Player Matchup

Ullr
Ullr
Silver I
Carrymari
Ullr
Silver I
Level 146
God Stats
12W - 17L
1,607 SR
Queue Stats
32W - 36L
1,193 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
KjCapAlot-
Erlang Shen
Silver I
Level 65
God Stats
29W - 24L
1,573 SR
Queue Stats
127W - 126L
1,114 MMR
Solo
Sylvanus
Sylvanus
Silver I
Mr_Rayshawn
Sylvanus
Silver I
Level 114
God Stats
16W - 23L
1,493 SR
Queue Stats
82W - 93L
1,173 MMR
Solo
Horus
Horus
Silver II
TzTeefy
Horus
Silver II
Level 121
God Stats
3W - 4L
1,484 SR
Queue Stats
623W - 665L
1,041 MMR
Solo
Scylla
Scylla
Silver I
sniffinwhitney
Scylla
Silver I
Level 65
God Stats
1W - 5L
1,482 SR
Queue Stats
91W - 96L
1,085 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,528 SR
1,121 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,475 SR
1,122 MMR
Heimdallr
Heimdallr
Gold III
King Doood
Heimdallr
Gold III
Level 106
God Stats
9W - 9L
1,479 SR
Queue Stats
223W - 235L
1,275 MMR
Solo
Ra
Ra
Silver I
Rexir
Ra
Silver I
Level 157
God Stats
0W - 3L
1,295 SR
Queue Stats
7W - 17L
1,190 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
RomuloVIII
Kumbhakarna
Bronze III
Level 66
God Stats
39W - 41L
1,467 SR
Queue Stats
122W - 154L
1,218 MMR
Solo
Anubis
Anubis
Silver III
Slimfast3232
Anubis
Silver III
Level 138
God Stats
5W - 7L
1,600 SR
Queue Stats
151W - 163L
953 MMR
Solo
Arachne
Arachne
Silver II
assasinhy
Arachne
Silver II
Level 124
God Stats
13W - 23L
1,531 SR
Queue Stats
304W - 314L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 3 / 8
14,337
551
19,065
21,641
10,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
KjCapAlot-
Erlang Shen
18
5 / 1 / 13
12,904
496
9,997
18,180
13,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Mr_Rayshawn
Sylvanus
20
14 / 1 / 9
15,288
588
18,966
19,737
18,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
TzTeefy
Horus
17
4 / 3 / 12
12,796
492
7,072
28,631
35,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 2 / 9
13,235
509
13,945
11,220
4,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetGilgameshAthenaMorgan Le FayGuan Yu

VS

Bans
OdinKaliPersephoneNu WaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King Doood
Heimdallr
11
2 / 3 / 0
8,665
333
4,720
7,221
2,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
20
4 / 0 / 5
13,101
504
18,432
11,953
4,585
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
RomuloVIII
Kumbhakarna
15
1 / 9 / 5
9,559
368
6,651
25,321
18,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
1 / 13 / 1
10,656
410
16,214
24,289
11,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
assasinhy
Arachne
17
2 / 10 / 3
11,087
426
10,323
19,246
7,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
35
Kills
10
10
Deaths
35
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
3
8
3.67
L
Heimdallr
King Doood
Heimdallr
2
3
0
0.67
W
Erlang Shen
KjCapAlot-
Erlang Shen
5
1
13
11.5
W
Sylvanus
Mr_Rayshawn
Sylvanus
14
1
9
18.5
L
Ra
4
0
5
6.5
L
Kumbhakarna
RomuloVIII
Kumbhakarna
1
9
5
0.39
L
Anubis
1
13
1
0.12
W
Horus
TzTeefy
Horus
4
3
12
3.33
L
Arachne
assasinhy
Arachne
2
10
3
0.35
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,045
Damage
56,340
99,409
Taken
88,030
82,315
Mitigated
45,708
47,524
Healing
22,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
19,065
10,455
0
6,857
21,641
10,568
5,259
10,054
11,587
0
160,774
L
Heimdallr
King Doood
Heimdallr
4,720
2,197
0
1,791
7,221
2,538
0
0
7,221
0
41,751
W
Erlang Shen
KjCapAlot-
Erlang Shen
9,997
4,891
0
8,261
18,180
13,173
1,727
7,643
10,537
0
67,485
W
Sylvanus
Mr_Rayshawn
Sylvanus
18,966
5,923
5,918
9,232
19,737
18,553
3,657
12,270
7,467
86,482
17,069
L
Ra
18,432
560
1,230
6,074
11,953
4,585
0
6,382
5,571
103,360
0
L
Kumbhakarna
RomuloVIII
Kumbhakarna
6,651
1,240
195
3,028
25,321
18,897
0
7,475
17,846
18,883
0
L
Anubis
16,214
1,286
0
4,629
24,289
11,771
576
13,166
11,123
73,518
0
W
Horus
TzTeefy
Horus
7,072
3,139
2,638
10,880
28,631
35,298
1,359
10,007
18,624
0
28,797
L
Arachne
assasinhy
Arachne
10,323
7,170
529
5,142
19,246
7,917
238
4,509
14,737
0
57,892
W
13,945
266
211
3,527
11,220
4,723
1,306
5,114
6,106
82,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,560
Gold Earned
53,068
697
Minions Killed
493
0
Camps Cleared
0
2,377,219
Distance Traveled
2,024,863
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,337
551
212
8
0
438,345
1
L
Heimdallr
8,665
333
68
3
0
209,744
1
W
Erlang Shen
12,904
496
97
4
0
613,597
0
W
Sylvanus
15,288
588
198
8
0
370,992
10
L
Ra
13,101
504
183
7
0
501,065
4
L
Kumbhakarna
9,559
368
18
1
0
465,730
5
L
Anubis
10,656
410
109
4
0
354,135
1
W
Horus
12,796
492
29
1
0
473,671
4
L
Arachne
11,087
426
115
4
0
494,189
11
W
Scylla
13,235
509
161
6
0
480,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role