Player Matchup

Hachiman
Hachiman
JINX__TACO
Hachiman
Level 13
God Stats
1W - 1L
1,224 SR
Queue Stats
46W - 45L
1,360 Elo+
Solo
Jormungandr
Jormungandr
Lque94
Jormungandr
Level 29
God Stats
11W - 6L
1,509 SR
Queue Stats
75W - 74L
1,412 Elo+
Solo
Ra
Ra
aaronfutbol11
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,293 Elo+
Solo
Rama
Rama
blast_uwu
Rama
Level 28
God Stats
5W - 1L
1,420 SR
Queue Stats
41W - 16L
1,732 Elo+
Solo
Nemesis
Nemesis
gnilram
Nemesis
Level 16
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo
Team Averages
Level 19
1,411 SR
1,442 Elo+

VS

Team Averages
Level 17
1,608 SR
1,511 Elo+
Artemis
Artemis
Danielio87
Artemis
Level 7
God Stats
6W - 7L
1,751 SR
Queue Stats
79W - 74L
1,957 Elo+
Solo
Tiamat
Tiamat
FishMafia9320
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Solo
King Arthur
King Arthur
OxtailBow9049
King Arthur
Level 28
God Stats
10W - 5L
1,697 SR
Queue Stats
313W - 326L
1,348 Elo+
Solo
Sol
Sol
PieceofKi
Sol
Level 29
God Stats
4W - 3L
1,593 SR
Queue Stats
5W - 9L
1,603 Elo+
Solo
Fenrir
Fenrir
t1h199
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JINX__TACO
Hachiman
7
0 / 3 / 1
4,792
479
1,957
5,619
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Lque94
Jormungandr
9
1 / 1 / 2
5,606
561
2,468
7,666
5,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 5 / 2
5,787
579
2,070
5,176
1,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
13
10 / 1 / 0
7,637
764
6,483
7,053
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
gnilram
Nemesis
8
2 / 1 / 1
5,519
552
989
4,545
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danielio87
Artemis
9
3 / 3 / 0
5,358
536
4,759
6,248
1,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
3,363
336
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OxtailBow9049
King Arthur
8
6 / 3 / 1
5,948
595
4,800
7,062
3,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 6 / 1
4,709
471
2,399
5,586
1,220
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
t1h199
Fenrir
9
2 / 2 / 2
5,540
554
2,549
6,196
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
14
Kills
11
11
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Danielio87
Artemis
3
3
0
1
L
0
0
0
0
W
Hachiman
JINX__TACO
Hachiman
0
3
1
0.17
W
Jormungandr
Lque94
Jormungandr
1
1
2
2
L
King Arthur
OxtailBow9049
King Arthur
6
3
1
2.17
L
0
6
1
0.08
W
1
5
2
0.4
W
Rama
10
1
0
10
W
Nemesis
gnilram
Nemesis
2
1
1
2.5
L
Fenrir
t1h199
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,967
Damage
14,507
30,059
Taken
25,092
12,213
Mitigated
7,940
6,228
Healing
2,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Danielio87
Artemis
4,759
1,667
0
1,155
6,248
1,801
238
559
5,689
0
25,193
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
JINX__TACO
Hachiman
1,957
1,238
0
738
5,619
1,387
680
0
5,619
0
11,481
W
Jormungandr
Lque94
Jormungandr
2,468
643
0
1,710
7,666
5,269
378
551
7,115
23,830
0
L
King Arthur
OxtailBow9049
King Arthur
4,800
1,087
0
50
7,062
3,202
0
3,126
3,936
0
15,946
L
2,399
790
0
714
5,586
1,220
312
656
4,930
19,730
0
W
2,070
584
64
763
5,176
1,397
383
251
4,925
23,732
0
W
Rama
6,483
4,805
0
2,877
7,053
2,735
26
1,597
5,456
0
44,193
W
Nemesis
gnilram
Nemesis
989
222
0
76
4,545
1,425
21
120
4,425
0
24,666
L
Fenrir
t1h199
Fenrir
2,549
1,078
0
1,023
6,196
1,717
0
197
5,999
0
25,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
24,918
227
Minions Killed
145
0
Camps Cleared
0
900,958
Distance Traveled
786,130
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,358
536
34
3
0
180,019
1
L
Tiamat
3,363
336
0
0
0
13,336
0
W
Hachiman
4,792
479
25
3
0
171,360
1
W
Jormungandr
5,606
561
37
4
0
161,982
0
L
King Arthur
5,948
595
22
2
0
203,563
0
L
Sol
4,709
471
38
4
0
189,824
0
W
Ra
5,787
579
52
5
0
178,116
3
W
Rama
7,637
764
70
7
0
183,125
3
W
Nemesis
5,519
552
43
4
0
206,375
1
L
Fenrir
5,540
554
51
5
0
199,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role