Player Matchup

Apollo
Apollo
Chief2021
Apollo
Level 23
God Stats
59W - 59L
1,513 SR
Queue Stats
83W - 78L
1,442 Elo+
Solo
Hercules
Hercules
EoGGoldenBoy
Hercules
Level 20
God Stats
1W - 3L
1,130 SR
Queue Stats
58W - 54L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Leymyr
Kukulkan
Level 25
God Stats
3W - 5L
1,438 SR
Queue Stats
87W - 101L
1,465 Elo+
Solo
Rama
Rama
punkenglish
Rama
Level 21
God Stats
2W - 2L
1,272 SR
Queue Stats
92W - 90L
1,429 Elo+
Solo
Zeus
Zeus
明日之神
Zeus
Level 23
God Stats
59W - 49L
1,595 SR
Queue Stats
301W - 277L
1,487 Elo+
Solo
Team Averages
Level 22
1,390 SR
1,474 Elo+

VS

Team Averages
Level 15
1,434 SR
1,474 Elo+
Charybdis
Charybdis
BandGeek0213
Charybdis
Level 13
God Stats
1W - 4L
1,401 SR
Queue Stats
13W - 23L
1,431 Elo+
Solo
Artemis
Artemis
Bonebreaker2021
Artemis
Level 13
God Stats
1W - 3L
1,256 SR
Queue Stats
63W - 63L
1,507 Elo+
Solo
Merlin
Merlin
HiChouMaoMao
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
OgEder
Erlang Shen
Level 29
God Stats
12W - 15L
1,514 SR
Queue Stats
98W - 109L
1,513 Elo+
Solo
Nemesis
Nemesis
jkguardian
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chief2021
Apollo
20
7 / 13 / 18
12,597
1,050
16,166
20,167
8,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
EoGGoldenBoy
Hercules
20
6 / 2 / 24
13,096
1,091
16,484
19,043
26,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Leymyr
Kukulkan
19
3 / 5 / 19
12,132
1,011
15,756
16,276
9,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 3 / 15
13,947
1,162
22,039
12,063
5,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 5 / 13
14,397
1,200
28,452
11,866
4,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BandGeek0213
Charybdis
19
7 / 1 / 8
13,328
1,111
11,832
13,349
8,273
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 12 / 20
12,722
1,060
16,837
28,919
16,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
19
4 / 10 / 11
12,395
1,033
22,094
20,815
8,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
OgEder
Erlang Shen
18
16 / 9 / 5
14,739
1,228
21,936
26,491
30,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
jkguardian
Nemesis
18
0 / 14 / 8
10,267
856
1,911
19,798
8,191
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
80
44
Kills
28
28
Deaths
46
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BandGeek0213
Charybdis
7
1
8
11
L
1
12
20
0.92
W
Apollo
Chief2021
Apollo
7
13
18
1.23
W
Hercules
EoGGoldenBoy
Hercules
6
2
24
9
L
Merlin
4
10
11
0.95
W
Kukulkan
Leymyr
Kukulkan
3
5
19
2.5
L
Erlang Shen
OgEder
Erlang Shen
16
9
5
2.06
L
Nemesis
jkguardian
Nemesis
0
14
8
0.29
W
13
3
15
6.83
W
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,897
Damage
74,610
79,415
Taken
109,372
54,050
Mitigated
72,351
12,338
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BandGeek0213
Charybdis
11,832
6,978
0
0
13,349
8,273
0
6,161
7,188
0
34,012
L
16,837
7,390
341
1,072
28,919
16,860
0
13,472
15,447
0
39,695
W
Apollo
Chief2021
Apollo
16,166
7,591
0
1,315
20,167
8,961
0
5,032
15,135
0
29,972
W
Hercules
EoGGoldenBoy
Hercules
16,484
3,992
0
7,246
19,043
26,475
0
7,172
11,871
9,059
24,098
L
Merlin
22,094
2,592
0
672
20,815
8,383
0
8,641
12,174
64,177
0
W
Kukulkan
Leymyr
Kukulkan
15,756
2,475
0
1,313
16,276
9,097
0
3,873
12,403
34,646
0
L
Erlang Shen
OgEder
Erlang Shen
21,936
11,782
0
2,029
26,491
30,644
0
13,552
12,939
0
25,718
L
Nemesis
jkguardian
Nemesis
1,911
1,199
0
49
19,798
8,191
0
5,794
13,180
0
11,231
W
22,039
15,392
0
2,411
12,063
5,026
0
4,884
7,179
0
51,362
W
28,452
4,011
0
53
11,866
4,491
0
1,133
10,733
52,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,169
Gold Earned
63,451
230
Minions Killed
215
10
Camps Cleared
5
948,908
Distance Traveled
1,054,380
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,328
1,111
43
4
3
211,919
1
L
Artemis
12,722
1,060
46
4
0
206,360
0
W
Apollo
12,597
1,050
30
3
0
157,012
3
W
Hercules
13,096
1,091
34
3
0
200,425
0
L
Merlin
12,395
1,033
101
8
0
201,769
0
W
Kukulkan
12,132
1,011
60
5
2
199,384
0
L
Erlang Shen
14,739
1,228
8
1
2
241,516
0
L
Nemesis
10,267
856
17
1
0
192,816
0
W
Rama
13,947
1,162
55
5
7
204,132
1
W
Zeus
14,397
1,200
51
4
1
187,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role