdis
SHARK3Y3229
Charybdis
4,962
2,266
0
1,693
15,336
5,554
170
2,664
12,672
0
36,041
W
Baron Samedi
Stoise102
Baron Samedi
22,985
4,146
3,779
9,974
19,214
11,490
218
2,734
16,480
80,274
0
W
Cerberus
gabou888
Cerberus
5,135
703
0
475
17,322
8,569
526
2,866
14,456
18,608
0
W
18,859
2,316
0
2,939
14,374
12,202
835
879
13,495
9,571
78,375
W
11,224
5,873
519
6,864
18,053
7,313
961
2,623
15,430
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,230
Gold Earned
54,168
330
Minions Killed
500
0
Camps Cleared
0
1,897,682
Distance Traveled
1,907,835
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,312
491
109
5
0
318,955
2
L
Mercury
10,687
509
114
5
0
451,081
0
L
Awilix
10,013
477
56
3
0
426,625
0
L
Neith
8,203
391
48
2
0
307,906
1
L
Khepri
10,347
493
32
2
0
432,469
10
L
Charybdis
8,980
428
80
4
0
279,601
3
W
Baron Samedi
12,216
582
119
6
0
342,993
2
W
Cerberus
8,218
391
34
2
0
365,943
6
W
Odin
12,855
612
159
8
0
442,722
3
W
Bakasura
10,567
503
79
4
0
437,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role