Player Matchup

Jormungandr
Jormungandr
Bronze II
Amstdesneige
Jormungandr
Bronze II
Level 89
God Stats
328W - 358L
1,446 SR
Queue Stats
515W - 539L
184 MMR
Solo
Bakasura
Bakasura
Silver III
Mikecessa
Bakasura
Silver III
Level 67
God Stats
18W - 18L
1,388 SR
Queue Stats
250W - 272L
705 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
dexace
Zhong Kui
Bronze I
Level 160
God Stats
21W - 16L
1,460 SR
Queue Stats
911W - 942L
335 MMR
Solo
Cernunnos
Cernunnos
Silver IV
rpgseann
Cernunnos
Silver IV
Level 144
God Stats
87W - 65L
1,502 SR
Queue Stats
1,180W - 1,177L
662 MMR
Solo
Thoth
Thoth
Silver IV
xMOJAVEGREENx
Thoth
Silver IV
Level 145
God Stats
3W - 3L
1,502 SR
Queue Stats
171W - 184L
652 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,460 SR
508 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,452 SR
530 MMR
Tyr
Tyr
Silver V
AlexVenne
Tyr
Silver V
Level 160
God Stats
0W - 2L
1,387 SR
Queue Stats
183W - 186L
612 MMR
Solo
Izanami
Izanami
Bronze IV
Asthmaticbee
Izanami
Bronze IV
Level 105
God Stats
3W - 7L
1,429 SR
Queue Stats
202W - 297L
-453 MMR
Solo
Loki
Loki
Silver V
Chxyan
Loki
Silver V
Level 81
God Stats
21W - 30L
1,444 SR
Queue Stats
99W - 112L
632 MMR
Solo
Geb
Geb
Silver V
Golfer_Lefty
Geb
Silver V
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
119W - 124L
582 MMR
Solo
Olorun
Olorun
Gold V
Mauby_Leaves
Olorun
Gold V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amstdesneige
Jormungandr
20
3 / 5 / 25
15,482
499
19,732
32,110
39,691
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Mikecessa
Bakasura
20
12 / 9 / 10
17,160
554
25,076
31,035
14,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
dexace
Zhong Kui
20
13 / 5 / 17
15,629
504
33,084
31,447
36,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
rpgseann
Cernunnos
20
19 / 3 / 12
17,281
557
38,923
29,612
12,247
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 8 / 22
15,051
486
28,140
22,075
9,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayAthenaSolArachneGilgamesh

VS

Bans
DanzaburouRaijinOdinCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 9 / 5
16,546
534
25,701
45,641
36,273
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Asthmaticbee
Izanami
20
2 / 14 / 10
13,582
438
21,700
26,547
9,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Chxyan
Loki
20
3 / 12 / 15
13,883
448
16,800
33,313
13,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 12 / 16
12,220
394
12,862
41,721
42,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
20
4 / 5 / 12
14,638
472
21,121
29,491
16,301
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
87
52
Kills
29
30
Deaths
52
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
20
9
5
2.5
W
Jormungandr
Amstdesneige
Jormungandr
3
5
25
3.1
L
Izanami
Asthmaticbee
Izanami
2
14
10
0.5
L
Loki
Chxyan
Loki
3
12
15
0.88
L
0
12
16
0.67
L
Olorun
4
5
12
2
W
Bakasura
Mikecessa
Bakasura
12
9
10
1.89
W
Zhong Kui
dexace
Zhong Kui
13
5
17
4.3
W
Cernunnos
rpgseann
Cernunnos
19
3
12
8.33
W
5
8
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,955
Damage
98,184
146,279
Taken
176,713
112,739
Mitigated
117,105
46,030
Healing
45,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,701
2,578
0
12,770
45,641
36,273
842
24,346
20,280
0
58,753
W
Jormungandr
Amstdesneige
Jormungandr
19,732
4,135
1,035
6,846
32,110
39,691
170
6,828
24,958
88,089
0
L
Izanami
Asthmaticbee
Izanami
21,700
17,881
0
4,991
26,547
9,065
4,913
11,349
15,058
0
96,559
L
Loki
Chxyan
Loki
16,800
3,698
0
6,036
33,313
13,063
241
15,543
16,481
0
97,331
L
12,862
2,010
0
4,357
41,721
42,403
0
16,941
23,115
43,189
0
L
Olorun
21,121
11,142
1,858
15,004
29,491
16,301
1,379
13,755
14,868
114,151
10,604
W
Bakasura
Mikecessa
Bakasura
25,076
13,105
0
8,550
31,035
14,526
2,843
7,430
23,207
1,803
101,829
W
Zhong Kui
dexace
Zhong Kui
33,084
2,758
589
14,730
31,447
36,611
2,907
8,598
22,370
88,000
0
W
Cernunnos
rpgseann
Cernunnos
38,923
25,349
0
9,819
29,612
12,247
5,238
6,842
22,567
0
143,792
W
28,140
942
244
4,217
22,075
9,664
1,922
4,243
17,598
111,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,603
Gold Earned
70,869
688
Minions Killed
585
0
Camps Cleared
0
2,757,739
Distance Traveled
2,597,380
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,546
534
60
2
0
557,244
4
W
Jormungandr
15,482
499
111
4
0
561,065
8
L
Izanami
13,582
438
166
5
0
406,026
1
L
Loki
13,883
448
118
4
0
548,458
4
L
Geb
12,220
394
41
1
0
527,840
7
L
Olorun
14,638
472
200
6
0
557,812
4
W
Bakasura
17,160
554
168
5
0
589,563
2
W
Zhong Kui
15,629
504
111
4
0
522,511
14
W
Cernunnos
17,281
557
156
5
0
537,199
6
W
Thoth
15,051
486
142
5
0
547,401
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role