Player Matchup

Arachne
Arachne
HuMa7mas12
Arachne
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 159L
1,322 Elo+
Party 3
Scylla
Scylla
MrPokemon22
Scylla
Level 41
God Stats
7W - 17L
1,267 SR
Queue Stats
173W - 240L
1,281 Elo+
Party 3
Bakasura
Bakasura
Westarmy
Bakasura
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 4
Cerberus
Cerberus
bebet123
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Medusa
Medusa
vHungDaoVuongv
Medusa
Level 14
God Stats
3W - 7L
1,433 SR
Queue Stats
28W - 29L
1,413 Elo+
Solo
Team Averages
Level 22
1,440 SR
1,403 Elo+

VS

Team Averages
Level 12
1,448 SR
1,317 Elo+
Charybdis
Charybdis
ElGoblino42069
Charybdis
Level 14
God Stats
9W - 6L
1,207 SR
Queue Stats
23W - 20L
1,349 Elo+
Party 2
Horus
Horus
Eth4niel
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,303 Elo+
Party 1
Artio
Artio
Tyrenuss
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,303 Elo+
Party 1
Loki
Loki
YCHAN
Loki
Level 17
God Stats
7W - 6L
1,526 SR
Queue Stats
20W - 18L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
ZephyrLucsion
Baron Samedi
Level 14
God Stats
11W - 8L
1,508 SR
Queue Stats
24W - 21L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HuMa7mas12
Arachne
14
3 / 10 / 2
9,477
451
7,208
18,643
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
16
4 / 12 / 1
9,828
468
9,531
19,831
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Westarmy
Bakasura
14
5 / 8 / 0
9,742
464
8,050
13,687
5,154
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
bebet123
Cerberus
10
0 / 10 / 2
7,036
335
2,183
13,176
7,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 5 / 1
7,358
350
4,234
7,188
1,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElGoblino42069
Charybdis
17
9 / 1 / 3
11,476
546
11,260
10,994
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Eth4niel
Horus
16
5 / 6 / 6
10,658
508
4,305
14,980
8,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Tyrenuss
Artio
16
2 / 1 / 13
11,022
525
2,335
15,256
19,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
YCHAN
Loki
17
15 / 3 / 5
12,130
578
16,182
11,723
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ZephyrLucsion
Baron Samedi
19
14 / 1 / 8
12,726
606
23,719
13,158
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
12
Kills
45
45
Deaths
12
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ElGoblino42069
Charybdis
9
1
3
10.5
W
Horus
Eth4niel
Horus
5
6
6
1.33
L
Arachne
HuMa7mas12
Arachne
3
10
2
0.4
L
Scylla
4
12
1
0.38
W
Artio
Tyrenuss
Artio
2
1
13
8.5
L
Bakasura
Westarmy
Bakasura
5
8
0
0.63
W
Loki
YCHAN
Loki
15
3
5
5.83
W
Baron Samedi
ZephyrLucsion
Baron Samedi
14
1
8
18
L
Cerberus
bebet123
Cerberus
0
10
2
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
57,801
72,525
Taken
66,111
24,801
Mitigated
45,006
7,997
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ElGoblino42069
Charybdis
11,260
7,204
0
5,259
10,994
3,984
3,542
1,184
9,608
0
79,382
W
Horus
Eth4niel
Horus
4,305
2,136
1,027
1,265
14,980
8,980
2,684
2,368
11,846
0
53,118
L
Arachne
HuMa7mas12
Arachne
7,208
5,303
0
976
18,643
5,666
0
6,736
11,879
0
29,996
L
Scylla
9,531
888
0
2,180
19,831
4,937
39
11,654
8,177
46,631
0
W
Artio
Tyrenuss
Artio
2,335
630
228
3,847
15,256
19,885
1,418
2,691
12,439
26,247
0
L
Bakasura
Westarmy
Bakasura
8,050
4,950
0
2,868
13,687
5,154
2,434
1,783
11,713
0
37,379
W
Loki
YCHAN
Loki
16,182
2,228
0
280
11,723
5,065
0
1,129
10,263
0
66,671
W
Baron Samedi
ZephyrLucsion
Baron Samedi
23,719
1,570
2,121
3,306
13,158
7,092
4,107
3,614
8,935
94,623
0
L
Cerberus
bebet123
Cerberus
2,183
413
0
1,473
13,176
7,372
0
5,093
8,083
12,469
0
L
4,234
1,638
0
500
7,188
1,672
0
788
6,400
0
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
58,012
276
Minions Killed
516
0
Camps Cleared
0
1,302,738
Distance Traveled
1,905,568
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,476
546
150
7
0
358,750
0
W
Horus
10,658
508
93
4
0
329,280
1
L
Arachne
9,477
451
48
2
0
366,548
1
L
Scylla
9,828
468
73
3
0
316,711
2
W
Artio
11,022
525
34
2
0
378,050
1
L
Bakasura
9,742
464
84
4
0
237,266
0
W
Loki
12,130
578
93
4
0
442,787
2
W
Baron Samedi
12,726
606
146
7
0
396,701
0
L
Cerberus
7,036
335
27
1
0
181,400
7
L
Medusa
7,358
350
44
2
0
200,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role