Player Matchup

Tiamat
Tiamat
BackDoe Jit
Tiamat
Level 84
God Stats
6W - 3L
1,723 SR
Queue Stats
311W - 334L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
OG Liick
Jormungandr
Level 53
God Stats
17W - 13L
1,425 SR
Queue Stats
348W - 372L
1,412 Elo+
Party 1
Arachne
Arachne
Viterlocoo
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,476 Elo+
Solo
Nox
Nox
jcolil99
Nox
Level 126
God Stats
5W - 6L
1,365 SR
Queue Stats
732W - 751L
1,439 Elo+
Solo
Sol
Sol
kamaleonpard0
Sol
Level 126
God Stats
3W - 0L
1,698 SR
Queue Stats
266W - 264L
1,420 Elo+
Solo
Team Averages
Level 99
1,542 SR
1,446 Elo+

VS

Team Averages
Level 103
1,541 SR
1,437 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EndorsInquisitor
Thor
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,357 Elo+
Solo
Chronos
Chronos
StillRethalli
Chronos
Level 109
God Stats
2W - 1L
1,905 SR
Queue Stats
76W - 79L
1,431 Elo+
Solo
Apollo
Apollo
badasschiefkeef
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,450 Elo+
Party 2
Skadi
Skadi
badassyeti
Skadi
Level 74
God Stats
0W - 2L
1,298 SR
Queue Stats
52W - 43L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 4 / 14
10,688
891
12,328
13,902
10,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
OG Liick
Jormungandr
17
2 / 3 / 22
10,684
890
12,708
25,489
25,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Viterlocoo
Arachne
15
7 / 6 / 9
9,966
831
5,985
12,550
5,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 12
11,387
949
11,396
10,163
4,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 2 / 12
11,114
926
16,134
9,295
4,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 4 / 11
9,707
809
21,110
11,243
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 9
8,617
718
4,848
10,689
7,342
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
15
2 / 8 / 6
8,609
717
8,798
13,528
4,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 9
8,897
741
9,906
13,947
5,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
16
2 / 6 / 13
8,797
733
8,985
13,031
4,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
68
29
Kills
20
21
Deaths
29
69
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
8
4
11
3.38
W
Tiamat
5
4
14
3
L
4
5
9
1.7
W
Jormungandr
OG Liick
Jormungandr
2
3
22
4.33
L
Chronos
2
8
6
0.63
W
Arachne
Viterlocoo
Arachne
7
6
9
1.92
L
4
6
9
1.42
L
Skadi
2
6
13
1.42
W
5
6
12
1.83
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,551
Damage
53,647
71,399
Taken
62,438
50,406
Mitigated
27,059
27,477
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,110
979
1,848
3,297
11,243
4,573
0
9,123
2,120
31,950
0
W
Tiamat
12,328
950
2,521
6,154
13,902
10,664
640
6,985
6,917
29,117
0
L
4,848
382
896
841
10,689
7,342
0
8,939
1,750
0
9,130
W
Jormungandr
OG Liick
Jormungandr
12,708
1,722
533
7,704
25,489
25,186
736
10,614
14,875
23,898
0
L
Chronos
8,798
2,927
1,044
953
13,528
4,952
0
12,175
1,353
26,190
0
W
Arachne
Viterlocoo
Arachne
5,985
3,160
1,559
3,297
12,550
5,732
1,138
4,076
8,474
0
13,279
L
9,906
4,049
2,660
3,560
13,947
5,431
734
10,864
3,083
0
22,418
L
Skadi
8,985
4,467
661
2,990
13,031
4,761
366
11,465
1,566
0
15,382
W
11,396
993
687
1,050
10,163
4,661
158
5,063
5,100
24,338
0
W
16,134
2,750
307
3,665
9,295
4,163
2,290
3,170
6,125
31,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
44,627
125
Minions Killed
112
0
Camps Cleared
0
1,061,693
Distance Traveled
1,035,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,707
809
20
2
0
199,385
0
W
Tiamat
10,688
891
30
3
0
213,300
0
L
Thor
8,617
718
5
0
0
201,677
1
W
Jormungandr
10,684
890
8
1
0
202,464
0
L
Chronos
8,609
717
40
3
0
209,494
1
W
Arachne
9,966
831
10
1
0
206,231
1
L
Apollo
8,897
741
31
3
0
225,830
0
L
Skadi
8,797
733
16
1
0
199,544
0
W
Nox
11,387
949
49
4
0
177,074
0
W
Sol
11,114
926
28
2
0
262,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role