Player Matchup

Charybdis
Charybdis
H_eKaTe_
Charybdis
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
274W - 285L
1,528 Elo+
Solo
Medusa
Medusa
Juan_c0lisse
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,620 Elo+
Solo
Arachne
Arachne
XGN PilotRock
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,424 Elo+
Solo
Hades
Hades
maximilanio
Hades
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 158L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
y RIAN II
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,345 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,537 Elo+

VS

Team Averages
Level 31
1,445 SR
1,521 Elo+
Fenrir
Fenrir
CutieWithAHat
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 60L
1,656 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElJokerCol
Morgan Le Fay
Level 4
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeffkiller1023
Gilgamesh
Level 78
God Stats
7W - 11L
1,377 SR
Queue Stats
654W - 648L
1,428 Elo+
Party 1
Ymir
Ymir
Zz_JohanDavid_Zz
Ymir
Level 16
God Stats
9W - 9L
1,498 SR
Queue Stats
23W - 30L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
brandon-2-nice
Heimdallr
Level 28
God Stats
1W - 4L
1,160 SR
Queue Stats
69W - 79L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
H_eKaTe_
Charybdis
10
3 / 4 / 1
6,208
478
6,557
7,570
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
9
0 / 6 / 0
5,572
429
1,744
8,058
2,180
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
9
0 / 5 / 2
5,576
429
4,091
9,227
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 6 / 0
7,096
546
8,433
13,118
6,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
y RIAN II
Morgan Le Fay
8
1 / 6 / 3
5,450
419
5,971
6,571
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
8,927
687
6,315
8,816
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ElJokerCol
Morgan Le Fay
12
4 / 2 / 9
7,879
606
6,716
6,085
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jeffkiller1023
Gilgamesh
14
8 / 0 / 5
8,643
665
8,242
7,790
6,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 2 / 9
7,194
553
2,911
10,616
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
brandon-2-nice
Heimdallr
12
5 / 2 / 5
7,145
550
5,778
5,500
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
27
27
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Morgan Le Fay
ElJokerCol
Morgan Le Fay
4
2
9
4.25
L
Charybdis
H_eKaTe_
Charybdis
3
4
1
0.88
W
Gilgamesh
Jeffkiller1023
Gilgamesh
8
0
5
10.5
L
Medusa
0
6
0
0
L
Arachne
0
5
2
0.2
W
2
2
9
3.25
W
Heimdallr
brandon-2-nice
Heimdallr
5
2
5
3.75
L
2
6
0
0.33
L
Morgan Le Fay
y RIAN II
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,796
Damage
29,962
44,544
Taken
38,807
17,307
Mitigated
22,437
9,417
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,315
1,626
0
4,428
8,816
5,107
0
2,071
6,745
0
54,503
W
Morgan Le Fay
ElJokerCol
Morgan Le Fay
6,716
622
0
1,028
6,085
2,013
1,040
3,874
2,211
31,091
0
L
Charybdis
H_eKaTe_
Charybdis
6,557
4,579
0
660
7,570
2,421
281
1,054
6,516
0
30,514
W
Gilgamesh
Jeffkiller1023
Gilgamesh
8,242
2,427
0
3,276
7,790
6,089
582
3,369
4,421
0
48,607
L
Medusa
1,744
1,017
0
770
8,058
2,180
0
585
7,473
0
22,157
L
Arachne
4,091
2,432
0
2,830
9,227
3,711
0
1,478
7,749
0
30,082
W
2,911
1,099
0
852
10,616
7,575
591
4,348
6,268
17,679
0
W
Heimdallr
brandon-2-nice
Heimdallr
5,778
3,805
0
1,194
5,500
1,653
1,703
742
4,758
0
27,263
L
8,433
1,088
117
5,013
13,118
6,837
0
4,627
8,491
43,743
0
L
Morgan Le Fay
y RIAN II
Morgan Le Fay
5,971
1,075
0
27
6,571
2,158
0
1,883
4,688
20,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
39,788
286
Minions Killed
341
0
Camps Cleared
0
1,198,128
Distance Traveled
1,257,588
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,927
687
101
8
0
264,225
6
W
Morgan Le Fay
7,879
606
54
4
0
230,293
1
L
Charybdis
6,208
478
64
5
0
233,065
0
W
Gilgamesh
8,643
665
101
8
0
273,448
1
L
Medusa
5,572
429
49
4
0
229,901
2
L
Arachne
5,576
429
47
4
0
283,084
2
W
Ymir
7,194
553
34
3
0
245,067
0
W
Heimdallr
7,145
550
51
4
0
244,555
0
L
Hades
7,096
546
93
7
0
233,224
3
L
Morgan Le Fay
5,450
419
33
3
0
218,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role