Player Matchup

Ymir
Ymir
BigBang_de
Ymir
Level 123
God Stats
2W - 2L
1,418 SR
Queue Stats
78W - 161L
1,252 Elo+
Party 1
Scylla
Scylla
bacchusrose2780
Scylla
Level 81
God Stats
2W - 1L
1,561 SR
Queue Stats
85W - 114L
1,319 Elo+
Solo
Charybdis
Charybdis
knallrot_Magie
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 182L
1,316 Elo+
Party 1
Team Averages
Level 110
1,493 SR
1,295 Elo+

VS

Team Averages
Level 19
1,434 SR
1,366 Elo+
Cthulhu
Cthulhu
Ironmaiden2298
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Lehylin
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
Moloce
Chernobog
Level 44
God Stats
1W - 5L
1,301 SR
Queue Stats
1W - 8L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 13
12,534
783
16,657
19,014
11,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 2 / 16
12,010
751
22,062
6,486
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
knallrot_Magie
Charybdis
15
8 / 1 / 15
11,946
747
14,996
11,971
3,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,685
605
4,173
24,655
23,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Lehylin
Cerberus
11
1 / 12 / 4
9,422
589
3,473
19,987
17,472
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Moloce
Chernobog
13
3 / 7 / 3
10,827
677
8,388
16,032
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
26
Kills
5
6
Deaths
26
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
3
13
5.83
L
1
7
3
0.36
L
Cerberus
Lehylin
Cerberus
1
12
4
0.25
L
Chernobog
Moloce
Chernobog
3
7
3
0.64
W
7
2
16
7.5
W
Charybdis
knallrot_Magie
Charybdis
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,715
Damage
16,034
37,471
Taken
60,674
17,801
Mitigated
47,026
10,465
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,657
2,197
499
3,397
19,014
11,787
250
3,082
15,932
39,609
0
L
4,173
208
347
1,248
24,655
23,584
0
15,463
9,192
20,842
0
L
Cerberus
Lehylin
Cerberus
3,473
136
0
1,045
19,987
17,472
0
11,664
8,323
13,484
0
L
Chernobog
Moloce
Chernobog
8,388
3,364
0
1,790
16,032
5,970
0
12,126
3,906
0
40,059
W
22,062
1,628
0
547
6,486
2,100
1,305
2,641
3,845
65,338
0
W
Charybdis
knallrot_Magie
Charybdis
14,996
7,601
846
5,176
11,971
3,914
964
3,449
8,522
0
49,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
29,934
205
Minions Killed
147
7
Camps Cleared
2
900,865
Distance Traveled
724,381
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,534
783
56
4
2
278,211
0
L
Cthulhu
9,685
605
33
2
2
244,939
0
L
Cerberus
9,422
589
22
1
0
206,276
0
L
Chernobog
10,827
677
92
6
0
273,166
1
W
Scylla
12,010
751
88
6
1
319,206
0
W
Charybdis
11,946
747
61
4
4
303,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role