Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ENOTIK12BOX
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Niidus
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
hauimen
Fenrir
Level 16
God Stats
10W - 11L
1,501 SR
Queue Stats
105W - 90L
1,254 Elo+
Solo
Nu Wa
Nu Wa
yuriweeb
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,451 Elo+

VS

Team Averages
Level 23
1,394 SR
1,265 Elo+
Horus
Horus
Aydakhar
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,267 Elo+
Solo
Fenrir
Fenrir
DemonK1ngDiablo
Fenrir
Level 24
God Stats
3W - 3L
1,502 SR
Queue Stats
86W - 93L
1,316 Elo+
Solo
Cabrakan
Cabrakan
Mageic666
Cabrakan
Level 16
God Stats
1W - 2L
1,346 SR
Queue Stats
9W - 17L
1,216 Elo+
Solo
Xbalanque
Xbalanque
Szexybestia69
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 130L
1,299 Elo+
Party 1
Chang'e
Chang'e
bakuretsugeri
Chang'e
Level 29
God Stats
2W - 7L
1,123 SR
Queue Stats
47W - 84L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
14 / 4 / 3
13,152
598
18,726
12,163
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 8 / 3
10,085
458
5,636
14,237
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Niidus
Ymir
14
2 / 11 / 15
10,253
466
5,791
19,602
12,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
hauimen
Fenrir
17
14 / 3 / 7
12,311
560
17,471
12,762
8,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
yuriweeb
Nu Wa
20
12 / 2 / 11
13,697
623
21,215
13,626
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aydakhar
Horus
15
5 / 13 / 2
9,715
442
8,756
20,457
9,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 8 / 3
8,855
403
4,226
15,600
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Mageic666
Cabrakan
14
2 / 10 / 8
9,586
436
7,647
19,041
22,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Szexybestia69
Xbalanque
15
8 / 7 / 5
10,297
468
13,988
19,262
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
8 / 6 / 3
10,541
479
10,792
18,445
8,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
44
Kills
27
28
Deaths
44
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
4
3
3.88
L
Horus
Aydakhar
Horus
5
13
2
0.46
L
4
8
3
0.69
W
2
8
3
0.44
L
Cabrakan
Mageic666
Cabrakan
2
10
8
0.6
W
Ymir
Niidus
Ymir
2
11
15
0.86
L
Xbalanque
Szexybestia69
Xbalanque
8
7
5
1.5
L
Chang'e
8
6
3
1.58
W
Fenrir
hauimen
Fenrir
14
3
7
5.83
W
Nu Wa
yuriweeb
Nu Wa
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,839
Damage
45,409
72,390
Taken
92,805
36,581
Mitigated
52,036
10,966
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,726
8,119
0
791
12,163
5,064
4,115
6,191
5,849
0
81,096
L
Horus
Aydakhar
Horus
8,756
4,464
56
507
20,457
9,422
1,717
5,363
15,094
0
43,106
L
4,226
1,697
0
1,294
15,600
5,038
1,168
5,167
10,433
0
35,405
W
5,636
2,272
0
70
14,237
5,203
1,835
2,406
11,491
0
39,838
L
Cabrakan
Mageic666
Cabrakan
7,647
1,740
211
1,517
19,041
22,643
461
3,107
15,934
21,541
0
W
Ymir
Niidus
Ymir
5,791
2,423
0
430
19,602
12,328
1,133
4,626
14,940
9,963
0
L
Xbalanque
Szexybestia69
Xbalanque
13,988
7,238
0
3,457
19,262
6,657
238
6,853
12,409
0
59,255
L
Chang'e
10,792
1,621
2,555
7,267
18,445
8,276
688
6,516
11,929
57,935
0
W
Fenrir
hauimen
Fenrir
17,471
4,221
999
1,375
12,762
8,624
1,899
1,242
11,461
0
43,442
W
Nu Wa
yuriweeb
Nu Wa
21,215
7,045
0
7,301
13,626
5,362
7,258
3,756
9,740
107,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,498
Gold Earned
48,994
430
Minions Killed
351
0
Camps Cleared
0
1,845,493
Distance Traveled
1,615,332
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,152
598
125
6
0
332,575
1
L
Horus
9,715
442
74
3
0
371,854
0
L
Fenrir
8,855
403
69
3
0
276,887
0
W
Thor
10,085
458
73
3
0
346,757
5
L
Cabrakan
9,586
436
26
1
0
338,692
1
W
Ymir
10,253
466
3
0
0
362,846
0
L
Xbalanque
10,297
468
99
5
0
334,344
0
L
Chang'e
10,541
479
83
4
0
293,555
1
W
Fenrir
12,311
560
67
3
0
421,615
5
W
Nu Wa
13,697
623
162
7
0
381,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role