Player Matchup

Medusa
Medusa
Iron_Dragon999
Medusa
Level 105
God Stats
2W - 1L
1,525 SR
Queue Stats
142W - 118L
1,550 Elo+
Solo
Horus
Horus
ItsxThatxGirl
Horus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,470 Elo+
Solo
Persephone
Persephone
RogueSpartan007
Persephone
Level 77
God Stats
5W - 6L
1,475 SR
Queue Stats
216W - 238L
1,418 Elo+
Solo
Sol
Sol
SauceGod26_
Sol
Level 90
God Stats
7W - 7L
1,264 SR
Queue Stats
500W - 524L
1,459 Elo+
Solo
Ares
Ares
rafaeloswaldo14
Ares
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,435 Elo+
Solo
Team Averages
Level 103
1,453 SR
1,466 Elo+

VS

Team Averages
Level 112
1,490 SR
1,450 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CaptBerserk
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,364 Elo+
Solo
Fafnir
Fafnir
FGROM
Fafnir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
MisterMoisty
Ao Kuang
Level 87
God Stats
2W - 4L
1,452 SR
Queue Stats
512W - 543L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 14
13,083
818
23,201
14,329
8,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 3 / 20
10,539
659
6,530
21,858
25,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
RogueSpartan007
Persephone
18
4 / 1 / 17
11,480
718
18,881
9,917
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 1 / 14
12,386
774
29,347
17,077
9,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
4 / 3 / 20
11,648
728
10,715
20,774
26,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 6 / 6
10,391
649
21,081
26,224
11,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
 
Morgan Le Fay
16
2 / 6 / 3
9,763
610
14,920
12,792
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
CaptBerserk
Charybdis
19
4 / 8 / 3
11,127
695
15,728
18,738
8,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
FGROM
Fafnir
18
1 / 6 / 5
9,855
616
12,595
26,945
35,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MisterMoisty
Ao Kuang
15
0 / 7 / 5
8,863
554
4,199
16,637
6,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
31
33
Kills
9
10
Deaths
33
85
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
6
0.83
L
Morgan Le Fay
 
Morgan Le Fay
2
6
3
0.58
L
Charybdis
CaptBerserk
Charybdis
4
8
3
0.69
L
Fafnir
FGROM
Fafnir
1
6
5
0.58
W
14
2
14
10.5
W
1
3
20
3.67
L
Ao Kuang
MisterMoisty
Ao Kuang
0
7
5
0.36
W
Persephone
RogueSpartan007
Persephone
4
1
17
12.5
W
10
1
14
17
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,674
Damage
68,523
83,955
Taken
101,336
76,115
Mitigated
67,189
29,365
Healing
42,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
21,081
47
12,401
13,789
26,224
11,230
0
16,154
10,070
46,830
0
L
Morgan Le Fay
 
Morgan Le Fay
14,920
1,198
795
1,427
12,792
5,392
0
7,814
4,978
28,016
0
L
Charybdis
CaptBerserk
Charybdis
15,728
8,094
1,075
4,360
18,738
8,109
1,155
10,109
8,629
0
32,624
L
Fafnir
FGROM
Fafnir
12,595
2,952
1,079
4,838
26,945
35,701
54
14,877
12,068
19,733
0
W
23,201
11,642
1,385
4,005
14,329
8,886
2,923
9,862
4,275
0
45,996
W
6,530
3,226
5,398
6,196
21,858
25,779
85
12,143
9,386
0
11,676
L
Ao Kuang
MisterMoisty
Ao Kuang
4,199
1,443
0
2,733
16,637
6,757
2,687
9,676
6,961
12,171
0
W
Persephone
RogueSpartan007
Persephone
18,881
1,467
851
2,623
9,917
5,013
78
5,506
4,180
49,396
0
W
29,347
8,746
2,358
4,890
17,077
9,758
2,292
12,180
4,658
52,971
621
W
10,715
572
880
779
20,774
26,679
347
11,663
8,660
20,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,136
Gold Earned
49,999
183
Minions Killed
145
0
Camps Cleared
0
1,366,111
Distance Traveled
1,198,640
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,391
649
45
3
0
298,254
1
L
Morgan Le Fay
9,763
610
29
2
0
218,006
0
L
Charybdis
11,127
695
34
2
0
210,100
0
L
Fafnir
9,855
616
16
1
0
222,130
0
W
Medusa
13,083
818
55
3
0
288,323
2
W
Horus
10,539
659
14
1
0
290,432
0
L
Ao Kuang
8,863
554
21
1
0
250,150
3
W
Persephone
11,480
718
53
3
0
235,735
6
W
Sol
12,386
774
46
3
0
265,647
2
W
Ares
11,648
728
15
1
0
285,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role