Player Matchup

Artio
Artio
RJ-_-br
Artio
Level 11
God Stats
2W - 5L
1,390 SR
Queue Stats
16W - 22L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
Siilent_Voiid
Erlang Shen
Level 30
God Stats
3W - 10L
1,382 SR
Queue Stats
101W - 132L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Wendell9312
Kukulkan
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Nemesis
Nemesis
Yasslapiav
Nemesis
Level 26
God Stats
16W - 10L
1,596 SR
Queue Stats
38W - 29L
1,537 Elo+
Solo
Apollo
Apollo
ivanmoon007
Apollo
Level 23
God Stats
1W - 4L
1,771 SR
Queue Stats
44W - 38L
1,652 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,478 Elo+

VS

Team Averages
Level 12
1,543 SR
1,599 Elo+
Heimdallr
Heimdallr
DovaVadum101
Heimdallr
Level 14
God Stats
2W - 1L
1,453 SR
Queue Stats
3W - 1L
1,437 Elo+
Party 1
Bellona
Bellona
El Bo Jenkem
Bellona
Level 5
God Stats
8W - 1L
1,500 SR
Queue Stats
204W - 132L
1,742 Elo+
Solo
Discordia
Discordia
Taiishyy
Discordia
Level 12
God Stats
5W - 1L
1,649 SR
Queue Stats
6W - 1L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
TrshJG
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,740 Elo+
Solo
Cthulhu
Cthulhu
Vyko Vadum
Cthulhu
Level 23
God Stats
7W - 2L
1,613 SR
Queue Stats
18W - 9L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
RJ-_-br
Artio
10
1 / 2 / 8
7,084
472
2,414
9,990
7,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Siilent_Voiid
Erlang Shen
13
1 / 6 / 2
7,797
520
4,685
12,898
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Wendell9312
Kukulkan
9
0 / 7 / 0
5,840
389
2,330
7,807
2,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Yasslapiav
Nemesis
13
4 / 3 / 3
7,790
519
7,978
11,860
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
14
9 / 2 / 3
8,935
596
12,202
11,256
3,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DovaVadum101
Heimdallr
11
2 / 8 / 1
7,255
484
6,136
8,460
2,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
El Bo Jenkem
Bellona
18
12 / 0 / 1
10,762
717
14,477
12,951
11,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Taiishyy
Discordia
13
1 / 2 / 5
8,059
537
6,539
6,495
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
TrshJG
Zhong Kui
15
5 / 0 / 6
9,593
640
9,059
8,263
6,139
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Vyko Vadum
Cthulhu
10
0 / 5 / 3
6,557
437
3,748
11,677
4,849
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
20
20
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DovaVadum101
Heimdallr
2
8
1
0.31
W
Bellona
El Bo Jenkem
Bellona
12
0
1
12.5
L
Artio
RJ-_-br
Artio
1
2
8
2.5
L
Erlang Shen
Siilent_Voiid
Erlang Shen
1
6
2
0.33
W
Discordia
Taiishyy
Discordia
1
2
5
1.75
W
Zhong Kui
TrshJG
Zhong Kui
5
0
6
8
W
Cthulhu
Vyko Vadum
Cthulhu
0
5
3
0.3
L
Kukulkan
Wendell9312
Kukulkan
0
7
0
0
L
Nemesis
Yasslapiav
Nemesis
4
3
3
1.83
L
Apollo
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
39,959
53,811
Taken
47,846
27,210
Mitigated
27,267
10,843
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DovaVadum101
Heimdallr
6,136
3,320
0
778
8,460
2,522
610
542
7,918
0
27,208
W
Bellona
El Bo Jenkem
Bellona
14,477
5,982
0
6,941
12,951
11,169
5,468
617
12,334
0
80,340
L
Artio
RJ-_-br
Artio
2,414
274
0
1,912
9,990
7,516
0
4,029
5,961
15,203
0
L
Erlang Shen
Siilent_Voiid
Erlang Shen
4,685
2,084
0
3,591
12,898
9,041
884
2,337
10,561
0
42,501
W
Discordia
Taiishyy
Discordia
6,539
861
0
2,253
6,495
2,588
1,321
839
5,656
33,969
0
W
Zhong Kui
TrshJG
Zhong Kui
9,059
393
0
4,904
8,263
6,139
1,564
1,391
6,872
59,504
0
W
Cthulhu
Vyko Vadum
Cthulhu
3,748
439
374
0
11,677
4,849
189
1,355
10,322
22,103
0
L
Kukulkan
Wendell9312
Kukulkan
2,330
418
0
418
7,807
2,357
0
2,789
5,018
18,702
0
L
Nemesis
Yasslapiav
Nemesis
7,978
3,130
0
1,584
11,860
4,482
344
4,077
7,783
0
54,867
L
Apollo
12,202
7,245
0
3,338
11,256
3,814
1,831
6,114
5,142
0
63,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
42,226
368
Minions Killed
380
0
Camps Cleared
0
1,445,324
Distance Traveled
1,464,123
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,255
484
50
3
0
267,894
0
W
Bellona
10,762
717
140
9
0
310,028
5
L
Artio
7,084
472
32
2
0
294,016
2
L
Erlang Shen
7,797
520
94
6
0
255,339
3
W
Discordia
8,059
537
48
3
0
306,845
6
W
Zhong Kui
9,593
640
110
7
0
293,112
1
W
Cthulhu
6,557
437
32
2
0
286,244
0
L
Kukulkan
5,840
389
39
3
0
257,683
1
L
Nemesis
7,790
519
95
6
0
333,258
2
L
Apollo
8,935
596
108
7
0
305,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role