Player Matchup

Gilgamesh
Gilgamesh
DeanDingus00
Gilgamesh
Level 59
God Stats
1W - 0L
1,690 SR
Queue Stats
30W - 33L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
GrandmaHands
Kukulkan
Level 3
God Stats
2W - 1L
1,510 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
RamzaTheHeretic
Zhong Kui
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 108L
1,396 Elo+
Solo
Arachne
Arachne
Usympathetic_Xi
Arachne
Level 29
God Stats
26W - 21L
1,613 SR
Queue Stats
619W - 648L
1,333 Elo+
Solo
Zeus
Zeus
crap_out101
Zeus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,314 Elo+
Solo
Team Averages
Level 24
1,563 SR
1,400 Elo+

VS

Team Averages
Level 16
1,510 SR
1,470 Elo+
Ares
Ares
Liseuri
Ares
Level 25
God Stats
18W - 13L
1,582 SR
Queue Stats
32W - 32L
1,406 Elo+
Solo
Neith
Neith
Tcherre_
Neith
Level 5
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TrophicBog22139
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
iiDead-ly
Loki
Level 20
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
tangy_horizon
Chiron
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 190L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeanDingus00
Gilgamesh
8
2 / 2 / 1
5,380
538
3,115
7,715
2,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
GrandmaHands
Kukulkan
11
4 / 1 / 2
6,303
630
3,593
3,081
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
RamzaTheHeretic
Zhong Kui
8
2 / 0 / 1
5,404
540
3,399
3,512
2,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 1 / 1
6,632
663
4,231
4,886
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 2
5,066
507
932
3,155
698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Liseuri
Ares
9
1 / 4 / 3
5,415
542
2,054
8,129
5,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Tcherre_
Neith
6
0 / 2 / 0
4,348
435
360
2,587
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
4
0 / 4 / 0
3,831
383
206
2,866
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
7
3 / 2 / 1
5,087
509
2,052
3,269
729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 2 / 3
5,565
557
3,518
7,391
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
14
Kills
5
5
Deaths
14
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeanDingus00
Gilgamesh
2
2
1
1.25
W
Kukulkan
GrandmaHands
Kukulkan
4
1
2
5
L
Ares
Liseuri
Ares
1
4
3
0.63
W
Zhong Kui
RamzaTheHeretic
Zhong Kui
2
0
1
2.5
L
Neith
Tcherre_
Neith
0
2
0
0
L
Kukulkan
0
4
0
0
W
6
1
1
6.5
W
0
1
2
1
L
Loki
3
2
1
1.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,270
Damage
8,190
22,349
Taken
24,242
8,869
Mitigated
10,698
4,758
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeanDingus00
Gilgamesh
3,115
1,088
0
2,050
7,715
2,228
0
705
7,010
0
20,225
W
Kukulkan
GrandmaHands
Kukulkan
3,593
448
254
200
3,081
906
25
156
2,925
36,043
0
L
Ares
Liseuri
Ares
2,054
199
283
215
8,129
5,414
0
3,435
4,604
13,929
0
W
Zhong Kui
RamzaTheHeretic
Zhong Kui
3,399
579
0
667
3,512
2,920
556
819
2,693
14,657
0
L
Neith
Tcherre_
Neith
360
43
0
225
2,587
933
259
164
2,423
0
12,963
L
Kukulkan
206
141
0
230
2,866
750
0
795
2,071
5,426
0
W
4,231
3,240
0
1,157
4,886
2,117
574
311
4,575
0
36,198
W
932
295
0
430
3,155
698
379
269
2,886
13,676
0
L
Loki
2,052
760
0
0
3,269
729
0
301
2,968
0
11,684
L
3,518
753
190
2,405
7,391
2,872
0
3,228
4,147
0
29,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
24,246
248
Minions Killed
133
0
Camps Cleared
0
935,701
Distance Traveled
793,866
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,380
538
31
3
0
201,393
3
W
Kukulkan
6,303
630
79
8
0
188,772
3
L
Ares
5,415
542
26
3
0
190,611
2
W
Zhong Kui
5,404
540
24
2
0
137,360
0
L
Neith
4,348
435
22
2
0
121,067
0
L
Kukulkan
3,831
383
4
0
0
128,308
3
W
Arachne
6,632
663
75
8
0
233,469
0
W
Zeus
5,066
507
39
4
0
174,707
0
L
Loki
5,087
509
19
2
0
163,242
0
L
Chiron
5,565
557
62
6
0
190,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role