Player Matchup

Ymir
Ymir
FuriousLoki
Ymir
Level 7
God Stats
1W - 0L
1,754 SR
Queue Stats
3W - 1L
1,681 Elo+
Solo
Tiamat
Tiamat
Iskiatniseko
Tiamat
Level 25
God Stats
22W - 26L
1,359 SR
Queue Stats
136W - 164L
1,296 Elo+
Solo
Hades
Hades
Nathaniel72697
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,143 Elo+
Solo
Neith
Neith
RedFoxKid
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xXTheBooyisXx
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,424 Elo+

VS

Team Averages
Level 8
1,453 SR
1,316 Elo+
Cerberus
Cerberus
FaZeSP1K3S
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo
Arachne
Arachne
Mrd_Mrtaj_svk
Arachne
Level 13
God Stats
0W - 2L
1,264 SR
Queue Stats
18W - 21L
1,171 Elo+
Solo
Chronos
Chronos
STOPLACKINYB
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,189 Elo+
Solo
Apollo
Apollo
SnowLeopard7428
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
vexetd
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 3
10,684
668
8,622
5,227
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
14
11 / 2 / 12
9,336
584
14,192
9,179
6,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 10
7,309
457
2,883
11,991
4,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
RedFoxKid
Neith
11
8 / 4 / 13
8,601
538
6,296
5,595
1,894
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
9 / 3 / 14
8,548
534
7,803
9,072
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaZeSP1K3S
Cerberus
9
1 / 12 / 1
6,031
377
5,655
16,369
11,993
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
12
6 / 9 / 2
8,316
520
8,228
13,104
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
STOPLACKINYB
Chronos
8
2 / 6 / 5
6,382
399
1,583
9,048
2,643
3
2 / 4 / 0
5,075
317
1,346
3,144
732
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
vexetd
Guan Yu
10
2 / 12 / 3
7,018
439
4,817
13,099
7,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
42
Kills
13
15
Deaths
43
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FaZeSP1K3S
Cerberus
1
12
1
0.13
W
13
0
3
14.5
W
Tiamat
11
2
12
8.5
L
Arachne
6
9
2
0.78
W
1
6
10
1
W
Neith
RedFoxKid
Neith
8
4
13
3.63
L
Chronos
STOPLACKINYB
Chronos
2
6
5
0.75
L
2
4
0
0.5
L
Guan Yu
vexetd
Guan Yu
2
12
3
0.29
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,796
Damage
21,629
41,064
Taken
54,764
18,941
Mitigated
27,325
11,594
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FaZeSP1K3S
Cerberus
5,655
1,977
0
1,838
16,369
11,993
198
4,316
12,053
22,168
0
W
8,622
1,922
0
2,401
5,227
3,090
1,888
574
4,653
64,409
0
W
Tiamat
14,192
2,102
52
3,533
9,179
6,355
982
1,132
8,047
49,560
0
L
Arachne
8,228
5,381
0
1,436
13,104
4,748
408
6,636
6,468
0
36,445
W
2,883
851
39
4,360
11,991
4,368
2,362
930
11,061
34,603
0
W
Neith
RedFoxKid
Neith
6,296
4,166
0
326
5,595
1,894
2,649
2,210
3,385
0
25,440
L
Chronos
STOPLACKINYB
Chronos
1,583
967
0
294
9,048
2,643
0
6,033
3,015
7,908
0
L
1,346
1,041
0
436
3,144
732
0
1,019
2,125
0
3,144
L
Guan Yu
vexetd
Guan Yu
4,817
1,054
50
1,774
13,099
7,209
0
7,693
5,406
0
19,158
W
7,803
3,072
0
883
9,072
3,234
790
2,392
6,680
0
19,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
32,822
348
Minions Killed
167
0
Camps Cleared
0
1,304,563
Distance Traveled
1,154,076
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,031
377
51
3
0
269,572
0
W
Ymir
10,684
668
119
7
0
283,248
3
W
Tiamat
9,336
584
85
5
0
276,415
0
L
Arachne
8,316
520
65
4
0
295,587
1
W
Hades
7,309
457
62
4
0
217,200
0
W
Neith
8,601
538
51
3
0
205,384
0
L
Chronos
6,382
399
20
1
0
232,782
0
L
Apollo
5,075
317
0
0
0
82,965
1
L
Guan Yu
7,018
439
31
2
0
273,170
3
W
Fenrir
8,548
534
31
2
0
322,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role