Player Matchup

Awilix
Awilix
Crates22
Awilix
Level 14
God Stats
0W - 3L
1,192 SR
Queue Stats
14W - 31L
1,320 Elo+
Solo
Skadi
Skadi
JaYcEoNpOoP5
Skadi
Level 16
God Stats
1W - 3L
1,407 SR
Queue Stats
28W - 35L
1,429 Elo+
Solo
Tiamat
Tiamat
Lanutella78
Tiamat
Level 8
God Stats
2W - 2L
1,128 SR
Queue Stats
2W - 3L
1,297 Elo+
Solo
Sylvanus
Sylvanus
TwoOHH
Sylvanus
Level 29
God Stats
13W - 9L
1,691 SR
Queue Stats
48W - 48L
1,482 Elo+
Solo
Neith
Neith
celaena_reina
Neith
Level 17
God Stats
52W - 48L
1,511 SR
Queue Stats
80W - 78L
1,458 Elo+
Solo
Team Averages
Level 17
1,386 SR
1,397 Elo+

VS

Team Averages
Level 18
1,562 SR
1,468 Elo+
Artio
Artio
Boop135
Artio
Level 27
God Stats
12W - 6L
1,603 SR
Queue Stats
271W - 300L
1,384 Elo+
Solo
Charybdis
Charybdis
Eli5h47969
Charybdis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,661 Elo+
Solo
Odin
Odin
Pandabro232
Odin
Level 27
God Stats
2W - 1L
1,520 SR
Queue Stats
84W - 63L
1,478 Elo+
Solo
Apollo
Apollo
parkertheonly13
Apollo
Level 22
God Stats
2W - 2L
1,722 SR
Queue Stats
96W - 88L
1,456 Elo+
Solo
Zeus
Zeus
tatzkiiii_
Zeus
Level 8
God Stats
3W - 3L
1,467 SR
Queue Stats
5W - 8L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Crates22
Awilix
18
2 / 10 / 7
11,766
905
6,925
35,188
32,336
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
2 / 7 / 7
11,962
920
16,995
14,143
6,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
18
1 / 7 / 9
11,574
890
9,454
22,348
13,659
Sylvanus
TwoOHH
Sylvanus
20
2 / 7 / 12
13,987
1,076
21,276
29,046
49,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 4 / 4
13,679
1,052
28,065
20,890
9,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Boop135
Artio
20
2 / 2 / 30
14,027
1,079
15,878
28,937
40,039
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Eli5h47969
Charybdis
20
13 / 4 / 17
15,048
1,158
31,185
17,136
8,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 21
14,354
1,104
18,877
16,620
10,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 23
13,509
1,039
22,606
17,634
8,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 2 / 16
13,491
1,038
24,571
11,883
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
142
14
Kills
35
35
Deaths
14
39
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Artio
Boop135
Artio
2
2
30
8.5
L
Awilix
Crates22
Awilix
2
10
7
0.55
W
Charybdis
Eli5h47969
Charybdis
13
4
17
5.38
L
2
7
7
0.79
L
Tiamat
1
7
9
0.79
W
7
2
21
8.75
L
Sylvanus
TwoOHH
Sylvanus
2
7
12
1.14
L
7
4
4
2.25
W
5
4
23
4.13
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,715
Damage
113,117
121,615
Taken
92,210
111,390
Mitigated
73,108
17,926
Healing
27,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Boop135
Artio
15,878
1,413
9,139
9,367
28,937
40,039
0
5,627
23,310
29,484
0
L
Awilix
Crates22
Awilix
6,925
4,693
0
377
35,188
32,336
0
10,561
24,627
0
28,587
W
Charybdis
Eli5h47969
Charybdis
31,185
18,935
220
1,642
17,136
8,956
0
6,827
10,199
0
50,568
L
16,995
8,817
207
1,352
14,143
6,001
0
3,237
10,906
0
35,754
L
Tiamat
9,454
520
0
584
22,348
13,659
0
8,326
14,022
18,372
0
W
18,877
7,347
0
0
16,620
10,816
0
6,514
10,106
0
50,404
L
Sylvanus
TwoOHH
Sylvanus
21,276
5,150
4,183
7,333
29,046
49,748
0
8,554
20,492
32,376
0
L
28,065
11,867
0
3,890
20,890
9,646
0
9,771
11,119
0
64,677
W
22,606
16,074
0
4,403
17,634
8,195
0
6,939
10,695
0
43,009
W
24,571
2,652
0
2,373
11,883
5,102
0
4,823
7,060
51,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,968
Gold Earned
70,429
208
Minions Killed
261
4
Camps Cleared
16
1,067,859
Distance Traveled
1,108,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,027
1,079
22
2
2
265,745
0
L
Awilix
11,766
905
34
3
0
224,342
0
W
Charybdis
15,048
1,158
42
3
0
181,041
0
L
Skadi
11,962
920
52
4
2
164,537
0
L
Tiamat
11,574
890
14
1
1
249,397
2
W
Odin
14,354
1,104
78
6
13
268,138
1
L
Sylvanus
13,987
1,076
17
1
0
207,090
1
L
Neith
13,679
1,052
91
7
1
222,493
0
W
Apollo
13,509
1,039
34
3
0
204,239
0
W
Zeus
13,491
1,038
85
7
1
189,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role