Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlooCh33ze
Ymir
Level 6
God Stats
43W - 38L
1,506 SR
Queue Stats
122W - 139L
1,494 Elo+
Solo
Neith
Neith
MY-MitsuhaSan-
Neith
Level 4
God Stats
0W - 3L
1,212 SR
Queue Stats
2W - 3L
1,116 Elo+
Solo
Kukulkan
Kukulkan
WizTipus
Kukulkan
Level 26
God Stats
8W - 5L
1,664 SR
Queue Stats
24W - 27L
1,430 Elo+
Solo
Pele
Pele
laydown315
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,465 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,401 Elo+

VS

Team Averages
Level 19
1,493 SR
1,535 Elo+
Cthulhu
Cthulhu
AmadeusTB
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Dano24
Ravana
Level 26
God Stats
6W - 6L
1,471 SR
Queue Stats
58W - 61L
1,619 Elo+
Solo
Anubis
Anubis
HïJack
Anubis
Level 27
God Stats
2W - 0L
1,709 SR
Queue Stats
28W - 14L
1,770 Elo+
Solo
Amaterasu
Amaterasu
Sentrvum
Amaterasu
Level 13
God Stats
91W - 101L
1,325 SR
Queue Stats
396W - 392L
1,211 Elo+
Solo
Charybdis
Charybdis
TheShakaw
Charybdis
Level 26
God Stats
14W - 15L
1,460 SR
Queue Stats
107W - 92L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 1 / 1
8,938
526
7,761
11,209
8,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 5
8,408
495
8,031
12,372
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 5 / 5
7,965
469
10,124
11,404
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
WizTipus
Kukulkan
15
5 / 5 / 0
9,110
536
6,718
8,218
2,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 6 / 2
7,898
465
1,745
14,746
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmadeusTB
Cthulhu
10
0 / 4 / 4
7,113
418
4,292
11,341
7,453
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Dano24
Ravana
14
1 / 3 / 4
8,784
517
2,074
8,813
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
HïJack
Anubis
19
15 / 0 / 1
12,244
720
23,345
17,049
9,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sentrvum
Amaterasu
15
0 / 1 / 1
8,858
521
4,437
9,678
6,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TheShakaw
Charybdis
14
2 / 3 / 1
8,915
524
4,979
10,650
3,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
18
19
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
W
Cthulhu
AmadeusTB
Cthulhu
0
4
4
0.5
L
2
2
5
2.25
W
Ravana
Dano24
Ravana
1
3
4
1
W
Anubis
HïJack
Anubis
15
0
1
15.5
L
4
5
5
1.3
W
Amaterasu
Sentrvum
Amaterasu
0
1
1
0.5
W
Charybdis
TheShakaw
Charybdis
2
3
1
0.83
L
Kukulkan
WizTipus
Kukulkan
5
5
0
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
39,127
57,949
Taken
57,531
30,909
Mitigated
29,945
15,030
Healing
27,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,761
1,910
0
4,956
11,209
8,946
564
2,408
8,801
0
51,269
W
Cthulhu
AmadeusTB
Cthulhu
4,292
463
42
629
11,341
7,453
0
5,001
6,340
16,737
0
L
8,031
2,807
365
3,164
12,372
10,703
252
7,491
4,881
31,137
0
W
Ravana
Dano24
Ravana
2,074
622
0
4,476
8,813
3,004
0
557
8,256
0
49,663
W
Anubis
HïJack
Anubis
23,345
1,295
0
14,506
17,049
9,633
697
6,821
10,228
116,366
0
L
10,124
4,625
0
2,315
11,404
4,038
104
5,308
6,096
0
41,245
W
Amaterasu
Sentrvum
Amaterasu
4,437
1,696
0
2,421
9,678
6,507
1,122
498
9,180
260
46,278
W
Charybdis
TheShakaw
Charybdis
4,979
3,350
0
5,236
10,650
3,348
391
2,043
8,607
0
58,363
L
Kukulkan
WizTipus
Kukulkan
6,718
1,075
0
672
8,218
2,656
1,222
5,796
2,422
54,774
0
L
1,745
447
0
3,558
14,746
4,566
0
6,724
8,022
0
64,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
45,914
452
Minions Killed
519
0
Camps Cleared
0
1,501,537
Distance Traveled
1,619,473
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,938
526
121
7
0
292,931
6
W
Cthulhu
7,113
418
22
1
0
310,052
3
L
Ymir
8,408
495
44
3
0
307,156
4
W
Ravana
8,784
517
93
5
0
339,244
4
W
Anubis
12,244
720
185
11
0
311,433
5
L
Neith
7,965
469
81
5
0
272,637
3
W
Amaterasu
8,858
521
110
6
0
373,651
0
W
Charybdis
8,915
524
109
6
0
285,093
6
L
Kukulkan
9,110
536
112
7
0
299,567
3
L
Pele
7,898
465
94
6
0
329,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role