Player Matchup

Tiamat
Tiamat
Ardeo
Tiamat
Level 29
God Stats
1W - 2L
1,208 SR
Queue Stats
22W - 32L
1,403 Elo+
Solo
Cthulhu
Cthulhu
IceLucki
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 26L
1,551 Elo+
Party 1
Ganesha
Ganesha
JenfryUV
Ganesha
Level 29
God Stats
4W - 2L
1,669 SR
Queue Stats
105W - 86L
1,546 Elo+
Party 1
Da Ji
Da Ji
PraXinator
Da Ji
Level 25
God Stats
1W - 1L
1,464 SR
Queue Stats
79W - 85L
1,436 Elo+
Party 2
Nox
Nox
v3D4r_6077
Nox
Level 122
God Stats
3W - 5L
1,377 SR
Queue Stats
220W - 236L
1,428 Elo+
Party 2
Team Averages
Level 47
1,444 SR
1,473 Elo+

VS

Team Averages
Level 54
1,386 SR
1,451 Elo+
Cupid
Cupid
BlakeWolf
Cupid
Level 76
God Stats
1W - 4L
1,297 SR
Queue Stats
52W - 57L
1,376 Elo+
Solo
Discordia
Discordia
KloZeLiht_JG
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,596 Elo+
Solo
Cerberus
Cerberus
Nicetos
Cerberus
Level 107
God Stats
9W - 2L
1,713 SR
Queue Stats
193W - 213L
1,371 Elo+
Solo
Geb
Geb
gangunicorn
Geb
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
99W - 124L
1,404 Elo+
Solo
Anhur
Anhur
jar-1997
Anhur
Level 28
God Stats
0W - 4L
1,164 SR
Queue Stats
165W - 183L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ardeo
Tiamat
17
4 / 3 / 12
10,601
707
16,684
14,066
8,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
IceLucki
Cthulhu
17
3 / 2 / 11
10,298
687
12,018
17,056
19,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
JenfryUV
Ganesha
18
0 / 5 / 27
11,273
752
14,769
20,608
27,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
19
11 / 4 / 9
11,942
796
13,118
14,575
7,830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
10 / 2 / 14
12,499
833
13,968
11,507
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlakeWolf
Cupid
18
7 / 5 / 5
11,373
758
18,785
15,539
6,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KloZeLiht_JG
Discordia
17
1 / 5 / 8
9,932
662
14,609
8,891
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Nicetos
Cerberus
18
2 / 5 / 7
10,150
677
7,834
20,047
20,812
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 7 / 10
10,411
694
9,535
19,183
17,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
jar-1997
Anhur
18
3 / 6 / 9
10,709
714
12,811
13,322
4,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
28
Kills
15
16
Deaths
28
73
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ardeo
Tiamat
4
3
12
3.33
L
Cupid
BlakeWolf
Cupid
7
5
5
1.9
W
Cthulhu
IceLucki
Cthulhu
3
2
11
4.25
W
Ganesha
JenfryUV
Ganesha
0
5
27
2.7
L
Discordia
KloZeLiht_JG
Discordia
1
5
8
1
L
Cerberus
Nicetos
Cerberus
2
5
7
1.1
W
Da Ji
11
4
9
3.88
L
2
7
10
1
L
Anhur
jar-1997
Anhur
3
6
9
1.25
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,557
Damage
63,574
77,812
Taken
76,982
69,631
Mitigated
53,357
24,267
Healing
25,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ardeo
Tiamat
16,684
1,600
1,523
3,407
14,066
8,994
0
6,933
7,133
34,640
0
L
Cupid
BlakeWolf
Cupid
18,785
8,552
4,695
5,455
15,539
6,733
986
12,681
2,858
0
34,756
W
Cthulhu
IceLucki
Cthulhu
12,018
305
1,427
3,942
17,056
19,184
0
4,546
12,510
22,019
0
W
Ganesha
JenfryUV
Ganesha
14,769
1,608
2,791
3,061
20,608
27,757
207
6,885
13,723
21,917
0
L
Discordia
KloZeLiht_JG
Discordia
14,609
114
143
359
8,891
3,464
745
6,361
2,530
31,662
0
L
Cerberus
Nicetos
Cerberus
7,834
500
1,204
6,011
20,047
20,812
0
13,417
6,630
18,411
0
W
Da Ji
13,118
3,610
729
2,776
14,575
7,830
1,467
6,921
7,654
0
21,739
L
9,535
474
1,683
2,201
19,183
17,487
78
14,815
4,368
17,738
0
L
Anhur
jar-1997
Anhur
12,811
4,888
1,498
2,194
13,322
4,861
1,748
10,165
3,157
0
27,740
W
13,968
828
2,033
2,578
11,507
5,866
1,546
6,693
4,814
35,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,613
Gold Earned
52,575
149
Minions Killed
164
0
Camps Cleared
0
1,324,974
Distance Traveled
1,288,186
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,601
707
41
3
0
288,178
0
L
Cupid
11,373
758
43
3
0
271,605
1
W
Cthulhu
10,298
687
33
2
0
285,684
4
W
Ganesha
11,273
752
0
0
0
224,869
0
L
Discordia
9,932
662
37
2
0
265,863
0
L
Cerberus
10,150
677
37
2
0
263,835
1
W
Da Ji
11,942
796
28
2
0
254,694
0
L
Geb
10,411
694
11
1
0
248,354
1
L
Anhur
10,709
714
36
2
0
238,529
1
W
Nox
12,499
833
47
3
0
271,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role