Player Matchup

Anubis
Anubis
Aigami400
Anubis
Level 35
God Stats
35W - 34L
1,616 SR
Queue Stats
190W - 200L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FranciscoSL
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
TheEduMD
Cthulhu
Level 29
God Stats
4W - 4L
1,540 SR
Queue Stats
4W - 5L
1,499 Elo+
Party 1
Charybdis
Charybdis
bennylp
Charybdis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,341 Elo+
Party 2
Thanatos
Thanatos
boyex
Thanatos
Level 67
God Stats
1W - 3L
1,420 SR
Queue Stats
19W - 29L
1,403 Elo+
Party 1
Team Averages
Level 40
1,515 SR
1,431 Elo+

VS

Team Averages
Level 88
1,567 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EscobarBMuaviye
Sun Wukong
Level 128
God Stats
6W - 1L
1,823 SR
Queue Stats
79W - 76L
1,460 Elo+
Solo
Fafnir
Fafnir
MikioToka
Fafnir
Level 85
God Stats
25W - 18L
1,440 SR
Queue Stats
343W - 321L
1,542 Elo+
Party 3
Da Ji
Da Ji
trickomaster
Da Ji
Level 40
God Stats
11W - 7L
1,573 SR
Queue Stats
83W - 82L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aigami400
Anubis
9
2 / 4 / 0
5,288
529
2,963
5,007
2,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
FranciscoSL
Cu Chulainn
9
1 / 5 / 1
5,617
562
2,561
6,550
3,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
TheEduMD
Cthulhu
7
0 / 5 / 0
4,339
434
3,031
7,614
3,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
bennylp
Charybdis
7
1 / 5 / 0
4,537
454
2,764
6,342
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
boyex
Thanatos
10
2 / 6 / 1
5,943
594
4,179
9,057
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
11 / 1 / 3
6,934
693
9,762
6,195
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
 
Merlin
11
1 / 1 / 7
6,206
621
1,584
3,503
1,104
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EscobarBMuaviye
Sun Wukong
10
5 / 2 / 2
6,505
651
4,597
6,401
4,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
MikioToka
Fafnir
10
1 / 0 / 11
6,654
665
2,859
6,021
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
7 / 2 / 2
7,095
710
5,238
7,019
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
6
Kills
25
25
Deaths
6
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
1
3
12.5
W
Merlin
 
Merlin
1
1
7
4.5
L
Anubis
Aigami400
Anubis
2
4
0
0.5
W
Sun Wukong
EscobarBMuaviye
Sun Wukong
5
2
2
3
L
Cu Chulainn
FranciscoSL
Cu Chulainn
1
5
1
0.3
W
Fafnir
MikioToka
Fafnir
1
0
11
6.5
L
Cthulhu
TheEduMD
Cthulhu
0
5
0
0
L
Charybdis
bennylp
Charybdis
1
5
0
0.2
L
Thanatos
boyex
Thanatos
2
6
1
0.42
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,498
Damage
24,040
34,570
Taken
29,139
12,340
Mitigated
16,023
8,609
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,762
5,853
0
2,755
6,195
1,928
666
1,517
4,678
0
56,057
W
Merlin
 
Merlin
1,584
0
0
929
3,503
1,104
0
1,434
2,069
25,875
0
L
Anubis
Aigami400
Anubis
2,963
382
0
1,055
5,007
2,070
0
1,363
3,644
22,646
0
W
Sun Wukong
EscobarBMuaviye
Sun Wukong
4,597
444
0
1,178
6,401
4,776
252
0
5,773
0
30,374
L
Cu Chulainn
FranciscoSL
Cu Chulainn
2,561
457
0
653
6,550
3,276
0
0
6,550
0
14,668
W
Fafnir
MikioToka
Fafnir
2,859
819
508
2,957
6,021
6,180
164
1,655
4,366
7,635
0
L
Cthulhu
TheEduMD
Cthulhu
3,031
229
348
840
7,614
3,569
0
1,288
6,326
15,849
0
L
Charybdis
bennylp
Charybdis
2,764
1,388
0
379
6,342
1,073
0
1,293
5,049
0
12,428
L
Thanatos
boyex
Thanatos
4,179
1,512
0
5,334
9,057
2,352
0
499
8,558
0
28,106
W
5,238
1,430
0
410
7,019
2,035
597
1,435
5,584
0
35,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
33,394
208
Minions Killed
281
0
Camps Cleared
0
908,320
Distance Traveled
1,003,496
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,934
693
96
10
0
186,000
2
W
Merlin
6,206
621
46
5
0
201,213
2
L
Anubis
5,288
529
45
5
0
179,817
2
W
Sun Wukong
6,505
651
56
6
0
184,402
1
L
Cu Chulainn
5,617
562
38
4
0
188,590
1
W
Fafnir
6,654
665
8
1
0
213,543
2
L
Cthulhu
4,339
434
25
3
0
190,288
3
L
Charybdis
4,537
454
36
4
0
174,779
1
L
Thanatos
5,943
594
64
6
0
174,846
0
W
Da Ji
7,095
710
75
8
0
218,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role