Player Matchup

Amaterasu
Amaterasu
GawaX_Rotasch
Amaterasu
Level 8
God Stats
2W - 3L
1,495 SR
Queue Stats
4W - 6L
1,347 Elo+
Party 3
Ymir
Ymir
HighInTheSky313
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,403 Elo+
Solo
Persephone
Persephone
Lord Lexiose59
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 226L
1,430 Elo+
Party 1
Neith
Neith
TigerNix
Neith
Level 88
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 3
Nemesis
Nemesis
witchhunter59
Nemesis
Level 26
God Stats
2W - 3L
1,487 SR
Queue Stats
125W - 150L
1,454 Elo+
Party 1
Team Averages
Level 33
1,466 SR
1,402 Elo+

VS

Team Averages
Level 21
1,582 SR
1,449 Elo+
Cerberus
Cerberus
Akatsuki_rua
Cerberus
Level 25
God Stats
1W - 0L
1,692 SR
Queue Stats
18W - 33L
1,176 Elo+
Solo
Fenrir
Fenrir
Dem0n haya
Fenrir
Level 29
God Stats
18W - 15L
1,523 SR
Queue Stats
106W - 92L
1,482 Elo+
Party 2
Horus
Horus
Garel20
Horus
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 101L
1,432 Elo+
Solo
Neith
Neith
Klumzi2
Neith
Level 6
God Stats
3W - 0L
1,730 SR
Queue Stats
4W - 1L
1,643 Elo+
Solo
Ra
Ra
Skyvalk
Ra
Level 29
God Stats
3W - 2L
1,462 SR
Queue Stats
112W - 98L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GawaX_Rotasch
Amaterasu
17
7 / 11 / 3
11,275
470
14,892
23,375
10,371
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
0 / 8 / 7
8,086
337
5,469
21,390
20,068
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Persephone
Lord Lexiose59
Persephone
16
3 / 8 / 5
11,540
481
24,012
19,913
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
TigerNix
Neith
15
2 / 10 / 7
9,582
399
22,263
21,359
7,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
16
3 / 8 / 5
10,347
431
10,534
22,423
8,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akatsuki_rua
Cerberus
17
5 / 3 / 17
11,402
475
10,377
35,808
22,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Dem0n haya
Fenrir
18
18 / 4 / 7
13,005
542
16,998
22,415
11,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Garel20
Horus
20
8 / 2 / 13
13,302
554
13,327
22,009
13,001
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Klumzi2
Neith
19
11 / 2 / 20
12,597
525
36,067
20,055
9,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 4 / 12
11,601
483
14,640
21,799
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
15
Kills
46
45
Deaths
15
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Akatsuki_rua
Cerberus
5
3
17
4.5
W
Fenrir
Dem0n haya
Fenrir
18
4
7
5.38
W
Horus
Garel20
Horus
8
2
13
7.25
L
Amaterasu
GawaX_Rotasch
Amaterasu
7
11
3
0.77
L
0
8
7
0.44
W
Neith
Klumzi2
Neith
11
2
20
10.5
L
Persephone
Lord Lexiose59
Persephone
3
8
5
0.69
W
4
4
12
2.5
L
Neith
TigerNix
Neith
2
10
7
0.55
L
Nemesis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,170
Damage
91,409
108,460
Taken
122,086
53,671
Mitigated
65,176
13,323
Healing
51,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Akatsuki_rua
Cerberus
10,377
827
0
11,660
35,808
22,841
501
11,156
22,134
50,730
0
W
Fenrir
Dem0n haya
Fenrir
16,998
5,638
1,370
6,310
22,415
11,769
3,044
2,932
19,355
0
62,710
W
Horus
Garel20
Horus
13,327
6,894
2,953
4,075
22,009
13,001
5,275
3,517
18,329
0
87,160
L
Amaterasu
GawaX_Rotasch
Amaterasu
14,892
7,397
0
1,830
23,375
10,371
464
5,080
18,295
0
42,699
L
5,469
1,499
0
0
21,390
20,068
0
5,740
15,650
15,718
0
W
Neith
Klumzi2
Neith
36,067
12,174
1,585
9,228
20,055
9,123
2,215
4,436
15,425
0
119,432
L
Persephone
Lord Lexiose59
Persephone
24,012
2,594
516
2,851
19,913
6,901
165
5,349
14,556
67,602
0
W
14,640
2,427
4,875
9,247
21,799
8,442
3,075
6,393
15,082
77,193
0
L
Neith
TigerNix
Neith
22,263
10,412
0
2,631
21,359
7,975
580
3,602
17,757
0
73,920
L
Nemesis
10,534
5,056
0
5,495
22,423
8,356
0
5,243
17,180
0
42,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
61,907
357
Minions Killed
581
0
Camps Cleared
0
2,036,716
Distance Traveled
2,228,197
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,402
475
90
4
0
439,490
3
W
Fenrir
13,005
542
78
3
0
473,077
2
W
Horus
13,302
554
136
6
0
473,685
0
L
Amaterasu
11,275
470
70
3
0
365,076
0
L
Ymir
8,086
337
21
1
0
360,917
0
W
Neith
12,597
525
144
6
0
409,082
3
L
Persephone
11,540
481
103
4
0
444,151
2
W
Ra
11,601
483
133
6
0
432,863
1
L
Neith
9,582
399
112
5
0
396,717
1
L
Nemesis
10,347
431
51
2
0
469,855
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role