Player Matchup

Artio
Artio
LDN KING1
Artio
Level 102
God Stats
1W - 2L
1,196 SR
Queue Stats
181W - 185L
1,528 Elo+
Solo
Hel
Hel
SaintVT
Hel
Level 66
God Stats
39W - 29L
1,500 SR
Queue Stats
480W - 462L
1,487 Elo+
Solo
Charybdis
Charybdis
Vini13Oficial
Charybdis
Level 122
God Stats
8W - 9L
1,252 SR
Queue Stats
563W - 535L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gilgameshAUO123
Morgan Le Fay
Level 99
God Stats
7W - 5L
1,500 SR
Queue Stats
246W - 236L
1,437 Elo+
Solo
Ne Zha
Ne Zha
moman3700
Ne Zha
Level 89
God Stats
13W - 18L
1,548 SR
Queue Stats
341W - 309L
1,423 Elo+
Solo
Team Averages
Level 96
1,399 SR
1,460 Elo+

VS

Team Averages
Level 101
1,458 SR
1,434 Elo+
Scylla
Scylla
CinnamonBeans
Scylla
Level 92
God Stats
19W - 21L
1,510 SR
Queue Stats
462W - 474L
1,429 Elo+
Solo
Janus
Janus
GANDS-15
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,406 Elo+
Solo
Charybdis
Charybdis
R4ZOR15SHARP
Charybdis
Level 91
God Stats
0W - 3L
1,278 SR
Queue Stats
224W - 217L
1,507 Elo+
Solo
Kali
Kali
The salvator99
Kali
Level 139
God Stats
1W - 2L
1,548 SR
Queue Stats
210W - 227L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
VegetaHulk
Gilgamesh
Level 121
God Stats
15W - 24L
1,454 SR
Queue Stats
742W - 784L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LDN KING1
Artio
15
1 / 3 / 14
10,369
494
7,867
22,763
30,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
19
7 / 5 / 5
12,305
586
11,800
15,708
11,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Vini13Oficial
Charybdis
18
10 / 2 / 3
12,078
575
11,578
13,386
5,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
gilgameshAUO123
Morgan Le Fay
19
6 / 4 / 10
12,224
582
19,374
16,058
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
moman3700
Ne Zha
18
7 / 4 / 3
11,783
561
12,000
18,025
13,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
9,745
464
8,688
17,835
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
GANDS-15
Janus
12
0 / 8 / 2
7,845
374
8,663
14,665
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
R4ZOR15SHARP
Charybdis
15
1 / 5 / 2
8,953
426
7,881
12,187
3,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 7 / 3
11,080
528
10,991
21,893
8,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
VegetaHulk
Gilgamesh
19
11 / 3 / 3
12,204
581
15,763
21,074
18,801
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
31
Kills
18
18
Deaths
31
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Janus
GANDS-15
Janus
0
8
2
0.13
W
Artio
LDN KING1
Artio
1
3
14
2.67
L
Charybdis
R4ZOR15SHARP
Charybdis
1
5
2
0.4
W
Hel
7
5
5
1.9
L
5
7
3
0.93
L
Gilgamesh
VegetaHulk
Gilgamesh
11
3
3
4.17
W
Charybdis
Vini13Oficial
Charybdis
10
2
3
5.75
W
Morgan Le Fay
gilgameshAUO123
Morgan Le Fay
6
4
10
2.75
W
Ne Zha
moman3700
Ne Zha
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,619
Damage
51,986
85,940
Taken
87,654
69,516
Mitigated
39,172
27,925
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,688
844
0
3,956
17,835
5,222
462
10,576
7,237
64,838
0
L
Janus
GANDS-15
Janus
8,663
787
492
1,030
14,665
3,265
0
6,073
8,550
46,978
0
W
Artio
LDN KING1
Artio
7,867
931
805
3,951
22,763
30,368
542
5,758
16,491
33,038
0
L
Charybdis
R4ZOR15SHARP
Charybdis
7,881
3,324
0
753
12,187
3,608
0
6,194
5,945
0
47,482
W
Hel
11,800
533
3,298
8,258
15,708
11,856
660
3,495
12,063
64,068
0
L
10,991
7,061
0
4,618
21,893
8,276
82
7,680
14,127
0
73,624
L
Gilgamesh
VegetaHulk
Gilgamesh
15,763
3,210
0
4,444
21,074
18,801
0
7,910
12,626
6,737
65,604
W
Charybdis
Vini13Oficial
Charybdis
11,578
6,119
0
3,988
13,386
5,768
5,484
3,377
9,795
0
88,471
W
Morgan Le Fay
gilgameshAUO123
Morgan Le Fay
19,374
1,205
293
4,253
16,058
8,112
956
3,571
12,221
73,923
0
W
Ne Zha
moman3700
Ne Zha
12,000
4,475
0
3,079
18,025
13,412
0
2,254
15,639
0
84,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,759
Gold Earned
49,827
559
Minions Killed
517
0
Camps Cleared
0
1,937,780
Distance Traveled
1,886,468
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,745
464
133
6
0
352,697
1
L
Janus
7,845
374
70
3
0
358,649
4
W
Artio
10,369
494
45
2
0
379,405
2
L
Charybdis
8,953
426
84
4
0
374,871
6
W
Hel
12,305
586
135
6
0
396,186
3
L
Kali
11,080
528
100
5
0
436,325
0
L
Gilgamesh
12,204
581
130
6
0
363,926
5
W
Charybdis
12,078
575
122
6
0
362,988
4
W
Morgan Le Fay
12,224
582
110
5
0
405,930
0
W
Ne Zha
11,783
561
147
7
0
393,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role