Player Matchup

Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DIPintoCHAOS
Cthulhu
Level 157
God Stats
5W - 3L
1,750 SR
Queue Stats
236W - 214L
1,554 Elo+
Solo
Heimdallr
Heimdallr
NotConformed122
Heimdallr
Level 144
God Stats
5W - 5L
1,659 SR
Queue Stats
51W - 71L
1,379 Elo+
Solo
Ne Zha
Ne Zha
Vaqu3ro
Ne Zha
Level 155
God Stats
12W - 11L
1,734 SR
Queue Stats
112W - 112L
1,503 Elo+
Solo
Team Averages
Level 145
1,629 SR
1,487 Elo+

VS

Team Averages
Level 110
1,624 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FIFTY_DIGO_KR
Chaac
Level 146
God Stats
9W - 7L
1,817 SR
Queue Stats
183W - 166L
1,525 Elo+
Solo
Fenrir
Fenrir
Mrotor
Fenrir
Level 130
God Stats
4W - 7L
1,489 SR
Queue Stats
272W - 303L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SadisticSeditiv
Morgan Le Fay
Level 87
God Stats
13W - 4L
1,747 SR
Queue Stats
23W - 32L
1,569 Elo+
Solo
Ra
Ra
WiseNinjaFox
Ra
Level 56
God Stats
9W - 4L
1,567 SR
Queue Stats
30W - 24L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 2
6,010
668
1,532
8,881
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
 
Nox
11
1 / 0 / 0
5,931
659
2,016
2,209
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DIPintoCHAOS
Cthulhu
13
1 / 1 / 2
6,411
712
7,073
7,693
7,064
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
NotConformed122
Heimdallr
10
0 / 1 / 4
5,657
629
1,417
2,550
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Vaqu3ro
Ne Zha
12
2 / 5 / 2
6,572
730
2,379
8,413
3,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 2
7,130
792
2,704
4,744
1,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 2
7,266
807
4,232
8,484
7,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mrotor
Fenrir
13
5 / 2 / 2
8,015
891
5,931
6,370
2,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SadisticSeditiv
Morgan Le Fay
13
1 / 2 / 5
7,306
812
7,515
5,658
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 3
7,141
793
1,304
2,972
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
5
Kills
8
9
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
L
Nox
 
Nox
1
0
0
1
W
Izanami
 
Izanami
1
0
2
2
L
Cthulhu
DIPintoCHAOS
Cthulhu
1
1
2
2
W
1
1
2
2
W
Fenrir
Mrotor
Fenrir
5
2
2
3
L
Heimdallr
NotConformed122
Heimdallr
0
1
4
2
W
Morgan Le Fay
SadisticSeditiv
Morgan Le Fay
1
2
5
1.75
L
Ne Zha
Vaqu3ro
Ne Zha
2
5
2
0.6
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,417
Damage
21,686
29,746
Taken
28,228
16,637
Mitigated
16,058
4,089
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,532
288
0
528
8,881
4,852
0
3,522
5,359
5,205
0
L
Nox
 
Nox
2,016
63
0
569
2,209
754
0
1,319
890
14,456
0
W
Izanami
 
Izanami
2,704
1,989
0
114
4,744
1,875
2,464
2,166
2,578
0
29,681
L
Cthulhu
DIPintoCHAOS
Cthulhu
7,073
201
83
1,225
7,693
7,064
0
2,050
5,643
23,519
0
W
4,232
177
361
3,289
8,484
7,248
344
3,464
5,020
0
24,460
W
Fenrir
Mrotor
Fenrir
5,931
1,252
0
137
6,370
2,473
747
2,549
3,821
0
12,816
L
Heimdallr
NotConformed122
Heimdallr
1,417
470
0
247
2,550
927
185
519
2,031
0
8,618
W
Morgan Le Fay
SadisticSeditiv
Morgan Le Fay
7,515
1,637
495
1,686
5,658
2,137
1,839
3,066
2,592
28,756
0
L
Ne Zha
Vaqu3ro
Ne Zha
2,379
638
0
1,437
8,413
3,040
0
1,761
6,652
0
13,132
W
1,304
450
1,115
598
2,972
2,325
1,117
386
2,586
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
36,858
118
Minions Killed
222
3
Camps Cleared
11
586,786
Distance Traveled
912,642
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,010
668
7
1
0
127,146
1
L
Nox
5,931
659
36
4
1
93,872
1
W
Izanami
7,130
792
52
6
0
187,272
4
L
Cthulhu
6,411
712
41
5
1
163,185
1
W
Chaac
7,266
807
45
5
3
182,770
2
W
Fenrir
8,015
891
19
2
4
210,898
0
L
Heimdallr
5,657
629
14
2
0
71,561
2
W
Morgan Le Fay
7,306
812
54
6
3
157,988
1
L
Ne Zha
6,572
730
20
2
1
131,022
3
W
Ra
7,141
793
52
6
1
173,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role