Player Matchup

Merlin
Merlin
KraZy_DaNii
Merlin
Level 107
God Stats
5W - 11L
1,523 SR
Queue Stats
93W - 64L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
KraZy_Dimii
Danzaburou
Level 129
God Stats
6W - 6L
1,595 SR
Queue Stats
161W - 103L
1,655 Elo+
Party 2
Geb
Geb
KraZy_ismaelgi
Geb
Level 135
God Stats
11W - 2L
1,804 SR
Queue Stats
228W - 140L
1,631 Elo+
Party 2
Team Averages
Level 124
1,640 SR
1,635 Elo+

VS

Team Averages
Level 109
1,560 SR
1,554 Elo+
Cthulhu
Cthulhu
Bum hairr
Cthulhu
Level 108
God Stats
3W - 1L
1,631 SR
Queue Stats
434W - 375L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RA8W
Tsukuyomi
Level 109
God Stats
4W - 5L
1,548 SR
Queue Stats
470W - 406L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
kirinado364
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 7 / 4
9,318
666
8,748
10,681
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KraZy_Dimii
Danzaburou
12
4 / 5 / 2
9,331
667
8,261
12,283
4,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 7
9,642
689
6,740
13,866
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bum hairr
Cthulhu
14
7 / 1 / 7
10,780
770
12,122
13,670
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
RA8W
Tsukuyomi
14
5 / 3 / 8
10,271
734
11,036
9,112
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
kirinado364
Kukulkan
14
3 / 4 / 5
9,719
694
9,916
8,233
2,873
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
15
15
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bum hairr
Cthulhu
7
1
7
10.5
L
Merlin
3
7
4
0.71
L
Danzaburou
KraZy_Dimii
Danzaburou
4
5
2
1
L
1
3
7
1.5
W
Tsukuyomi
RA8W
Tsukuyomi
5
3
8
3
W
Kukulkan
kirinado364
Kukulkan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
33,074
36,830
Taken
31,015
24,960
Mitigated
17,484
4,950
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bum hairr
Cthulhu
12,122
569
88
6,061
13,670
11,092
128
6,139
7,531
33,161
0
L
Merlin
8,748
696
0
500
10,681
3,786
0
6,176
4,079
29,833
0
L
Danzaburou
KraZy_Dimii
Danzaburou
8,261
4,069
0
2,205
12,283
4,683
0
6,936
4,949
0
30,125
L
6,740
923
0
2,245
13,866
16,491
0
7,741
5,520
15,750
0
W
Tsukuyomi
RA8W
Tsukuyomi
11,036
2,804
0
1,392
9,112
3,519
489
4,787
4,325
0
28,137
W
Kukulkan
kirinado364
Kukulkan
9,916
763
347
1,021
8,233
2,873
365
5,236
2,997
42,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
30,770
136
Minions Killed
188
5
Camps Cleared
8
703,240
Distance Traveled
851,573
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,780
770
50
4
2
295,497
2
L
Merlin
9,318
666
57
4
3
215,416
4
L
Danzaburou
9,331
667
59
4
2
221,263
1
L
Geb
9,642
689
20
1
0
266,561
2
W
Tsukuyomi
10,271
734
52
4
1
293,938
0
W
Kukulkan
9,719
694
86
6
5
262,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role