Player Matchup

Khepri
Khepri
Ariester
Khepri
Level 125
God Stats
6W - 1L
1,688 SR
Queue Stats
480W - 487L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
BraunTron
Tsukuyomi
Level 160
God Stats
24W - 11L
1,720 SR
Queue Stats
722W - 712L
1,615 Elo+
Solo
King Arthur
King Arthur
DarkAssassin2XI
King Arthur
Level 125
God Stats
5W - 6L
1,495 SR
Queue Stats
340W - 307L
1,548 Elo+
Solo
Xbalanque
Xbalanque
SexTractor
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,560 Elo+
Solo
Bellona
Bellona
StrayAssassin x
Bellona
Level 155
God Stats
2W - 4L
1,366 SR
Queue Stats
289W - 311L
1,465 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,555 Elo+

VS

Team Averages
Level 135
1,448 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Disaccharide
Kali
Level 142
God Stats
1W - 4L
1,163 SR
Queue Stats
248W - 251L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
I Maxamus I
Kumbhakarna
Level 145
God Stats
8W - 5L
1,837 SR
Queue Stats
775W - 773L
1,595 Elo+
Solo
Scylla
Scylla
Jamaican2739
Scylla
Level 134
God Stats
10W - 13L
1,495 SR
Queue Stats
1,074W - 1,085L
1,550 Elo+
Solo
Cerberus
Cerberus
jatin p
Cerberus
Level 106
God Stats
4W - 7L
1,245 SR
Queue Stats
507W - 614L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ariester
Khepri
18
1 / 1 / 8
10,714
630
4,442
10,196
11,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
BraunTron
Tsukuyomi
19
4 / 5 / 8
11,865
698
17,152
16,350
7,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DarkAssassin2XI
King Arthur
19
1 / 3 / 12
11,066
651
9,891
15,937
27,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
SexTractor
Xbalanque
20
10 / 3 / 8
13,057
768
40,420
15,732
10,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 5 / 12
11,136
655
10,612
26,158
28,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 5 / 6
12,367
727
19,016
15,988
9,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 10
10,976
646
12,203
18,159
13,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
I Maxamus I
Kumbhakarna
19
5 / 2 / 8
11,508
677
5,672
20,783
29,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
17
2 / 3 / 9
10,292
605
17,483
12,478
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
jatin p
Cerberus
16
0 / 5 / 12
9,592
564
4,173
19,353
30,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
18
Kills
16
17
Deaths
18
48
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
5
6
1.6
W
Khepri
Ariester
Khepri
1
1
8
5
W
Tsukuyomi
BraunTron
Tsukuyomi
4
5
8
1.6
W
King Arthur
DarkAssassin2XI
King Arthur
1
3
12
2.33
L
4
3
10
3
L
Kumbhakarna
I Maxamus I
Kumbhakarna
5
2
8
4.5
L
Scylla
2
3
9
2.17
W
Xbalanque
SexTractor
Xbalanque
10
3
8
4.67
W
2
5
12
1.6
L
Cerberus
jatin p
Cerberus
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,517
Damage
58,547
84,373
Taken
86,761
85,250
Mitigated
90,325
33,397
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,016
5,643
3,809
2,833
15,988
9,817
56
893
15,095
53,983
0
W
Khepri
Ariester
Khepri
4,442
17
3,374
1,810
10,196
11,053
448
4,273
5,677
11,363
0
W
Tsukuyomi
BraunTron
Tsukuyomi
17,152
3,154
2,425
5,924
16,350
7,997
135
9,631
6,517
0
49,215
W
King Arthur
DarkAssassin2XI
King Arthur
9,891
351
1,942
2,414
15,937
27,742
184
8,645
6,847
442
19,946
L
12,203
4,461
878
3,607
18,159
13,758
0
670
17,489
0
21,481
L
Kumbhakarna
I Maxamus I
Kumbhakarna
5,672
256
1,468
3,503
20,783
29,805
52
1,787
18,996
16,615
0
L
Scylla
17,483
1,405
2,509
1,463
12,478
5,948
0
362
12,116
36,825
0
W
Xbalanque
SexTractor
Xbalanque
40,420
12,218
0
5,376
15,732
10,124
4,167
10,096
5,456
0
81,235
W
10,612
1,365
1,998
8,134
26,158
28,334
733
12,365
13,532
2,741
22,439
L
Cerberus
jatin p
Cerberus
4,173
56
65
3,918
19,353
30,997
0
1,742
17,611
9,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
54,735
218
Minions Killed
187
0
Camps Cleared
0
1,410,464
Distance Traveled
1,410,357
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,367
727
74
4
0
304,080
1
W
Khepri
10,714
630
18
1
0
216,682
0
W
Tsukuyomi
11,865
698
63
4
0
316,834
3
W
King Arthur
11,066
651
30
2
0
308,439
0
L
Kali
10,976
646
24
1
0
310,770
4
L
Kumbhakarna
11,508
677
30
2
0
280,129
0
L
Scylla
10,292
605
48
3
0
304,946
3
W
Xbalanque
13,057
768
86
5
0
281,874
2
W
Bellona
11,136
655
21
1
0
286,635
2
L
Cerberus
9,592
564
11
1
0
210,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role