Player Matchup

Danzaburou
Danzaburou
Destrok21
Danzaburou
Level 28
God Stats
47W - 57L
1,383 SR
Queue Stats
156W - 234L
1,308 Elo+
Party 3
Ymir
Ymir
Nacktebanene
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,094 Elo+
Party 1
Nu Wa
Nu Wa
Shadcoa
Nu Wa
Level 67
God Stats
1W - 0L
1,494 SR
Queue Stats
4W - 3L
1,325 Elo+
Party 1
Anubis
Anubis
Whit3W33do
Anubis
Level 25
God Stats
24W - 25L
1,417 SR
Queue Stats
59W - 94L
1,345 Elo+
Party 3
Apollo
Apollo
WhiteR0se33
Apollo
Level 26
God Stats
13W - 20L
1,300 SR
Queue Stats
120W - 234L
1,279 Elo+
Party 3
Team Averages
Level 31
1,419 SR
1,270 Elo+

VS

Team Averages
Level 12
1,639 SR
1,477 Elo+
Apollo
Apollo
CamShotMen
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hera
Hera
FutaDangeon
Hera
Level 13
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
LUPIX004
Jormungandr
Level 16
God Stats
4W - 5L
1,529 SR
Queue Stats
12W - 16L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yaokayo
Tsukuyomi
Level 9
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
futamonster
Cthulhu
Level 13
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Destrok21
Danzaburou
19
8 / 3 / 12
13,269
553
9,707
17,626
6,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 3 / 13
15,169
632
10,620
22,206
33,017
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Shadcoa
Nu Wa
17
2 / 5 / 15
12,212
509
10,543
10,412
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Whit3W33do
Anubis
19
17 / 2 / 10
13,989
583
26,903
19,133
11,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
20
21 / 4 / 13
14,582
608
20,913
21,023
9,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CamShotMen
Apollo
13
0 / 17 / 2
8,440
352
4,661
19,750
6,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 13 / 3
13,340
556
18,776
17,883
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
LUPIX004
Jormungandr
9
0 / 7 / 2
7,822
326
2,921
13,319
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Yaokayo
Tsukuyomi
18
9 / 10 / 3
13,135
547
20,490
22,257
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
futamonster
Cthulhu
14
0 / 17 / 4
9,077
378
8,794
32,503
24,937
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
59
Kills
16
17
Deaths
64
63
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
CamShotMen
Apollo
0
17
2
0.06
W
Danzaburou
Destrok21
Danzaburou
8
3
12
4.67
L
7
13
3
0.65
L
Jormungandr
LUPIX004
Jormungandr
0
7
2
0.14
W
11
3
13
5.83
W
Nu Wa
Shadcoa
Nu Wa
2
5
15
1.9
W
Anubis
Whit3W33do
Anubis
17
2
10
11
W
Apollo
21
4
13
6.88
L
Tsukuyomi
Yaokayo
Tsukuyomi
9
10
3
1.05
L
Cthulhu
futamonster
Cthulhu
0
17
4
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,686
Damage
55,642
90,400
Taken
105,712
63,708
Mitigated
52,025
24,248
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CamShotMen
Apollo
4,661
2,523
0
1,236
19,750
6,968
979
4,580
15,170
0
31,452
W
Danzaburou
Destrok21
Danzaburou
9,707
4,169
0
3,733
17,626
6,705
2,838
5,036
12,590
0
73,737
L
18,776
5,841
339
1,897
17,883
6,003
0
9,589
8,294
64,324
0
L
Jormungandr
LUPIX004
Jormungandr
2,921
408
0
1,828
13,319
6,505
135
10,228
3,091
20,800
0
W
10,620
1,790
0
500
22,206
33,017
1,564
7,651
14,555
73,367
0
W
Nu Wa
Shadcoa
Nu Wa
10,543
1,836
632
1,835
10,412
3,561
6,339
2,034
8,255
72,352
0
W
Anubis
Whit3W33do
Anubis
26,903
1,258
0
11,615
19,133
11,277
456
7,766
10,926
87,689
0
W
Apollo
20,913
11,316
0
5,933
21,023
9,148
3,238
7,435
13,546
0
104,868
L
Tsukuyomi
Yaokayo
Tsukuyomi
20,490
5,294
0
3,784
22,257
7,612
1,401
10,958
11,299
0
76,750
L
Cthulhu
futamonster
Cthulhu
8,794
1,124
0
1,075
32,503
24,937
205
12,711
19,792
35,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,221
Gold Earned
51,814
578
Minions Killed
323
0
Camps Cleared
0
2,060,947
Distance Traveled
1,801,407
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,440
352
59
2
0
398,820
4
W
Danzaburou
13,269
553
115
5
0
403,362
0
L
Hera
13,340
556
86
4
0
382,230
0
L
Jormungandr
7,822
326
25
1
0
166,599
0
W
Ymir
15,169
632
119
5
0
450,966
2
W
Nu Wa
12,212
509
109
5
0
408,412
5
W
Anubis
13,989
583
107
4
0
342,228
0
W
Apollo
14,582
608
128
5
0
455,979
4
L
Tsukuyomi
13,135
547
100
4
0
428,490
0
L
Cthulhu
9,077
378
53
2
0
425,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role