Player Matchup

Arachne
Arachne
DIEGO38
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,577 Elo+
Solo
Chernobog
Chernobog
FeederAndro
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Solo
Cthulhu
Cthulhu
Hakyru
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,530 Elo+
Party 1
Odin
Odin
KaatsuSan
Odin
Level 15
God Stats
43W - 15L
1,725 SR
Queue Stats
64W - 41L
1,514 Elo+
Party 1
Zeus
Zeus
KiyoshiiSama
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,450 Elo+
Party 1
Team Averages
Level 18
1,545 SR
1,469 Elo+

VS

Team Averages
Level 16
1,497 SR
1,496 Elo+
Merlin
Merlin
Ero543
Merlin
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
115W - 107L
1,471 Elo+
Party 2
Hel
Hel
Hatasun
Hel
Level 6
God Stats
32W - 26L
1,301 SR
Queue Stats
77W - 76L
1,493 Elo+
Party 2
Thor
Thor
KRokoDIILGEna
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Charybdis
Charybdis
MiningCoyote
Charybdis
Level 23
God Stats
5W - 5L
1,414 SR
Queue Stats
15W - 10L
1,538 Elo+
Solo
Anhur
Anhur
PExpert
Anhur
Level 24
God Stats
5W - 4L
1,771 SR
Queue Stats
386W - 376L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DIEGO38
Arachne
20
7 / 10 / 20
13,067
1,089
11,961
22,028
7,622
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
FeederAndro
Chernobog
20
14 / 1 / 21
15,859
1,322
24,178
10,159
4,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Hakyru
Cthulhu
20
6 / 4 / 24
13,202
1,100
20,646
19,527
20,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
20
4 / 4 / 28
12,842
1,070
20,359
22,470
26,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 22
13,748
1,146
24,792
12,862
3,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ero543
Merlin
19
10 / 7 / 11
13,607
1,134
32,857
22,315
9,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
19
2 / 10 / 16
11,905
992
9,404
17,141
9,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 12 / 16
11,906
992
8,873
21,120
8,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
MiningCoyote
Charybdis
19
5 / 3 / 11
12,489
1,041
12,695
18,724
7,478
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
PExpert
Anhur
19
3 / 8 / 14
12,290
1,024
16,331
26,476
9,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
90
40
Kills
22
22
Deaths
40
115
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Arachne
DIEGO38
Arachne
7
10
20
1.7
L
Merlin
Ero543
Merlin
10
7
11
2.21
W
Chernobog
FeederAndro
Chernobog
14
1
21
24.5
W
Cthulhu
Hakyru
Cthulhu
6
4
24
4.5
L
Hel
2
10
16
1
L
2
12
16
0.83
W
Odin
4
4
28
4.5
W
9
3
22
6.67
L
Charybdis
MiningCoyote
Charybdis
5
3
11
3.5
L
Anhur
PExpert
Anhur
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,936
Damage
80,160
87,046
Taken
105,776
63,099
Mitigated
44,570
9,748
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DIEGO38
Arachne
11,961
7,670
0
2,788
22,028
7,622
0
11,668
10,360
0
20,039
L
Merlin
Ero543
Merlin
32,857
1,167
0
939
22,315
9,143
0
7,202
15,113
59,071
0
W
Chernobog
FeederAndro
Chernobog
24,178
13,107
0
3,034
10,159
4,931
0
4,969
5,190
0
61,176
W
Cthulhu
Hakyru
Cthulhu
20,646
652
0
0
19,527
20,380
0
7,153
12,374
41,848
0
L
Hel
9,404
1,428
8,058
2,529
17,141
9,672
0
8,647
8,494
15,540
0
L
8,873
1,866
0
77
21,120
8,464
0
10,819
10,301
0
21,002
W
Odin
20,359
4,537
0
672
22,470
26,341
0
10,749
11,145
4,863
29,150
W
24,792
4,861
465
2,789
12,862
3,825
0
7,722
5,140
48,363
0
L
Charybdis
MiningCoyote
Charybdis
12,695
9,003
0
0
18,724
7,478
0
9,597
9,127
0
34,202
L
Anhur
PExpert
Anhur
16,331
8,995
0
2,088
26,476
9,813
0
11,429
15,047
0
54,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,718
Gold Earned
62,197
232
Minions Killed
232
9
Camps Cleared
5
1,129,105
Distance Traveled
1,095,650
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,067
1,089
18
2
4
189,367
0
L
Merlin
13,607
1,134
68
6
2
221,581
0
W
Chernobog
15,859
1,322
82
7
2
225,242
0
W
Cthulhu
13,202
1,100
59
5
0
259,575
0
L
Hel
11,905
992
17
1
0
234,935
1
L
Thor
11,906
992
30
3
0
209,615
5
W
Odin
12,842
1,070
23
2
1
255,399
1
W
Zeus
13,748
1,146
50
4
2
199,522
0
L
Charybdis
12,489
1,041
43
4
1
225,755
1
L
Anhur
12,290
1,024
74
6
2
203,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role