Player Matchup

Baron Samedi
Baron Samedi
Coucouu
Baron Samedi
Level 29
God Stats
11W - 4L
1,629 SR
Queue Stats
105W - 44L
1,699 Elo+
Solo
Artemis
Artemis
Niewyspany
Artemis
Level 148
God Stats
2W - 0L
1,895 SR
Queue Stats
112W - 88L
1,629 Elo+
Solo
Sylvanus
Sylvanus
xspacezen
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,827 Elo+
Solo
Team Averages
Level 63
1,674 SR
1,718 Elo+

VS

Team Averages
Level 35
1,519 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BrynDeez
Merlin
Level 25
God Stats
42W - 47L
1,366 SR
Queue Stats
120W - 137L
1,357 Elo+
Party 1
Chaac
Chaac
DeadNanJM
Chaac
Level 54
God Stats
3W - 1L
1,692 SR
Queue Stats
128W - 91L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coucouu
Baron Samedi
12
7 / 0 / 10
8,008
890
11,815
6,920
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Niewyspany
Artemis
11
7 / 0 / 7
8,002
889
10,835
6,805
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
xspacezen
Sylvanus
11
3 / 0 / 12
7,263
807
5,579
5,862
4,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 7 / 0
5,733
637
1,615
12,821
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
BrynDeez
Merlin
9
0 / 6 / 0
5,411
601
4,634
8,321
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
DeadNanJM
Chaac
9
0 / 4 / 0
5,426
603
6,403
12,064
6,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
0
0
L
Merlin
BrynDeez
Merlin
0
6
0
0
W
Baron Samedi
Coucouu
Baron Samedi
7
0
10
12
L
Chaac
DeadNanJM
Chaac
0
4
0
0
W
Artemis
Niewyspany
Artemis
7
0
7
10.5
W
Sylvanus
xspacezen
Sylvanus
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,229
Damage
12,652
19,587
Taken
33,206
9,275
Mitigated
18,388
10,626
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,615
274
0
987
12,821
9,800
0
6,066
6,755
4,737
0
L
Merlin
BrynDeez
Merlin
4,634
125
0
460
8,321
2,414
0
6,005
2,316
19,109
0
W
Baron Samedi
Coucouu
Baron Samedi
11,815
804
977
3,805
6,920
2,838
558
3,368
3,408
36,556
0
L
Chaac
DeadNanJM
Chaac
6,403
593
0
2,837
12,064
6,174
0
5,913
6,151
0
21,455
W
Artemis
Niewyspany
Artemis
10,835
6,973
0
2,643
6,805
2,407
1,820
1,323
5,378
0
34,513
W
Sylvanus
xspacezen
Sylvanus
5,579
1,078
1,244
1,957
5,862
4,030
383
1,688
4,048
10,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
16,570
111
Minions Killed
78
6
Camps Cleared
3
489,825
Distance Traveled
447,176
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,733
637
8
1
1
140,773
2
L
Merlin
5,411
601
47
5
2
138,071
3
W
Baron Samedi
8,008
890
62
7
3
172,022
3
L
Chaac
5,426
603
23
3
0
168,332
0
W
Artemis
8,002
889
38
4
3
165,407
3
W
Sylvanus
7,263
807
11
1
0
152,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role