Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DataSuetolog
Hou Yi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,538 Elo+
Party 2
Nemesis
Nemesis
Pharomirr
Nemesis
Level 13
God Stats
5W - 6L
1,253 SR
Queue Stats
44W - 34L
1,098 Elo+
Solo
Cerberus
Cerberus
Wpawkevich
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,397 Elo+
Party 2
Anubis
Anubis
jopakonia
Anubis
Level 67
God Stats
8W - 5L
1,550 SR
Queue Stats
209W - 227L
1,411 Elo+
Party 2
Team Averages
Level 27
1,461 SR
1,389 Elo+

VS

Team Averages
Level 16
1,409 SR
1,196 Elo+
Hachiman
Hachiman
JustACrusade
Hachiman
Level 6
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Izanami
Izanami
KoDi31
Izanami
Level 16
God Stats
42W - 38L
1,202 SR
Queue Stats
157W - 182L
1,351 Elo+
Solo
Ymir
Ymir
R00S3Y
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Ares
Ares
pickleman05
Ares
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Ravana
Ravana
vladiGOD666
Ravana
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
58W - 65L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 3
7,122
548
6,390
7,014
2,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
10
2 / 0 / 1
6,529
502
5,171
2,968
778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Pharomirr
Nemesis
11
5 / 2 / 1
7,363
566
4,667
7,353
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Wpawkevich
Cerberus
10
3 / 0 / 4
6,728
518
3,432
8,305
5,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
jopakonia
Anubis
14
5 / 1 / 2
8,679
668
7,886
7,991
4,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JustACrusade
Hachiman
10
1 / 2 / 1
6,295
484
2,970
5,175
1,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
KoDi31
Izanami
12
0 / 3 / 0
7,086
545
1,799
7,595
1,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
R00S3Y
Ymir
9
2 / 5 / 0
6,190
476
1,996
12,750
5,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 4 / 3
6,251
481
3,299
10,825
3,847
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
12
1 / 4 / 3
6,968
536
5,919
8,211
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
18
Kills
6
6
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
3
1.5
W
Hou Yi
2
0
1
2.5
L
Hachiman
JustACrusade
Hachiman
1
2
1
0.75
L
Izanami
KoDi31
Izanami
0
3
0
0
W
Nemesis
Pharomirr
Nemesis
5
2
1
2.75
L
Ymir
R00S3Y
Ymir
2
5
0
0.4
W
Cerberus
Wpawkevich
Cerberus
3
0
4
5
W
Anubis
jopakonia
Anubis
5
1
2
6
L
2
4
3
0.88
L
Ravana
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
15,983
33,631
Taken
44,556
14,576
Mitigated
15,174
12,518
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,390
1,652
0
2,242
7,014
2,161
0
959
6,055
0
26,982
W
Hou Yi
5,171
3,007
0
968
2,968
778
1,142
441
2,527
0
30,575
L
Hachiman
JustACrusade
Hachiman
2,970
2,150
0
1,598
5,175
1,378
608
847
4,328
0
25,151
L
Izanami
KoDi31
Izanami
1,799
742
0
662
7,595
1,604
1,077
3,910
3,685
0
47,319
W
Nemesis
Pharomirr
Nemesis
4,667
2,015
0
1,037
7,353
2,436
501
1,953
5,400
0
24,405
L
Ymir
R00S3Y
Ymir
1,996
991
0
603
12,750
5,171
262
2,756
9,994
14,052
0
W
Cerberus
Wpawkevich
Cerberus
3,432
411
57
3,204
8,305
5,051
267
550
7,755
16,964
0
W
Anubis
jopakonia
Anubis
7,886
974
0
5,010
7,991
4,150
1,723
1,392
6,599
62,673
0
L
3,299
305
0
0
10,825
3,847
201
2,653
8,172
15,368
0
L
Ravana
5,919
1,248
0
862
8,211
3,174
0
1,152
7,059
0
46,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
32,790
307
Minions Killed
273
0
Camps Cleared
0
1,188,055
Distance Traveled
1,171,388
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,122
548
44
3
0
245,863
5
W
Hou Yi
6,529
502
53
4
0
186,983
1
L
Hachiman
6,295
484
51
4
0
209,524
0
L
Izanami
7,086
545
107
8
0
241,599
4
W
Nemesis
7,363
566
55
4
0
261,290
0
L
Ymir
6,190
476
17
1
0
217,934
0
W
Cerberus
6,728
518
42
3
0
258,300
5
W
Anubis
8,679
668
113
9
0
235,619
5
L
Ares
6,251
481
14
1
0
248,367
0
L
Ravana
6,968
536
84
6
0
253,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role