Player Matchup

Gilgamesh
Gilgamesh
ImTheBeardedOne
Gilgamesh
Level 18
God Stats
2W - 1L
1,569 SR
Queue Stats
14W - 8L
1,594 Elo+
Solo
Izanami
Izanami
Josera22
Izanami
Level 29
God Stats
6W - 5L
1,755 SR
Queue Stats
113W - 131L
1,569 Elo+
Solo
Fenrir
Fenrir
TheGrimRæper
Fenrir
Level 14
God Stats
2W - 1L
1,851 SR
Queue Stats
74W - 47L
1,764 Elo+
Solo
Nemesis
Nemesis
giannisHN
Nemesis
Level 6
God Stats
3W - 4L
1,299 SR
Queue Stats
15W - 20L
1,527 Elo+
Solo
The Morrigan
The Morrigan
xXJustACrowXx
The Morrigan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 49L
1,585 Elo+
Solo
Team Averages
Level 15
1,595 SR
1,608 Elo+

VS

Team Averages
Level 24
1,500 SR
1,560 Elo+
Hachiman
Hachiman
Beelze37
Hachiman
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
110W - 100L
1,679 Elo+
Solo
Bakasura
Bakasura
KingET
Bakasura
Level 29
God Stats
9W - 7L
1,525 SR
Queue Stats
184W - 174L
1,630 Elo+
Solo
Terra
Terra
TrinTzZz
Terra
Level 24
God Stats
1W - 1L
1,235 SR
Queue Stats
15W - 12L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
XEmporeorZ
Amaterasu
Level 14
God Stats
3W - 1L
1,511 SR
Queue Stats
9W - 11L
1,429 Elo+
Party 1
Sol
Sol
jaimoba
Sol
Level 26
God Stats
67W - 48L
1,728 SR
Queue Stats
131W - 127L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImTheBeardedOne
Gilgamesh
16
9 / 4 / 7
11,069
527
17,479
17,953
17,108
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Josera22
Izanami
18
12 / 8 / 6
12,012
572
23,126
17,160
6,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 13
10,786
514
12,743
26,895
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
giannisHN
Nemesis
14
0 / 6 / 4
9,024
430
1,475
11,872
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
xXJustACrowXx
The Morrigan
13
0 / 6 / 7
8,489
404
8,229
14,541
6,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beelze37
Hachiman
15
7 / 7 / 7
10,230
487
14,566
16,056
6,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
KingET
Bakasura
20
14 / 5 / 2
13,420
639
21,237
28,283
15,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
TrinTzZz
Terra
15
1 / 5 / 16
10,580
504
4,923
22,224
28,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
XEmporeorZ
Amaterasu
17
2 / 5 / 6
10,968
522
9,077
15,482
11,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
18
6 / 4 / 2
11,671
556
17,397
15,427
7,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
63
25
Kills
30
30
Deaths
26
37
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Beelze37
Hachiman
7
7
7
1.5
L
Gilgamesh
ImTheBeardedOne
Gilgamesh
9
4
7
3.13
L
Izanami
Josera22
Izanami
12
8
6
1.88
W
Bakasura
KingET
Bakasura
14
5
2
3
L
4
6
13
1.75
W
Terra
TrinTzZz
Terra
1
5
16
1.8
W
Amaterasu
XEmporeorZ
Amaterasu
2
5
6
1
L
Nemesis
giannisHN
Nemesis
0
6
4
0.33
W
Sol
6
4
2
1.75
L
The Morrigan
xXJustACrowXx
The Morrigan
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,052
Damage
67,200
88,421
Taken
97,472
59,894
Mitigated
69,055
19,841
Healing
36,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Beelze37
Hachiman
14,566
10,223
0
2,583
16,056
6,655
2,103
563
15,303
0
66,104
L
Gilgamesh
ImTheBeardedOne
Gilgamesh
17,479
4,270
0
4,813
17,953
17,108
828
2,567
14,344
6,834
46,375
L
Izanami
Josera22
Izanami
23,126
16,442
0
5,007
17,160
6,356
1,816
2,840
12,385
0
97,229
W
Bakasura
KingET
Bakasura
21,237
13,821
0
13,438
28,283
15,168
2,298
1,274
26,688
0
79,185
L
12,743
3,227
0
6,083
26,895
25,340
34
5,993
18,943
0
37,677
W
Terra
TrinTzZz
Terra
4,923
1,918
3,468
7,075
22,224
28,089
237
2,741
19,113
16,367
0
W
Amaterasu
XEmporeorZ
Amaterasu
9,077
3,205
0
3,343
15,482
11,487
1,763
1,493
13,670
0
53,251
L
Nemesis
giannisHN
Nemesis
1,475
628
0
1,065
11,872
4,908
714
3,985
7,624
0
44,733
W
Sol
17,397
4,723
0
6,383
15,427
7,656
4,448
2,851
12,246
95,026
0
L
The Morrigan
xXJustACrowXx
The Morrigan
8,229
1,715
0
2,873
14,541
6,182
27
6,935
7,246
41,259
2,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
56,869
455
Minions Killed
533
0
Camps Cleared
0
1,847,114
Distance Traveled
1,950,865
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,230
487
89
4
0
350,568
5
L
Gilgamesh
11,069
527
92
4
0
392,559
4
L
Izanami
12,012
572
157
7
0
320,132
6
W
Bakasura
13,420
639
170
8
0
463,769
4
L
Fenrir
10,786
514
48
2
0
395,037
3
W
Terra
10,580
504
21
1
0
365,284
2
W
Amaterasu
10,968
522
93
4
0
386,552
1
L
Nemesis
9,024
430
87
4
0
392,461
0
W
Sol
11,671
556
160
8
0
384,692
4
L
The Morrigan
8,489
404
71
3
0
346,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role