Player Matchup

Fenrir
Fenrir
Carbonchick
Fenrir
Level 26
God Stats
9W - 11L
1,229 SR
Queue Stats
132W - 109L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
DouleurTag974
Baba Yaga
Level 23
God Stats
1W - 1L
1,697 SR
Queue Stats
38W - 44L
1,412 Elo+
Party 1
Mulan
Mulan
Jemapelpel
Mulan
Level 59
God Stats
0W - 2L
1,421 SR
Queue Stats
103W - 124L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
MintyyMonster
Kukulkan
Level 5
God Stats
0W - 3L
1,249 SR
Queue Stats
1W - 7L
1,206 Elo+
Solo
Ne Zha
Ne Zha
vortex101010
Ne Zha
Level 7
God Stats
0W - 2L
1,307 SR
Queue Stats
44W - 61L
1,372 Elo+
Party 1
Team Averages
Level 24
1,380 SR
1,375 Elo+

VS

Team Averages
Level 22
1,503 SR
1,372 Elo+
Cthulhu
Cthulhu
BonzaiCrumbs
Cthulhu
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 16L
1,247 Elo+
Solo
Zhong Kui
Zhong Kui
DEYVIDRUA
Zhong Kui
Level 28
God Stats
10W - 10L
1,493 SR
Queue Stats
162W - 190L
1,347 Elo+
Solo
Merlin
Merlin
Rara_Rose
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,321 Elo+
Solo
Nemesis
Nemesis
Tryme1102
Nemesis
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 65L
1,382 Elo+
Solo
Neith
Neith
eunimiki13
Neith
Level 29
God Stats
77W - 70L
1,522 SR
Queue Stats
186W - 170L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 8 / 5
12,759
1,063
12,605
32,634
24,119
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
DouleurTag974
Baba Yaga
19
4 / 9 / 8
13,084
1,090
15,191
24,658
10,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
18
4 / 7 / 6
12,279
1,023
13,795
40,334
39,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MintyyMonster
Kukulkan
16
0 / 0 / 0
9,330
778
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
16
1 / 13 / 2
10,628
886
8,083
26,972
10,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonzaiCrumbs
Cthulhu
20
6 / 0 / 20
13,042
1,087
20,698
11,102
12,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DEYVIDRUA
Zhong Kui
20
12 / 3 / 18
14,617
1,218
31,187
16,172
15,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Rara_Rose
Merlin
20
3 / 6 / 22
12,101
1,008
16,787
10,495
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tryme1102
Nemesis
20
8 / 2 / 13
12,827
1,069
16,911
10,531
4,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
20
8 / 2 / 15
12,987
1,082
27,056
8,361
3,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
125
13
Kills
37
37
Deaths
13
21
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BonzaiCrumbs
Cthulhu
6
0
20
16
L
Fenrir
4
8
5
0.81
W
Zhong Kui
DEYVIDRUA
Zhong Kui
12
3
18
7
L
Baba Yaga
DouleurTag974
Baba Yaga
4
9
8
0.89
L
Mulan
4
7
6
1
L
Kukulkan
MintyyMonster
Kukulkan
0
0
0
0
W
Merlin
Rara_Rose
Merlin
3
6
22
2.33
W
Nemesis
Tryme1102
Nemesis
8
2
13
7.25
W
Neith
8
2
15
7.75
L
Ne Zha
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,674
Damage
112,639
124,598
Taken
56,661
84,572
Mitigated
40,988
13,172
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BonzaiCrumbs
Cthulhu
20,698
1,333
1,127
472
11,102
12,262
0
2,461
8,641
46,410
0
L
Fenrir
12,605
3,321
0
947
32,634
24,119
0
20,070
12,564
0
41,425
W
Zhong Kui
DEYVIDRUA
Zhong Kui
31,187
2,900
296
7,582
16,172
15,176
0
4,135
12,037
54,901
0
L
Baba Yaga
DouleurTag974
Baba Yaga
15,191
2,217
0
2,957
24,658
10,756
0
14,540
10,118
38,693
0
L
Mulan
13,795
1,535
0
8,783
40,334
39,200
0
21,387
18,947
931
26,583
L
Kukulkan
MintyyMonster
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Rara_Rose
Merlin
16,787
511
0
174
10,495
4,985
0
2,704
7,791
30,420
0
W
Nemesis
Tryme1102
Nemesis
16,911
8,926
0
557
10,531
4,722
0
4,044
6,487
0
26,975
W
Neith
27,056
14,698
0
1,097
8,361
3,843
0
2,766
5,595
0
47,916
L
Ne Zha
8,083
1,825
0
485
26,972
10,497
0
12,675
14,297
0
20,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
65,574
154
Minions Killed
219
3
Camps Cleared
8
844,988
Distance Traveled
1,158,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,042
1,087
44
4
2
261,120
0
L
Fenrir
12,759
1,063
65
5
0
233,351
0
W
Zhong Kui
14,617
1,218
56
5
3
209,323
0
L
Baba Yaga
13,084
1,090
37
3
1
208,908
0
L
Mulan
12,279
1,023
29
2
1
183,228
0
L
Kukulkan
9,330
778
0
0
0
1,900
1
W
Merlin
12,101
1,008
34
3
0
203,085
0
W
Nemesis
12,827
1,069
16
1
0
269,725
0
W
Neith
12,987
1,082
69
6
3
214,971
0
L
Ne Zha
10,628
886
23
2
1
217,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role