Player Matchup

Fafnir
Fafnir
Black_Shadow997
Fafnir
Level 29
God Stats
0W - 1L
1,249 SR
Queue Stats
8W - 18L
1,261 Elo+
Solo
He Bo
He Bo
MrCauthon
He Bo
Level 106
God Stats
5W - 7L
1,271 SR
Queue Stats
454W - 468L
1,368 Elo+
Solo
Susano
Susano
ShadeyExtremist
Susano
Level 159
God Stats
8W - 15L
1,365 SR
Queue Stats
884W - 931L
1,324 Elo+
Solo
Tiamat
Tiamat
holywarrior017
Tiamat
Level 67
God Stats
3W - 2L
1,580 SR
Queue Stats
78W - 117L
1,284 Elo+
Solo
Scylla
Scylla
roni33007
Scylla
Level 122
God Stats
2W - 3L
1,504 SR
Queue Stats
56W - 58L
1,411 Elo+
Solo
Team Averages
Level 97
1,394 SR
1,330 Elo+

VS

Team Averages
Level 106
1,399 SR
1,356 Elo+
Da Ji
Da Ji
Danilo6944
Da Ji
Level 151
God Stats
1W - 1L
1,260 SR
Queue Stats
136W - 129L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Nekso-MH
Cthulhu
Level 82
God Stats
9W - 10L
1,195 SR
Queue Stats
435W - 411L
1,417 Elo+
Solo
Ymir
Ymir
ToMeS
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 191L
1,366 Elo+
Solo
Anubis
Anubis
XeonXOblivionX
Anubis
Level 85
God Stats
11W - 6L
1,649 SR
Queue Stats
331W - 337L
1,305 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,388 SR
Queue Stats
86W - 103L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
9,710
607
4,138
16,193
9,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
MrCauthon
He Bo
16
5 / 5 / 8
9,944
622
13,452
15,800
8,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 7
9,097
569
4,406
13,547
8,956
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
2 / 9 / 9
9,536
596
8,769
16,415
9,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
roni33007
Scylla
20
10 / 5 / 7
13,728
858
24,556
15,099
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
8 / 5 / 13
11,758
735
9,825
13,800
11,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Nekso-MH
Cthulhu
18
4 / 4 / 16
11,733
733
13,587
14,692
12,936
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
ToMeS
Ymir
19
3 / 5 / 20
11,702
731
10,343
21,157
22,142
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 5 / 16
12,154
760
12,413
14,771
6,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
20
13 / 4 / 13
12,851
803
22,440
11,161
5,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
21
Kills
32
32
Deaths
23
35
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Da Ji
8
5
13
2.9
L
He Bo
MrCauthon
He Bo
5
5
8
1.8
W
Cthulhu
Nekso-MH
Cthulhu
4
4
16
3
L
2
6
7
0.92
W
Ymir
ToMeS
Ymir
3
5
20
2.6
W
4
5
16
2.4
W
Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
13
4
13
4.88
L
2
9
9
0.72
L
Scylla
roni33007
Scylla
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,321
Damage
68,608
77,054
Taken
75,581
41,990
Mitigated
59,003
18,866
Healing
27,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,138
1,391
702
3,282
16,193
9,451
0
7,637
8,556
11,447
0
W
Da Ji
9,825
1,012
1,923
1,372
13,800
11,543
211
10,422
3,263
0
12,791
L
He Bo
MrCauthon
He Bo
13,452
607
1,073
1,888
15,800
8,756
0
9,143
6,657
17,232
0
W
Cthulhu
Nekso-MH
Cthulhu
13,587
432
2,982
3,519
14,692
12,936
584
10,766
3,634
31,104
0
L
4,406
760
1,098
1,938
13,547
8,956
0
4,970
8,577
0
7,684
W
Ymir
ToMeS
Ymir
10,343
505
2,010
4,550
21,157
22,142
773
11,527
9,281
21,071
0
W
12,413
495
408
6,011
14,771
6,992
1,379
10,447
4,154
36,790
0
W
Ah Muzen Cab
bus_magischer484
Ah Muzen Cab
22,440
11,026
1,032
3,427
11,161
5,390
1,442
6,683
4,334
0
45,546
L
8,769
522
1,266
1,805
16,415
9,020
92
7,915
8,500
13,493
0
L
Scylla
roni33007
Scylla
24,556
1,972
1,107
4,707
15,099
5,807
41
6,678
8,421
63,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
60,198
145
Minions Killed
157
0
Camps Cleared
0
1,246,660
Distance Traveled
1,385,561
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,710
607
18
1
0
252,372
0
W
Da Ji
11,758
735
8
1
0
263,812
0
L
He Bo
9,944
622
15
1
0
251,016
0
W
Cthulhu
11,733
733
27
2
0
288,537
0
L
Susano
9,097
569
8
1
0
282,053
1
W
Ymir
11,702
731
31
2
0
290,403
0
W
Anubis
12,154
760
52
3
0
271,577
0
W
Ah Muzen Cab
12,851
803
39
2
0
271,232
1
L
Tiamat
9,536
596
20
1
0
222,560
0
L
Scylla
13,728
858
84
5
0
238,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role