Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Amaz3D
Anhur
Gold V
Level 129
God Stats
4W - 3L
1,542 SR
Queue Stats
64W - 66L
1,314 MMR
Solo
Bacchus
Bacchus
Gold V
Babushka17
Bacchus
Gold V
Level 89
God Stats
1W - 0L
1,561 SR
Queue Stats
18W - 21L
1,332 MMR
Solo
Nox
Nox
Bronze III
HolyGloryJuice
Nox
Bronze III
Level 45
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 6L
1,355 MMR
Solo
Hades
Hades
Silver I
lakios
Hades
Silver I
Level 148
God Stats
15W - 7L
1,839 SR
Queue Stats
143W - 162L
1,300 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,543 SR
1,360 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,603 SR
1,328 MMR
Bellona
Bellona
Silver II
CrimsonJoker
Bellona
Silver II
Level 38
God Stats
1W - 1L
1,844 SR
Queue Stats
40W - 45L
1,343 MMR
Solo
Persephone
Persephone
Silver I
JAFREXX
Persephone
Silver I
Level 123
God Stats
10W - 7L
1,628 SR
Queue Stats
355W - 362L
1,295 MMR
Solo
Medusa
Medusa
Bronze III
Jhoddi
Medusa
Bronze III
Level 129
God Stats
0W - 3L
1,754 SR
Queue Stats
1W - 5L
1,366 MMR
Party 1
Bakasura
Bakasura
Bronze III
SasKIe88
Bakasura
Bronze III
Level 103
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 7L
1,320 MMR
Party 1
Horus
Horus
Gold IV
Sever1n
Horus
Gold IV
Level 69
God Stats
13W - 18L
1,497 SR
Queue Stats
83W - 92L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
7 / 5 / 17
14,194
526
16,294
24,913
15,759
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Amaz3D
Anhur
20
13 / 5 / 8
15,552
576
29,748
24,046
9,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Babushka17
Bacchus
18
3 / 4 / 23
13,696
507
12,920
27,910
43,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 6 / 17
14,470
536
14,717
14,341
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
lakios
Hades
20
9 / 2 / 12
15,748
583
24,882
30,964
33,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
FenrirSetTsukuyomiCu ChulainnGilgamesh

VS

Bans
ScyllaNemesisMorgan Le FayApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrimsonJoker
Bellona
19
4 / 9 / 5
13,011
482
16,822
36,270
28,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
JAFREXX
Persephone
20
8 / 10 / 5
14,884
551
21,425
20,339
6,677
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Jhoddi
Medusa
18
3 / 9 / 7
11,900
441
24,455
17,949
5,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SasKIe88
Bakasura
20
6 / 6 / 2
13,372
495
11,926
25,621
11,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Sever1n
Horus
15
0 / 5 / 10
10,676
395
6,301
23,053
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
39
Kills
21
22
Deaths
39
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
5
17
3.1
W
Anhur
Amaz3D
Anhur
13
5
8
3.4
W
Bacchus
Babushka17
Bacchus
3
4
23
3.63
L
Bellona
CrimsonJoker
Bellona
4
9
5
0.72
W
7
6
17
2.58
L
Persephone
JAFREXX
Persephone
8
10
5
1.05
L
Medusa
Jhoddi
Medusa
3
9
7
0.72
L
Bakasura
SasKIe88
Bakasura
6
6
2
1.17
L
Horus
Sever1n
Horus
0
5
10
1
W
Hades
lakios
Hades
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,561
Damage
80,929
122,174
Taken
123,232
109,607
Mitigated
74,179
45,618
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
16,294
4,012
0
2,238
24,913
15,759
1,050
6,009
18,834
88,887
0
W
Anhur
Amaz3D
Anhur
29,748
22,774
0
11,855
24,046
9,757
8,692
3,850
20,141
0
121,745
W
Bacchus
Babushka17
Bacchus
12,920
1,822
0
8,101
27,910
43,295
321
3,923
22,866
38,904
0
L
Bellona
CrimsonJoker
Bellona
16,822
5,755
0
6,533
36,270
28,612
0
17,577
18,693
0
81,305
W
14,717
810
0
602
14,341
7,064
864
4,926
9,065
97,547
0
L
Persephone
JAFREXX
Persephone
21,425
1,849
0
3,636
20,339
6,677
0
14,799
5,530
97,689
0
L
Medusa
Jhoddi
Medusa
24,455
12,060
0
0
17,949
5,418
0
8,741
9,208
0
99,164
L
Bakasura
SasKIe88
Bakasura
11,926
6,764
0
7,178
25,621
11,100
504
14,162
11,459
0
97,910
L
Horus
Sever1n
Horus
6,301
2,279
2,452
4,621
23,053
22,372
0
13,591
9,462
0
23,246
W
Hades
lakios
Hades
24,882
3,157
2,027
20,795
30,964
33,732
4,426
4,570
25,876
106,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,660
Gold Earned
63,843
638
Minions Killed
647
0
Camps Cleared
0
2,467,109
Distance Traveled
2,389,749
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,194
526
106
4
0
530,471
5
W
Anhur
15,552
576
142
5
0
433,376
8
W
Bacchus
13,696
507
30
1
0
526,703
3
L
Bellona
13,011
482
137
5
0
488,783
0
W
Nox
14,470
536
171
6
0
481,426
0
L
Persephone
14,884
551
157
6
0
441,893
12
L
Medusa
11,900
441
137
5
0
433,081
3
L
Bakasura
13,372
495
173
6
0
531,972
1
L
Horus
10,676
395
43
2
0
494,020
4
W
Hades
15,748
583
189
7
0
495,133
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role