Player Matchup

Medusa
Medusa
D4rkAngel665
Medusa
Level 6
God Stats
1W - 1L
1,232 SR
Queue Stats
24W - 23L
1,221 Elo+
Solo
Bakasura
Bakasura
Stokesyi
Bakasura
Level 7
God Stats
9W - 13L
1,394 SR
Queue Stats
20W - 28L
1,353 Elo+
Solo
King Arthur
King Arthur
X_Redeye_31
King Arthur
Level 15
God Stats
2W - 2L
1,281 SR
Queue Stats
17W - 18L
1,259 Elo+
Solo
Fenrir
Fenrir
funesmati-sebi
Fenrir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 39L
1,329 Elo+
Party 1
Neith
Neith
valenexperto
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,345 Elo+
Party 1
Team Averages
Level 13
1,381 SR
1,301 Elo+

VS

Team Averages
Level 15
1,564 SR
1,421 Elo+
Arachne
Arachne
Sanich123
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Say_Shun
Sun Wukong
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,332 Elo+
Solo
Ymir
Ymir
cheto_lugo22
Ymir
Level 9
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 8L
1,652 Elo+
Solo
Bellona
Bellona
eddisexcual
Bellona
Level 18
God Stats
2W - 2L
1,475 SR
Queue Stats
55W - 61L
1,371 Elo+
Solo
Skadi
Skadi
lgsd2697
Skadi
Level 18
God Stats
14W - 5L
1,602 SR
Queue Stats
98W - 77L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
6 / 3 / 13
15,239
952
20,498
11,676
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Stokesyi
Bakasura
20
6 / 6 / 9
14,630
914
12,353
19,553
8,538
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
X_Redeye_31
King Arthur
20
5 / 2 / 19
15,621
976
16,809
25,400
34,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 11 / 11
16,497
1,031
31,090
32,402
16,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 2 / 20
16,076
1,005
42,679
13,243
6,383
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sanich123
Arachne
20
5 / 17 / 9
14,280
893
20,508
36,457
21,466
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Say_Shun
Sun Wukong
20
3 / 2 / 12
14,945
934
16,599
22,133
27,446
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
0 / 9 / 13
13,501
844
7,594
30,905
19,361
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
eddisexcual
Bellona
20
3 / 3 / 12
14,173
886
14,348
22,997
20,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
lgsd2697
Skadi
20
13 / 5 / 4
17,449
1,091
31,434
19,827
14,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
74
36
Kills
24
24
Deaths
36
72
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
3
13
4.17
L
Arachne
Sanich123
Arachne
5
17
9
0.56
L
Sun Wukong
Say_Shun
Sun Wukong
3
2
12
4.5
W
Bakasura
Stokesyi
Bakasura
6
6
9
1.75
W
King Arthur
X_Redeye_31
King Arthur
5
2
19
7.25
L
0
9
13
0.72
L
Bellona
eddisexcual
Bellona
3
3
12
3
W
12
11
11
1.59
L
Skadi
lgsd2697
Skadi
13
5
4
3
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,429
Damage
90,483
102,274
Taken
132,319
70,154
Mitigated
103,633
20,675
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,498
10,604
0
2,273
11,676
4,544
0
1,014
10,662
0
40,657
L
Arachne
Sanich123
Arachne
20,508
15,604
0
2,356
36,457
21,466
0
0
35,808
0
28,858
L
Sun Wukong
Say_Shun
Sun Wukong
16,599
4,745
0
436
22,133
27,446
0
0
20,915
3,989
55,932
W
Bakasura
Stokesyi
Bakasura
12,353
6,501
0
1,160
19,553
8,538
0
1,673
17,869
0
36,000
W
King Arthur
X_Redeye_31
King Arthur
16,809
972
0
4,608
25,400
34,279
0
2,698
22,702
0
36,094
L
7,594
1,161
0
0
30,905
19,361
0
0
30,091
26,488
0
L
Bellona
eddisexcual
Bellona
14,348
4,310
0
332
22,997
20,901
0
0
22,540
0
31,489
W
31,090
7,151
661
9,322
32,402
16,410
0
2,216
30,186
0
61,195
L
Skadi
lgsd2697
Skadi
31,434
15,790
0
3,543
19,827
14,459
0
0
19,827
0
71,768
W
42,679
25,996
328
2,323
13,243
6,383
0
1,178
11,967
0
89,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,063
Gold Earned
74,348
334
Minions Killed
288
7
Camps Cleared
6
1,458,364
Distance Traveled
1,448,836
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,239
952
54
3
0
282,616
1
L
Arachne
14,280
893
9
1
0
277,786
0
L
Sun Wukong
14,945
934
94
6
1
361,787
1
W
Bakasura
14,630
914
76
5
2
291,476
0
W
King Arthur
15,621
976
47
3
0
325,012
2
L
Ymir
13,501
844
40
3
0
279,276
7
L
Bellona
14,173
886
37
2
2
279,495
0
W
Fenrir
16,497
1,031
62
4
3
289,206
3
L
Skadi
17,449
1,091
108
7
3
250,492
0
W
Neith
16,076
1,005
95
6
2
270,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role