Player Matchup

The Morrigan
The Morrigan
adrian1304baron
The Morrigan
Level 25
God Stats
1W - 0L
1,423 SR
Queue Stats
4W - 12L
962 Elo+
Party 2
King Arthur
King Arthur
chocolate676
King Arthur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
893 Elo+
Party 2
Skadi
Skadi
mariont
Skadi
Level 28
God Stats
3W - 1L
1,558 SR
Queue Stats
5W - 12L
1,120 Elo+
Party 2
Team Averages
Level 27
1,494 SR
992 Elo+

VS

Team Averages
Level 14
1,288 SR
1,166 Elo+
Sun Wukong
Sun Wukong
DefiniteSun5702
Sun Wukong
Level 7
God Stats
0W - 4L
1,205 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 1
Fenrir
Fenrir
UnwornKnight04
Fenrir
Level 27
God Stats
1W - 4L
1,284 SR
Queue Stats
129W - 142L
1,404 Elo+
Party 1
Scylla
Scylla
hyren_234_ako
Scylla
Level 8
God Stats
9W - 15L
1,375 SR
Queue Stats
16W - 30L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
adrian1304baron
The Morrigan
16
7 / 5 / 21
13,553
753
13,809
12,434
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
chocolate676
King Arthur
16
8 / 4 / 19
13,660
759
14,265
15,753
17,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
mariont
Skadi
20
26 / 4 / 10
16,183
899
33,479
21,254
7,952
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DefiniteSun5702
Sun Wukong
12
3 / 17 / 5
10,955
609
13,151
28,360
30,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 12 / 3
12,323
685
20,437
25,635
14,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 12 / 5
11,114
617
6,794
18,700
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
41
Kills
13
13
Deaths
41
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DefiniteSun5702
Sun Wukong
3
17
5
0.32
L
8
12
3
0.79
W
The Morrigan
adrian1304baron
The Morrigan
7
5
21
3.5
W
King Arthur
chocolate676
King Arthur
8
4
19
4.38
L
2
12
5
0.38
W
Skadi
mariont
Skadi
26
4
10
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,553
Damage
40,382
49,441
Taken
72,695
29,914
Mitigated
49,609
10,241
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DefiniteSun5702
Sun Wukong
13,151
2,996
0
563
28,360
30,621
0
5,420
22,652
0
31,310
L
20,437
3,751
0
2,721
25,635
14,058
0
4,053
21,298
0
41,902
W
The Morrigan
adrian1304baron
The Morrigan
13,809
3,626
224
2,530
12,434
4,146
722
1,427
10,653
35,596
6,285
W
King Arthur
chocolate676
King Arthur
14,265
5,433
0
899
15,753
17,816
411
2,441
12,823
0
30,101
L
6,794
1,779
7
705
18,700
4,930
0
1,666
16,854
33,053
0
W
Skadi
mariont
Skadi
33,479
25,656
0
6,588
21,254
7,952
1,845
3,325
17,574
0
75,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
34,392
181
Minions Killed
127
5
Camps Cleared
3
888,487
Distance Traveled
642,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,955
609
40
2
0
199,048
0
L
Fenrir
12,323
685
39
2
2
236,960
1
W
The Morrigan
13,553
753
59
3
4
279,939
0
W
King Arthur
13,660
759
31
2
0
298,862
0
L
Scylla
11,114
617
48
3
1
206,654
0
W
Skadi
16,183
899
91
5
1
309,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role