Player Matchup

Bellona
Bellona
DrAzureLos
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,289 Elo+
Party 3
Charybdis
Charybdis
Jaylea_
Charybdis
Level 123
God Stats
7W - 5L
1,849 SR
Queue Stats
270W - 271L
1,473 Elo+
Party 3
Fafnir
Fafnir
Pro_Gamer_KM
Fafnir
Level 28
God Stats
37W - 29L
1,611 SR
Queue Stats
178W - 174L
1,487 Elo+
Party 1
Achilles
Achilles
UHU-KlebeStick
Achilles
Level 121
God Stats
14W - 6L
1,572 SR
Queue Stats
658W - 672L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
Zera-Senpai-
Ne Zha
Level 117
God Stats
9W - 6L
1,679 SR
Queue Stats
356W - 309L
1,511 Elo+
Party 3
Team Averages
Level 82
1,642 SR
1,439 Elo+

VS

Team Averages
Level 55
1,401 SR
1,487 Elo+
Fenrir
Fenrir
Kalach390
Fenrir
Level 29
God Stats
5W - 7L
1,572 SR
Queue Stats
120W - 124L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
MrMicki67
Kukulkan
Level 84
God Stats
0W - 7L
1,178 SR
Queue Stats
319W - 330L
1,549 Elo+
Party 2
Cernunnos
Cernunnos
NFSCP19
Cernunnos
Level 48
God Stats
0W - 3L
1,443 SR
Queue Stats
97W - 85L
1,458 Elo+
Solo
Cthulhu
Cthulhu
TisKoW____
Cthulhu
Level 29
God Stats
7W - 18L
1,310 SR
Queue Stats
75W - 96L
1,446 Elo+
Party 2
Thor
Thor
nanokillers011
Thor
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 200L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrAzureLos
Bellona
11
1 / 1 / 5
6,325
487
4,124
9,532
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Jaylea_
Charybdis
10
0 / 1 / 2
6,339
488
3,919
7,644
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
9
3 / 2 / 2
6,139
472
4,427
9,966
7,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
6 / 1 / 2
7,235
557
7,291
9,290
6,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
12
3 / 1 / 5
7,038
541
8,376
7,294
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kalach390
Fenrir
9
0 / 5 / 0
5,767
444
2,494
8,567
2,939
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MrMicki67
Kukulkan
12
3 / 4 / 1
6,979
537
4,398
6,594
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
NFSCP19
Cernunnos
11
1 / 2 / 2
6,601
508
6,787
7,020
2,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TisKoW____
Cthulhu
9
1 / 1 / 3
6,071
467
5,651
10,074
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 4
6,241
480
3,692
8,910
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
5
6
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
DrAzureLos
Bellona
1
1
5
3.5
W
Charybdis
Jaylea_
Charybdis
0
1
2
1
L
Fenrir
Kalach390
Fenrir
0
5
0
0
L
Kukulkan
MrMicki67
Kukulkan
3
4
1
0.88
L
Cernunnos
NFSCP19
Cernunnos
1
2
2
1
W
Fafnir
3
2
2
2
L
Cthulhu
TisKoW____
Cthulhu
1
1
3
2.5
W
Achilles
6
1
2
7
W
Ne Zha
3
1
5
5.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
23,022
43,726
Taken
41,165
24,814
Mitigated
14,644
12,709
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DrAzureLos
Bellona
4,124
1,378
0
4,197
9,532
5,399
0
4,226
5,056
0
25,865
W
Charybdis
Jaylea_
Charybdis
3,919
1,519
112
2,558
7,644
1,801
585
956
6,688
0
36,220
L
Fenrir
Kalach390
Fenrir
2,494
664
0
1,483
8,567
2,939
0
0
8,567
0
21,357
L
Kukulkan
MrMicki67
Kukulkan
4,398
293
0
0
6,594
1,930
0
139
6,455
32,827
0
L
Cernunnos
NFSCP19
Cernunnos
6,787
3,274
0
3,306
7,020
2,093
0
876
6,144
0
39,335
W
Fafnir
4,427
1,226
116
2,306
9,966
7,937
564
2,715
7,213
16,598
0
L
Cthulhu
TisKoW____
Cthulhu
5,651
600
70
2,069
10,074
4,956
0
2,800
7,274
17,000
0
W
Achilles
7,291
2,013
0
1,604
9,290
6,491
1,000
1,584
7,650
0
26,232
W
Ne Zha
8,376
1,224
0
1,816
7,294
3,186
0
514
6,740
0
46,248
L
3,692
925
0
3,282
8,910
2,726
0
612
8,298
0
35,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
31,659
273
Minions Killed
294
0
Camps Cleared
0
1,251,270
Distance Traveled
1,211,365
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,325
487
58
4
0
275,975
1
W
Charybdis
6,339
488
73
6
0
210,552
4
L
Fenrir
5,767
444
41
3
0
229,448
5
L
Kukulkan
6,979
537
87
7
0
234,856
13
L
Cernunnos
6,601
508
81
6
0
228,943
3
W
Fafnir
6,139
472
18
1
0
224,175
0
L
Cthulhu
6,071
467
14
1
0
271,972
1
W
Achilles
7,235
557
50
4
0
258,728
2
W
Ne Zha
7,038
541
74
6
0
281,840
2
L
Thor
6,241
480
71
5
0
246,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role